Mortiel

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Mortiel

Mortiel

@Mortiel

Games Industry Consumer Advocacy and Commentary | Systems Engineer | Proud Dad X2 | Rothbardian

United States Katılım Mart 2010
238 Takip Edilen313 Takipçiler
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Mortiel
Mortiel@Mortiel·
Remember that rationality is easily teachable whereas irrationality is easily manipulated. Would you rather learn and grow into your own self-sufficient individual? Or be used by others and discarded like worthless pawn? Pause, take a breath, and be 10% more rational each day.
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Mortiel
Mortiel@Mortiel·
If enough customers wanted to know the astrological signs of the 7th credited developer on the project to decide if they want the game, then it's smart to disclose that... Unless you know that info will lead to less sales, which is exactly the case with an AI disclosure and UE6.
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Mortiel
Mortiel@Mortiel·
Any transparency disclosure is merely a tool for consumers to optionally choose when considering a purchase. More info is always better to me. Timmy here doesn't understand that it's not for him to decide what info consumers find valuable when buying, hence why EGS is failing.
Tim Sweeney@TimSweeneyEpic

@TheOtherFrost Food lists ingredients because they directly affect the buyer; people have allergies and dietary sensitivities. AI development tools aren’t comparable; AI opposition is a political movement and Steam AI disclosures are political signals like ESG disclosures.

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Mortiel
Mortiel@Mortiel·
@Smeggman32 As someone that uses AI in scripting and programming, I can say that you won't find too many engineers like me that hate it given how much it speeds up work, even if just using AI code completion (which is just auto-complete of your own code).
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Mortiel
Mortiel@Mortiel·
I disagree. Epic would be objectively worse than Microsoft if they had the market share of Valve. They already are publicly trying to coerce other distributors into price fixing their revenue share at artificially low rates to prevent competitors from entering the market.
The Captain@TheCaptainVT

I refused to support the EGS for years, and openly said as much on my streams and in the discord, but I think I need to say something here as well. If Tim Sweeney gets the sway and power over the gaming scene he wants Epic would be as bad as Microsoft. They want control, (cont)

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Mortiel
Mortiel@Mortiel·
@jalpztst20 @CypherSirosicks Although it's not better than Steam. And it could have been, easily. Instead, it launched without basic store features like a shopping cart.
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El Chamuco
El Chamuco@jalpztst20·
@CypherSirosicks I mean, if Tim really cared he would launch a storefront that's better than Valve and where devs that make heavy use of AI can thrive. Ohh, wait... that's been a thing since 2018 and hasn't moved an inch. 😂
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Mariaster
Mariaster@CypherSirosicks·
I haven't seen a single comment from Sweeney against Valve that doesn't boil down to: "They're treating their users too well. Why aren't they fucking everyone over like we are. That's not fair >:( grrr"
Wccftech@wccftech

Epic Games CEO Tim Sweeney believes Valve is irresponsible for forcing AI disclosures on Steam. 🔗 wccf.tech/1kpk4 "I think it's really irresponsible of Valve. They shouldn't do it, because it makes it much, much, much harder for a game developer to have a chance of success. You have to choose from either not using tools that can make you way more productive, and probably failing due to competition that does."

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Klara
Klara@klara_sjo·
Do you guys like it when I post, or not really?
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Mortiel
Mortiel@Mortiel·
@Dominos_UK News from next week: "Dominos UK confirms it'll start offering pre-orders for digital pizza this October." "Same mediocre pizza, but now in gif format!"
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Mortiel
Mortiel@Mortiel·
@trentreed27 I've never been a fan of the franchise and maybe clocked a dozen hours total between III, IV, and V.
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Trent Reed
Trent Reed@trentreed27·
@Mortiel Bro same! I bought into the hype in 2013 but it never really clicked with me.
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Trent Reed
Trent Reed@trentreed27·
What’s a game everyone says is a masterpiece… …but you just couldn’t get into? No judging. I’m genuinely curious.
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Mortiel
Mortiel@Mortiel·
My hottest nuclear take is that IP law is largely the reason we have such anti-competitive tech megacorps today. While my problem is mostly with patent law specifically, the DMCA gave way to much power to corps in policing what they *feel* is copyright infringement.
Grummz@Grummz

It's wild that copyright law only seems to benefit large corporations to sue Grandma's for downloading a song or two, and then gets yeeted as soon as it's inconvenient for AI. Yet here we are. It was decided AI was too important to trifle with such things. But don't you dare download a song yourself, that's still the death penalty.

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Mortiel
Mortiel@Mortiel·
@iceforeyes I'd be careful there... The drones that buy the same FIFA and Madden game every year only to get farmed for ultimate team packs might disprove your point. 🤣 But yeah, notably PC gamers tend to be more vigilant against corporate shenanigans.
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iceforeyes
iceforeyes@iceforeyes·
@Mortiel In the case of gamers it is less about how smart we are, and more about the fact that we are "awake" When a person sits on a couch to watch TV eating a snack their brain is off, playing a game requires reflexes problem solving hand/eye coordination etc. Our brains are not off.
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Derek Hollan
Derek Hollan@Derek_Hollan·
"...your scientists were so preoccupied with whether or not they could that they didn't stop to think if they should." - Dr. Ian Malcolm, Jurassic Park.
Derek Hollan tweet media
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Mortiel
Mortiel@Mortiel·
@iceforeyes Most consumers are not as dumb as corporations think, they just tolerate a lot so long as it's not blatantly inconvenient. Epic made the mistake of being blatantly inconvenient. 🤣
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Mortiel
Mortiel@Mortiel·
@OhNoItsAlexx Isn't that what they already do for console games?
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Alex
Alex@OhNoItsAlexx·
If I were a game development studio or game publisher, I would be scrambling to figure out the best ways to optimize games for lower end hardware immediately
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Mortiel
Mortiel@Mortiel·
@RagnarNordstrom @RdHdSteppeson Well, sort of. As is, Valve can, for example, keep making a massive $1 billion a year profit every year. Everyone is happy. But public shareholders wouldn't be, because it's not growing. Valve would need to show growth every year, and couldn't just bank profits like they do now.
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Janne Nordstrom
Janne Nordstrom@RagnarNordstrom·
@Mortiel @RdHdSteppeson If Valve were a public company, I'd say they put their sharefolders first in a spectacular fashion. The company makes money hand over fist and their customers love it. It is the epitome of a good company.
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Red Headed Steppeson
Red Headed Steppeson@RdHdSteppeson·
Tim’s big issue, and it’s reflected in Epic’s entire strategy, and why Valve succeeded and will continue to assuming they stick with it. Valve is not like innately better or more benevolent. Well, maybe a little, but at the end of the day they are a business, and out for their benefit. Which, in an ideal world, is about making the product customers want at a price they can afford. Epic is doing the same, but the issue is in who their customer is. For Valve, players are the consumers and the product they sell is access to the developers and publishers. To that end they facilitate things via consumer facing features that better facilitate this. For Epic, though, the publishers and developers are the customers. This is why all their strategy was targeted at them, lower cuts and all. The players are a resource they want to give access to but they fail to understand cultivating it. They tried brute forcing it with exclusives and free games but lacked even basic player friendly features and to this day are way behind. Their concern is, as demonstrated here, about how these things affect the developer. Valve’s premise is based in the idea that customers want to know and it costs them nothing. Epic’s is that their customers want to hide it. It’s ‘unfair’ to their customers. Meanwhile, Valve goes after price parity cus it’s ‘unfair’ to THEIR customers. Once you figure out how a company is oriented this way their behavior makes sense, stripped of moral pretenses.
Pirat_Nation 🔴@Pirat_Nation

Epic Games CEO Tim Sweeney has called Valve’s AI disclosure policy on Steam “irresponsible,” arguing that forcing developers to label games using AI could unfairly target smaller studios. Sweeney believes AI will soon be a normal part of game development, so requiring developers to label games that use AI “makes no sense.” "I think it's really irresponsible of Valve. They shouldn't do it, because it makes it much, much, much harder for a game developer to have a chance of success. You have to choose from either not using tools that can make you way more productive, and probably failing due to competition that does." He also warned that these labels could make it easier for people to review-bomb games, especially those made by smaller studios.

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Mortiel
Mortiel@Mortiel·
Complaining about a requested transparency policy is a perfect example of this. This disclosure has only caused controversy when large publishers use AI while laying off hundreds of developers (although AI didn't cause the layoffs, but I digress). Sweeney is against consumers.
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