Frederik Juel

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Frederik Juel

Frederik Juel

@Mr_FJ

UI/UX developer with a decade of .Net experience. WPF, Unity, Godot, Blazor, and much more!

Denmark, Aarhus Katılım Mayıs 2009
203 Takip Edilen36 Takipçiler
Edge Studio (English)
Edge Studio (English)@edge_english·
Ships of the Shattered Empire, a new Genesys sourcebook set in the Twilight Imperium universe, launches soon on January 9! Conquer the stars with over 100 starship profiles, new space combat rules, GM guidance for epic battles, and so much more. #ttrpg #twilightimperium
Edge Studio (English) tweet media
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Mario Nawfal
Mario Nawfal@MarioNawfal·
🇷🇺 MYSTERIOUS GREEN FIREBALL STREAKS OVER MOSCOW, ALIENS? AI? METEOR? MISSILE? Moscow woke up to a glowing green flash tearing through the sky, fast, fiery, and unexplained. Locals say it could be a meteor, a falling satellite… or Skynet finally going live. Others are just hoping it’s not the trailer for 2025’s next crisis. No damage reported, just one collective eyebrow raised across the capital. Source: @nexta_tv, @Osint613
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Frederik Juel
Frederik Juel@Mr_FJ·
@BustaSnutt What if there was a Tier 9, or MAM research thing, that attaches the object scanner to the radar tower, allowing the radar tower to scan for everything the object scanner can - With a toggle for each in a list? :)
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Frederik Juel
Frederik Juel@Mr_FJ·
@Coffee_Stain Petition to allow conveyor lift floor holes be places over chimneys of refineries and coal power plants as chimney holes?
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Frederik Juel
Frederik Juel@Mr_FJ·
@PounceLight When people create stuff like this, does it make you want to extend Tiny Glade to better allow for complex "non-glade" projects; create a new game focused on complex projects, or something else entirely? :) youtu.be/S5Nd7Sv7__o?si…
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Frederik Juel
Frederik Juel@Mr_FJ·
@any_austin So, the river video you did for Zelda... You should do the same for Satisfactory. Let me tell you, that game has some wacky rivers, plenty of caves, and a lot of "Where's the water coming from?". Oh and it's pretty popular since it just released to 1.0 ;)
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Frederik Juel
Frederik Juel@Mr_FJ·
@hannahgamiel The "Spyglass". I just figured it would also make narrative sense for her to give it to the player, rather than it being on the beach :)
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Frederik Juel
Frederik Juel@Mr_FJ·
@hannahgamiel During development of the new Riven, was it ever considered to have Catherine give you the you-know-what?
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Frederik Juel
Frederik Juel@Mr_FJ·
@cyanworlds During development of the new Riven, was it ever considered to have Catherine give you the you-know-what?
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braden
braden@AdventureBeard·
Single letter variable names are the worst sin in all of programming. Even worse than inheritance.
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Frederik Juel
Frederik Juel@Mr_FJ·
@LensIsland What do you think about Tunic, and do you think there's room in Len's Island for grand(er) vistas and/or meta elements?
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Frederik Juel
Frederik Juel@Mr_FJ·
@BustaSnutt Any chance the hub export drone could be excluded form animation "LOD" system? I want to watch its reentry animation from afar, without it being choppy :)
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Frederik Juel
Frederik Juel@Mr_FJ·
@AdventureBeard I doesn't often make me log in again. Like once a month maybe less. But I've been running this campaign for a few years and once in a while a pin has been moved accidentially by soemone trying to scroll the map (Especially on mobile) and I don't remember where it was exactly :(
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braden
braden@AdventureBeard·
@Mr_FJ Are you locking pin movement at the map layer? Like from the button menu in the bottom right on a map? Or are you locking the element itself? I can see how this can be confusing. Also how often does LK make you log in again?
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Frederik Juel
Frederik Juel@Mr_FJ·
@AdventureBeard Hey, I have a large main map, an pins keep getting moved accidentally, because pin moving turns on by itself on new logins. How come I can still move pins, if the page is locked? Is that intended? :(
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Frederik Juel
Frederik Juel@Mr_FJ·
@AdventureBeard I'm locking it from the map layer and I'm locking the page itself (Which should prevent pin movement as well???). When I access the project from a new device, the map pins are unlocked again. Ideally I want to be able to edit a different tab on the map page, but not move pins.
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