Michel Bartz retweetledi
Michel Bartz
1.3K posts

Michel Bartz
@MichelBartz
VP of Engineering at @kiln_finance
Katılım Mayıs 2009
458 Takip Edilen364 Takipçiler
Michel Bartz retweetledi

If you are a software engineer "experiencing some degree of mental health crisis", now hear this, because I've been coding for 50 years since the days of punched cards and I have a salutary kick in your ass to deliver.
Get over yourself. Every previous "programming is obsolete" panic has been a bust, and this one's going to be too.
The fundamental problem of mismatch between the intentions in human minds and the specifications that a computer can interpret hasn't gone away just because now you can do a lot of your programming in natural language to an LLM.
Systems are still complicated. This shit is still difficult. The need for people who specialize in bridging that gap isn't going to go away.
As usual, the answer is: upskill yourself and adapt. If a crusty old fart like me can do it, you can too.
Tom Dale@tomdale
I don't know why this week became the tipping point, but nearly every software engineer I've talked to is experiencing some degree of mental health crisis.
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Michel Bartz retweetledi
Michel Bartz retweetledi
Michel Bartz retweetledi

I've been running an indie games studio for 15 years now, and it felt like a good time to boil down what I've learned into 4 pieces of advice:
pentadact.com/2026-01-08-15-…
I hope it's of use, not least because goddamn I forgot how long blog posts take to write.

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Michel Bartz retweetledi

Introducing @railnet_org – the open yield infrastructure enabling institutions to build & distribute onchain strategies across DeFi, tokens & real-world yield.
A new infrastructure layer for institutional yield.
railnet.org

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Michel Bartz retweetledi

Tenjutsu devlog 1: an Action Scene which became a Game
deepnight.net/blog/tenjutsu-…
It’s been ages since my last blog post, so here’s some behind-the-scenes content! Starting with the origin story of Tenjutsu gameplay. And next time, I’ll dive into deeper, more advanced stuff 🤿
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❗️ Path of Exile 2 Early Access Launch Day Thread ❗️
Today is the day! Follow this thread for updates on as we head into Early Access for Path of Exile 2. We'll also be adding information to the Live Updates thread on our website:
pathofexile.com/forum/view-thr…

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@GergelyOrosz youtube.com/watch?v=u4mYGY… The full devlog for this game is on youtube, it's really interesting to see the approach. Also this is not their first success with a proven formula to operate as a small team.

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Another day where Jorgenson saved the day for Visma-LAB. #TDF2024
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@gatomedianoche @daniellloyd1 Cobbled and gravel races have been part of the calendar for decades, them being in the Tour is only logical.
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I understand why team managers don't like gravel/cobbled stages in Grand Tours. They think only about results for their sponsors ROI, and it adds risk that they normally want to avoid.
My argument would be that these stages are HUGELY appealing to an audience, and likely to grow the fan base.
Wouldn't it great if 5th place on GC in a few years time got your sponsors as much publicity as winning this year, because the sport has grown so much?
#TDF2024
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@VideoGameiacs store.steampowered.com/app/2400510/Du… already clocked a few hours on it
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Michel Bartz retweetledi

🚀 Good news: the EigenLayer team is working on an upgrade to this part of the system to significantly reduce these costs!
📖 Dive into this topic with our article written in collaboration with @CoinSharesCo : kiln.fi/post/the-opera…
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@BenjiNaesen Arkea or Intermarché-Wanty at WT level with team that ain't that hot. Or may be TDT if you want to dig at lower level?
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Michel Bartz retweetledi

Michel Bartz retweetledi
Michel Bartz retweetledi

Do you want to learn some easy visual tricks to produce a better game feel? I reveal those I use in my games (Dead Cells, Tenjutsu or Nuclear Blaze). It's free, playable online and open-source.
deepnight.net/games/game-fee…
#gamedev
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