Moulberry

229 posts

Moulberry

Moulberry

@moulberry

Axiom & other cool stuff, probably programming right now

Katılım Temmuz 2020
29 Takip Edilen4K Takipçiler
Moulberry
Moulberry@moulberry·
Working on a spread tool for Axiom
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Oroshibu
Oroshibu@Oroshibu·
@moulberry What color space do you interpolate in?
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Moulberry
Moulberry@moulberry·
Added a Gradient Helper to the creative menu. Put blocks in the top row, and it'll fill in all the blocks in between #Minecraft
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Moulberry
Moulberry@moulberry·
Here's an updated design. To answer a few questions: Yes it automatically adapts to modded blocks/resource packs. Yes it's part of Axiom, which is a creative-only tool. It finds the 10 closest blocks to the colour you choose, it doesn't create new blocks.
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Moulberry
Moulberry@moulberry·
Added a Colour Picker screen to the creative menu #Minecraft
Moulberry tweet media
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Moulberry
Moulberry@moulberry·
@MintRefresh_MC There will also be a separate screen for creating a gradient between two blocks but I haven't started that one yet
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MintRefresh🍬
MintRefresh🍬@MintRefresh_MC·
@moulberry This is such an awesome idea for building gradients and the like. I love this
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Moulberry
Moulberry@moulberry·
Ready to ship
Moulberry tweet media
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Moulberry
Moulberry@moulberry·
@tylerwith4rs "Gambling" in the title might be penalised by the algorithm?
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Tylerrrr
Tylerrrr@tylerwith4rs·
really disheartening to see a video i spent a long time on underperforming so early :(
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Moulberry
Moulberry@moulberry·
@AydenRobert3 You can right click an entity and choose "spectate" to view it from that entity's perspective
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Ayden Robert
Ayden Robert@AydenRobert3·
I am loving Flashback, it just feels so good to use. I can see the vision. Idk what's on the horizon but I do have my own wish list lmao... first person camera spline editing of keyframes vivecraft support (only one I really want lmao) what ur doing is amazing, thx! @moulberry
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Moulberry
Moulberry@moulberry·
@gegybeans I mainly manipulate the text shader. Some effects are more complex, but some are quite simple like being able to offset vertically by an arbitrary amount or disable shadow in the actionbar
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Gegy
Gegy@gegybeans·
Resource pack creators and server-side mod developers: what are you most frequently using ‘Core Shader’ overrides for in your packs? 🧪🙂
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Moulberry retweetledi
Axiom
Axiom@AxiomTool·
This brief video highlights one of many examples of how annotations can serve as a powerful visual aid to guide your workflow when building with Axiom. #Minecraft #Minecraftbuilds #minecraft建築コミュ
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Moulberry retweetledi
Axiom
Axiom@AxiomTool·
A sneak peak of annotations 👀 Upgrade your productivity by making real time notes and references in game. Coming soon to an all-in-one tool for editing Minecraft worlds near you☝️🤓 #Minecraft #Minecraftbuilds #minecraft建築コミュ
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Moulberry
Moulberry@moulberry·
@McHorsy When I tested detonating 50k tnt, the integrated server lagged but the client did not, so the replay just had a few tnt exploding slowly since the tick rate of the recording is based on the client
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McHorse
McHorse@McHorsy·
@moulberry Ahhhhh… I think I get it now. On the server, you probably won’t receive those packets. Is that what you mean?
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Moulberry
Moulberry@moulberry·
Flashback now allows you to capture audio, as well as add an export job to a queue. If you have a lot of clips to render then you can queue them up and let them render while you do other things
Moulberry tweet media
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Moulberry
Moulberry@moulberry·
@McHorsy You misunderstood, I meant you can't get a good replay recording. Inside the replay, yes you can synchronise, but you can't do that during normal gameplay when the replay recording is being made
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McHorse
McHorse@McHorsy·
@moulberry Um... you can, by synchronizing the server and client ticks. I don't know how ReplayMod does it, but Minema syncs with packets when to advance the client tick IIRC.
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Moulberry
Moulberry@moulberry·
@McHorsy The problem is that you can't get a good recording of this in the first place. But if you could, then the replay would look perfect because it just waits for the client/server tick to finish before rendering
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McHorse
McHorse@McHorsy·
@moulberry Okay, what happens if you record yourself exploding 50k TNT blocks in Flashback? In general, the game would freeze and then you would just see remainder of particles and all of the exploded stuff.
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Moulberry
Moulberry@moulberry·
@McHorsy I'm not sure if "tick synchronised rendering" is something special, but the render loop just does minecraft.tick() when it needs to
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McHorse
McHorse@McHorsy·
@moulberry That's cool, but in the worst case scenario, with slow performance (i.e. shaders, 4K, etc.), does Flashback have tick synchronized rendering? Just wondering.
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Moulberry
Moulberry@moulberry·
@notjoshmiles If the audio plays while going through timeline normally, yes. However I imagine that the necessary data is not being added to the replay file in the first place. SimpleVoiceChat would need to write code to add it to the replay
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Moulberry
Moulberry@moulberry·
@McHorsy Flashback can render faster than realtime if you use a GPU encoder like nvenc
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McHorse
McHorse@McHorsy·
@moulberry On potato PCs, and with high end shaders on beefier PCs, you still get frames rendered at a pace slower than the stable framerate.
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