Michał Matyjewicz
7.8K posts

Michał Matyjewicz
@Micha96870542
Bardzo nudny profil
Katılım Ağustos 2020
759 Takip Edilen143 Takipçiler
Michał Matyjewicz retweetledi

@LegPoks To ten projekt który kiedyś tak reklamował Gimper?
Polski

Dożyliśmy Proszę Państwa. Projekt Szczur po latach wychodzi i to za miesiąc. 🥹🥹🥹

LegPoks@LegPoks
W końcu Magin: The Rat Project Stories, który niektórzy mogą kojarzyć jako słynny PROJEKT SZCZUR już znajduje się na samiutkiej mecie. 🙏 Wczoraj wrzucili nowiuteńki story trailer, a data choć niesprecyzowana to wprost mówi Spring 2026, niedługo!
Polski


@chrzanikx ,,którzy są elitą, intelektualną elitą”
XDDDDDDDDDDDDDDDDDDDDD
Co za zakochane w sobie narcystyczne dupki
Polski

@RinoTheBouncer @sjfostersound So what? Kratos is more relevant than ever, and God of War is PlayStation’s flagship exclusive franchise. That speaks even more highly of Santa Monica, since all they needed was one IP to conquer the PlayStation for 20 years.
English

@Micha96870542 @sjfostersound For 30 years, sticking to just one thing is not a good look at all, and there’s a reason PlayStation feels barren nowadays because it’s been milking the same thing for decades
English

HOT TAKE: Those franchises need to go away for a 15-20 years, and it’s time for new IPs and revivals of legacy and hidden gems to take their place🚀
✅Not everything needs to be a trilogy
✅Games take 5-7 years to be made, and whole generations are wasted on just another entry in a franchise that has nothing new to give
Discuss! Be honest🎤




English

@TyzTheSaiyan Dragon Ball Multiverse is an overhyped disappointment, even without another Bojack special
English

@justnyxs Congratulations! You can run in the video game, should I give you a medal for that?
English

“Back when?
The Last of Us Part II did that in 2020...elite gameplay, insane graphics, and a soundtrack that still clears.
TheGameVerse@TheGameVerse
Back when both gameplay and graphics peaked
English
Michał Matyjewicz retweetledi


@RinoTheBouncer @sjfostersound The fact that they’ve been in the business for so many years and have managed to establish Kratos as the flagship character of PlayStation games over the past 20 years proves that you don’t need to create multiple new IPs to achieve success
English

@sjfostersound Santa Monica needs to make new IPs. They’re in the business for 30 years and have made nothing but GOW
English

The fact that Santa Monica hasn’t produced any other game other than God of War for 30 years is so sad to watch
They need to try something different, and Spider-Man has been literally 3 games that play the same, look the same, set in the same city, feature the same characters with roughly the same dilemma within the span of 6 years.
English
Michał Matyjewicz retweetledi

@LepszyKmentator @AzideHunter Jeszcze bardziej te dzieci będą miały przejebane, znajdą się w obcym miejscu bez kochającej rodziny w sierocińcu wśród obcych ludzi gdzie personel będzie ich traktował jak niepotrzebne śmieci a nie jak dzieci.
Polski

@AzideHunter Te dzieci faktycznie na tym etapie powinny zostać odebrane.
Widać, że oni sobie zwyczajnie nie radzą.
Polski
Michał Matyjewicz retweetledi

原作・ストーリー・キャラクターデザイン 鳥山明
アニメ『ドラゴンボール超 銀河パトロール』制作決定💥
銀河パトロールのマークと共に立ち並ぶ悟空とベジータ
ティザービジュアルが解禁!
続報をお楽しみに!✨
#ドラゴンボール #DragonBall

日本語

@__Yuvi__27 ,,ninja way is literally never going back on his word."
So why is Amegakure still in ruins and a dump, even worse than it was during Pain's time?
Naruto told Nagato he'd take care of Amegakure, but things are even worse now

English

I’m going to lose it. There’s no way ppl genuinely believe Naruto meant that when his ninja way is literally never going back on his word.
These ppl piss me off am

E Central Station@WhiteEsVids
English

@diesekbr From this description, it sounds like Naughty Dog is the worst place to work in the gaming industry
English

O Jason Schreier:
- Tem um capítulo inteiro do livro Sangue, Suor e Pixel dedicado aos problemas internos da Naughty Dog durante o desenvolvimento de Uncharted 4
- Expôs a cultura de trabalho pesada e o alto turnover na Naughty Dog durante o desenvolvimento de The Last of Us Part II
- Revelou a crise na PlayStation Visual Arts
- Foi o primeiro a reportar cancelamentos de projetos (Bend e Bluepoint)
- Ele também trouxe informações sobre o crunch na Naughty Dog para finalizar a demo de Intergalactic: The Heretic Prophet
- E revelou que a Sony estava fechando a Dark Outlaws.
Ainda assim, tem uma galera presa à própria narrativa que insiste em dizer que ele “protege” a Sony só porque acreditam ser impossível que, com tantas fontes internas, ele não soubesse com antecedência sobre um aumento no preço dos consoles PlayStation.🤦♂️


Português

@NarutoExplained They don't have the guts to kill any of the legacy characters
English

Ikemoto doesn't have the balls to kill Sasuke off. I doubt it goes to that. Much as I love Sasuke, I'd be pleasantly shocked if he died. Death when done right can do wonders for a story, but I dont think he kills Sasuke, though it would push Boruto/Sarada's characters forward
👀☕@Lord_crows_
@NarutoExplained I've been thinking that Sasuke might not actually be saved. I also believe that Hidari and Jura should manage to devour their targets; it's already been shown that the victim is only trapped in a tree, even though it's said that they "die" in theory. +
English

@murczkiewiczyzm Nie wygląda jak z książek, w książkach Malfoy nie ma brokuła na łbie
Polski














