Richard Moss

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Richard Moss

Richard Moss

@MossRC

Books: https://t.co/SP8U4wRTro | https://t.co/i0oISvZCJt | https://t.co/vwMeuuqnC2 Docos: @FPSDOC | @terrorbytesdoc Creates @LifeandTimesVG He/him mossrc on Bsky

[email protected] Katılım Haziran 2010
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Richard Moss
Richard Moss@MossRC·
Help me make a dream project: a documentary film (on Blu-ray) about the SCUMM engine and the incredibly-imaginative, brilliant LucasArts games that redefined the adventure genre.
PASSPORT TO ADVENTURE: THE STORY OF SCUMM@scummdoc

SCUMMDOC is a deep dive documentary into the SCUMM engine feat creators like Ron Gilbert, Return to Monkey Island’s lead programmer, LucasArts project leader David Fox, & more to be announced. Here’s director @MossRC to tell you how you can help make the project a reality.

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Foolish Mortals Adventure Game | Out Now!
Could I get some support from fellow devs and creatives? We got a negative review on Steam for AI use... despite there being absolutely *no* AI use in our game. TL;DR? Give a chance to show that AI wasn't used, or you'll be harming the very same artists you claim to be helping.❤️
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DOS Storm
DOS Storm@DOSSTORM·
There is a documentary in the works about the SCUMM engine and its many legendary games like Sam and Max, Monkey Island etc. They have set up a mailing list to gauge interest so they can get it off the ground. scummdoc.com Go check it out!
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not gonna lie
not gonna lie@ricsip82·
@MossRC Is it mandatory, to release it on physical blu-ray though? Or otherwise asked: only on physical media?
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Richard Moss
Richard Moss@MossRC·
Help me make a dream project: a documentary film (on Blu-ray) about the SCUMM engine and the incredibly-imaginative, brilliant LucasArts games that redefined the adventure genre.
PASSPORT TO ADVENTURE: THE STORY OF SCUMM@scummdoc

SCUMMDOC is a deep dive documentary into the SCUMM engine feat creators like Ron Gilbert, Return to Monkey Island’s lead programmer, LucasArts project leader David Fox, & more to be announced. Here’s director @MossRC to tell you how you can help make the project a reality.

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Richard Moss
Richard Moss@MossRC·
Before we can move this thing into crowdfunding and production, we need to know that it's commercially viable — that it's a thing enough people will actually buy to justify the cost of making it. And for that we need everyone interested to sign up at scummdoc.com
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Richard Moss
Richard Moss@MossRC·
But before I can do that, I need your help to get this thing made. Help me show there's a commercially viable audience for a fan-funded SCUMM documentary by signing up at scummdoc.com, and join hundreds of other fans in shaping this project into something special.
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Richard Moss
Richard Moss@MossRC·
I'll be asking him lots of behind-the-scenes questions as well as getting him to really dig into and reflect upon the evolution of his design philosophies during/since the SCUMM years, and weaving all of it into the story of the SCUMM engine and games.
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Richard Moss
Richard Moss@MossRC·
I'm delighted to share that Ron Gilbert has agreed to be interviewed for my new documentary project, Passport to Adventure: The SCUMM Story (@scummdoc). Besides creating SCUMM and Maniac Mansion, he led the first two Monkey Islands and the first few Humongous junior adventures.
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Richard Moss retweetledi
PASSPORT TO ADVENTURE: THE STORY OF SCUMM
SCUMMDOC is a deep dive documentary into the SCUMM engine feat creators like Ron Gilbert, Return to Monkey Island’s lead programmer, LucasArts project leader David Fox, & more to be announced. Here’s director @MossRC to tell you how you can help make the project a reality.
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Laura Cress
Laura Cress@Cressup·
"Passport to Adventure: The Scumm Story" is an upcoming documentary charting the history of LucasArt's SCUMM engine in classic adventure games like Monkey Island. I spoke to filmmaker @MossRC to find out who's involved & what it'll look like! youtu.be/eJYQpimkVxY @scummdoc
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YouTube
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PixelCrib
PixelCrib@PixelCribAU·
A TALE OF TWO HALVES: THE HISTORY OF FOOTBALL GAMES by @bitmap_books & @MossRC: buff.ly/h7utsTd Packed with trivia, history and analysis on over 400 games, A Tale of Two Halves features hundreds of screenshots, dozens of bespoke illustrations!
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PASSPORT TO ADVENTURE: THE STORY OF SCUMM
The final page of the original design document for Sam & Max Hit the Road shows the planned flow for the game's ending sequence (notice a pattern?), including a note that they'll be foregoing a "Freddy Krueger ending" -- to the puzzlement of the crimefighting duo.
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PASSPORT TO ADVENTURE: THE STORY OF SCUMM
The Japanese FM Towns box art for Zak McKracken and the Alien Mindbenders re-imagines the game's visual style under a totally different cultural tradition. Painted by @h_yuzuki
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Richard Moss
Richard Moss@MossRC·
Introducing my next documentary project. This is my concept, and my synopsis has had really upbeat feedback from the LucasArts and adventure community people I've shown it to. We'll have more to share in Jan, but for now please follow @scummdoc and subscribe to the mailing list.
PASSPORT TO ADVENTURE: THE STORY OF SCUMM@scummdoc

Passport to Adventure: The SCUMM Story is a new documentary exploring the games, the creators, and the engine behind Monkey Island, Maniac Mansion, Sam & Max, Loom, and more. The journey begins early 2026. Join the waitlist at scummdoc.com

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Richard Moss
Richard Moss@MossRC·
@gingerbeardman @omahas If you ever get a hold of that one or any of the others, please let me know. I'd love to use them as a research component for volume 2 of The Secret History of Mac Gaming (which is on the backburner right now, but still coming eventually).
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Richard Moss
Richard Moss@MossRC·
@omahas Hi Omaha, do you by any chance still have archived recordings of The Gamesome Mac?
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