Jesus Loves You
48 posts


@askamsky51 @ContractorsBR @vr_monkey @Flat2VRStudios They will after they release to 1.0 because Sony doesn’t allow any alpha builds or betas.
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@ContractorsBR Looks great. Excited to play next wipe. Still hoping you port to PSVR2. There's a number of great reasonable porting studios who could help. Like @vr_monkey and @Flat2VRStudios either through their spark program or directly with flat2vr
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Creator early access for the WIP build is only happening this weekend. Tune in with our partner creators for the first look at PvE and a ton of new content. #exfilzone #wipe #metaquest #steamvr
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@ContractorsBR Does this pre-wipe be the 23rd because of the clue of the level?
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@ContractorsBR Ok, so you can sell items in a kiosk. That’s it.
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We’re targeting the next wipe around end of March. PVE Mode, Dog Tags, and a ton of new content are on the way. 👀 #exfilzone #metaquest #steamvr
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v.1.5.7.0 is LIVE! Check out the patch notes below👇
- Added coagulation mechanism; bleeding effects will now stop automatically after a period of time.
- Optimized bandage usage priority: when applied to non-bleeding areas, it now prioritizes treating bleeding in other areas.
- Optimized matching page display effects, added quick task jump functionality.
- Optimized end-of-match countdown display effects and presentation.
Adjusted food and water consumption rates:
- Food consumption: In-match idle consumption reduced by 50%, running consumption reduced by 40%.
- Water consumption: In-match idle consumption reduced by 50%, running consumption reduced by 20%.
- Fall damage reduced by 25%.
- Fixed two locations where players could clip through walls into underground areas.
Adjusted flesh damage values for certain weapon ammo:
- 9x19mm RIP, 102 → 88
- .45 ACP "SHOCK-CORE", 100 → 86
- .45 ACP RIP, 130 → 105
- 7.62x39mm HP, 80 → 84
- 5.45x39mm HP, 78 → 80
- 5.56x45mm HP, 79 → 81
- 5.56x45mm "VITALSTRIKE", 88 → 90
- 7.62x54R SP, 92 → 90
- 7.62x54R HP, 105 → 102
- 7.62x51mm HP, 92 → 90
- 7.62x51mm Ultra Nosler, 105 → 101
Adjusted store prices for certain high-damage ammo:
- 9x19mm Luger CCI: 495×15=7425, 1450×15=21750
- 9x19mm AP: 571×15=8565, 1750×15=26250
- x19mm RIP: 2633×15=39495
- 9x19mm PBP: 3563×15=53445
- .45 ACP "SHOCK-CORE": 872×15=13080, 2700×15=40500
- .45 ACP AP: 940×15=14100, 2300×15=34500
- .45 ACP RIP ammo now requires redemption; removed from the magazine quick-fill purchase list
- 7.62x51mm HP: 380×15=5700
- 7.62x51mm Ultra Nosler: 550×15=8250
Adjusted limb damage multipliers:
- Stomach: 1.0x → 0.8x
Adjusted damage spread multipliers:
- Stomach: 1.1x → 0.8x
- arm: 0.7x → 0.5x
- Upper leg: 1.0x → 0.7x
- Lower leg: 0.7x → 0.5x
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@JunkSpunk69 @ContractorsBR Generally, I don’t know; maybe it’s a bug.
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@ContractorsBR Are we getting season 2 on Battle Royale or only updating Exfilzone?
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🚨The next wipe is targeted for late December! Check out our latest post to see what new features are coming.
contractorsvr.com/single-post/si…
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@ContractorsBR Okay, I get that you need to postpone, but you shouldn’t give us hope like yesterday you said it would be the 18th. Caveman already knows that they will release it on the 24th or the day that consumers don’t know. Can you please update the battle royale and remove the single?
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Dear ExfilZone Community,
We’re excited to share that our upcoming update is nearly complete. To ensure the smoothest experience possible, we’ve decided to take an extra week for final polish. This will allow us to reinforce server stability and refine the new Gunsmith system so it meets the standard you deserve.
The official release date is now set for September 24, 2025. On that day, you’ll be able to experience seamless raids and a fully realized weapon customization system.
Thank you for your patience and continued support. We’re looking forward to seeing you in-game soon.
– Caveman Studio Team

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@stepfanie Romans 12:19
Do not take revenge, my dear friends, but leave room for God’s wrath,
for it is written: ‘It is mine to avenge; I will repay,’ says the Lord.
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@ContractorsBR Are you guys having trouble with Quest 2 to run engine 5?
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Hey Contractors,
We’ve been hard at work preparing the next wipe, with the goal of delivering a quality update for all players. Along the way, we’ve encountered some challenges that require a bit more time to properly address.
As a result, the 2nd wipe has been postponed to September 18th. We sincerely apologize for the delay, but we want to ensure this update not only meets our quality standards, but also improves quality of life for different types of players while fixing known issues.
To make the extended pre-wipe period more enjoyable, we’re giving every player 10M in-game credits, unlocking ALL items, and boosting high-value loot spawn rates. The updated pre-wipe event will go live this Friday—so enjoy these last crazy weeks before the official wipe!
In the meantime, we’ll continue sharing teasers of the enhanced gunsmith system and more details about the Smuggling Tunnel. Stay tuned for future clips!
Thank you for your patience and support,
Caveman Studio

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@ContractorsBR Can you make another announcement because it’s been over 4 days without hearing anything?
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Tell us in the commets: What do you want to see in the next gunsmith sneak peek? 👀
#wipe #SneakPeek #exfilzone #quest2 #quest3 #steamvr
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@ContractorsBR When is the next wipe? Is this a the pre wipe? 2nd wipe was April and three months will be end of July.
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Patch 1.3.10.0 is LIVE!
Check out the notes below and hop on ExfilZone for the Airdrops and brand-new posters!
- Added posters as placeable items in HQ
- Added flare gun and related tasks
- Added UID display to the end-game interface
- Added damage multiplier for bullets on already damaged limbs (Nerf)
- Adjusted the grip angle of the SVT-40

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@sophiebaybey @ContractorsBR Yeah they probably hired him to translate to people in the creator program but it’s small company anyway who cares if they used AI
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