Simon (Commissions CLOSED)

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Simon (Commissions CLOSED)

Simon (Commissions CLOSED)

@Monlenz

I am a conceptartist thats trying to make it in the art industry. And im working on a big project of mine called the Monstergarden

Katılım Kasım 2018
77 Takip Edilen24.2K Takipçiler
Simon (Commissions CLOSED)
This one was painted by el on discord And its amazing! i love the colors, and how rusty everything looks, if i would have imagined an official look for them it would most likely be this.
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Finished cleaning up the sketch/linework, really happy with how it turned out I Think i did a good job making him look like a scavenger, its a bit much to look at but after i add the color and shading i hope itll be easier to read.
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I changed the lid and label this fits better. shabby and sedeka had the right idea the first time with this kind of lid.
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Simon (Commissions CLOSED)
This is what a curse sample looks like, its basically just a mason jar. they are preserved in blood honey that's produced at the bleeding belfries.
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and I'm liking it so far. this new anatomy forces them to be more comfortable on all 4s and when they do walk on 2 legs they walk kinda awkward like apes, where it looks like they are about to stumble forward.
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Simon (Commissions CLOSED)
Currently coming back to work more on the hatch folk. I'm still trying to play with their anatomy cuz i feel the first iteration was still too human which allowed them to pose too similar to humans. So I'm pushing it more i took inspiration from Meerkats and apes.-
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Simon (Commissions CLOSED)
@h00vEE27 I just clean up my sketch instead of starting a new lineart layer. it keeps the looseness of the sketch and i can chose to leave alot of the scratchiness.
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H00vE@h00vEE27·
@Monlenz ive always been so curious how you get that scratchy quality while still having your work be so well defined and detailed!
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Almost done, i still have a few things i wanna iron out for her design, but mostly im happy with it.
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Think its turning out nice, Gotta credit Nim on discord for helpin me with the design, the chest design he fully came up with and its becoming my favorite part of the design
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Really happy with the silhouette of what the drawing. Normally Im pretty bad at making readable unique shapes and most my characters just become blobs. but this one is quite readable, i think.
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Simon (Commissions CLOSED) retweetledi
Sword Hero
Sword Hero@FoW_Games·
The Kickstarter is still live for a while, even though we blasted through nearly all stretch goals - Alpha access among others is still available. As always, let me know if you have any questions :D kickstarter.com/projects/itspo…
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Simon (Commissions CLOSED)
working on a scene of a Ram lamprey blimp docking onto the back of a humpback also i think im gonna theme rams blimp names after sea creatures.
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Im currently making a rough model of all the vehicles i have and putting them next to each other to compare scale. it really helps me put the world into perspective, i cant wait to add more of em.
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Update: currently workin on an image of a Verusian tank crew and their mighty steed.
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OK i actually cooked way too hard, LOOK AT THIS THIING! im really happy with it. made a quick 3d mock up so i can use it to draw the thing accurately from different angles. i need to draw it flapping its wings next.
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