Alex

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Alex

Alex

@MostFab_Alex

Never let fear stop you from doing something good.

Ontario, Canada Katılım Mart 2012
1.5K Takip Edilen83 Takipçiler
Alex
Alex@MostFab_Alex·
@MadTsai Were they hot?
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mad tsai
mad tsai@MadTsai·
i got choked by a priest today
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Alex@MostFab_Alex·
@markseasy I did 3 sets of 380 hip thrusts on Wednesday.
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mark !
mark !@markseasy·
need some good news
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Alex@MostFab_Alex·
@ZeddyHS I mean to lower the power level they need to release cards at what they want the power level to be consistently anyway. Plus there's some good cards in the miniset. Then there's some more fun cards that dont look as good. That's how it should be.
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Zeddy
Zeddy@ZeddyHS·
I'm all for lowering the power level to make board battles and value matter more but you can't make it happen by releasing weak cards into a format that has much stronger cards, it doesn't work. This is what rotation is supposed to accomplish, or mass nerfs, not nudges.
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Alex@MostFab_Alex·
@MadTsai I swear your chest was looking HUGE in that last short you did, though. Like unbelievable.
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mad tsai@MadTsai·
been bulking up a bit 🥹
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Alex@MostFab_Alex·
@ZeddyHS It's kind of... weird that they don't use it more often. I think it just didn't get used the way they thought that it would. Like the point is basically to make the hero power more useful. (Basically 2 mana trigger an overheal effect) But it didn't.
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Zeddy
Zeddy@ZeddyHS·
Kind of odd to add an evergreen keyword in "Overheal" and seemingly abandon it a couple years later.
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Alex@MostFab_Alex·
@ptrckwnsch @ZeddyHS They don't like having too many keywords in standard at a time. But for Whizbang they did basically bring back one card for each keyword. Overheal is evergreen, though. It's supposed to be like Overload or Outcast or Combo where it gets used a lot.
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Alex
Alex@MostFab_Alex·
@BartolomeoGuy1 @ZeddyHS Zarimi priest will definitely get hit. (Though I think that's probably the *most* interactive one tbh) Colossus Mage and Plush Hunter I'm less sure about.
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RogueDeadGuy
RogueDeadGuy@BartolomeoGuy1·
@ZeddyHS On the other hand, ive never seen so many uninteractive decks in a standard meta
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Zeddy
Zeddy@ZeddyHS·
Hearthstone sure does feel a lot healthier without Titans, Reska, Mind Control Tech, reverb, and all the other steal cards being eliminated. It's nice not to be constantly punished for doing the things you're supposed to do in Hearthstone.
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Alex
Alex@MostFab_Alex·
@ZeddyHS Dr stitchensew is finally pretty good. And without so many board clears, so is crewmate DH.
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Alex@MostFab_Alex·
@Yusukeseru @ZeddyHS These overall class win rates don't really mean anything. You have to look at individual decks.
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Yusuke
Yusuke@Yusukeseru·
@ZeddyHS Actually this seems almost balanced to me, most classes around 50% and only Shaman and Warlock, who have problems. They would need some buffs.
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Zeddy
Zeddy@ZeddyHS·
Forget every positive thing I've said about this expansion. The top class across all ranks is Priest. This is the darkest timeline.
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Alex
Alex@MostFab_Alex·
@ZeddyHS I think there's some control decks you can build and have fun with on the ladder (mostly Shal lists), but they're not gonna be top tier or anything.
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Zeddy
Zeddy@ZeddyHS·
Healing? Barely any options. Deathrattle? Not really. Card copying? Raza LUL. Single minion buffs? In wild. Board clearing? For 7 mana kind of... Direct Damage? Yup! Multi minion buffs! Thanks Jug! Priest isn't very Priest right now.
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Alex
Alex@MostFab_Alex·
@ZeddyHS I don't really think it's Kil'jaeden doing that, though. I think they could nerf him to buff the demons by 2/1 each turn instead, (or just makes it +3/+2 flat, but stop scaling). But these super strong OTK decks that don't care about board state are independently a problem.
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Zeddy
Zeddy@ZeddyHS·
I hate how Kil'jaeden trivializes any late game strategy that isn't an OTK. Fatigue doesn't matter, can't out value it, can't out scale it. Control mirrors coming down to random Demon spam also takes the majority of skill out of the equation.
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Alex
Alex@MostFab_Alex·
@ZeddyHS I mean... Life Tap and Nydus Worm literally add the same number of cards to your hand (they're both +1). They cost the same net mana too (2).
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Zeddy
Zeddy@ZeddyHS·
Kind of makes me sad that this hero power is basically irrelevant. Why tap when you have such insane draw for almost nothing?
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Alex
Alex@MostFab_Alex·
@TheWarshack @TheCantelope Just either make him cost health to play; or make it so every time you draw a card from the portal you take 1 damage.
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Warshack
Warshack@TheWarshack·
Seeing a lot of talk about this guy. I liked @TheCantelope take on it. Fatigue is an important part of hs since the beginning. Being able to remove that entire mechanic with a neutral is meh. IMO make it a warlock only card.
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Alex
Alex@MostFab_Alex·
@MDoorpsy @ZeddyHS 3/5 of the imbue classes are costed like that, that's kind of the point, so you can't just curve 1-2-3-4 and have the deck play itself. I think they probably could have done something different with Priest's imbue (5+ cost spell that imbues multiple times for Tyrande maybe?).
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MDoorpsy
MDoorpsy@MDoorpsy·
@MostFab_Alex @ZeddyHS Honestly just the fact both of Priest's imbue cards are on the same mana cost as the neutrals can make its plays awkward, given the HP isn't that useful until it's very buffed. If it gets buffed, maybe they could make the bird a 1 mana 2/1, and the 4 drop a 3 mana 3/3.
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Zeddy
Zeddy@ZeddyHS·
It's weird that the neutral four mana imbue minion feels way better to play than the class one for Priest.
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Alex@MostFab_Alex·
@LelouchGege @ZeddyHS I guess technically it's just a 3/2 instead of a 2/3, but like all the 2 cost ones (except Hunter for whatever reason) are about the same power level. Shaman's is probably the worst one tbh.
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Gégé Lelouch
Gégé Lelouch@LelouchGege·
@MostFab_Alex @ZeddyHS Yes i get the idea is either to play wisp or keep it to draw later , still usually when a neutral card has the same effect as a class card , the class card is way better , here it's just a little bit better to me
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Alex
Alex@MostFab_Alex·
@LelouchGege @ZeddyHS It's 3/2 in stats. If you need board, just play the wisp immediately.
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Gégé Lelouch
Gégé Lelouch@LelouchGege·
@ZeddyHS The neutral 2 cost feels way better than the mage one too. Unless you kill and draw the same turn , 2/1 for 2 is so weak on board...
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Alex
Alex@MostFab_Alex·
@Greg_Weisman There's only one way: murder most foul.
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