Dmi7ry

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Dmi7ry

Dmi7ry

@MryNsk

Game developer

Russia, Novosibirsk Katılım Ocak 2014
14 Takip Edilen41 Takipçiler
Dmi7ry
Dmi7ry@MryNsk·
@accursed_union @pesezvsemu @Russophoby @Mushtum_Journal Если немного копнуть, то выяснится, что этим занимаются только два штата и оба они являются мусульманскими. Т.е., по сути, выступают против индуизма и против их ценностей.
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Муштум
Муштум@Mushtum_Journal·
На работе в столовой сегодня была говядина по-индийски в соусе карри. Ни у кого из толпы посетителей даже и мысли не закралось, в чем подвох.
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Vadym is elsewhere too
Vadym is elsewhere too@YellowAfterlife·
I'm making a helper extension for live shader reloading in GMLive! Currently GMS2+Windows only, but can you imagine the possibilities?
GIF
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Dmi7ry retweetledi
D Language
D Language@D_Programming·
Have you not learned #dlang yet? Here's a 1.5-hour video tutorial that covers a lot of ground to get you going. youtu.be/rwZFTnf9bDU
YouTube video
YouTube
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Dmi7ry retweetledi
Vadym is elsewhere too
Vadym is elsewhere too@YellowAfterlife·
I wrote blog post about how to write interpreters - in general, and in GameMaker specifically yal.cc/interpreters-g… Covers writing a parser, building an AST, generating bytecode, and executing that bytecode. All in <300 LOC total.
GIF
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Dmi7ry retweetledi
Vadym is elsewhere too
Vadym is elsewhere too@YellowAfterlife·
What if you suddenly had a GameMaker: Studio + GMS2 code editor, and a really nice one at that? With syntax highlighting, code folding, auto-completion, object & macro editing, full theme support... yellowafterlife.itch.io/gml-code-editor Happy holidays!
Vadym is elsewhere too tweet mediaVadym is elsewhere too tweet mediaVadym is elsewhere too tweet mediaVadym is elsewhere too tweet media
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Vadym is elsewhere too
Vadym is elsewhere too@YellowAfterlife·
For those that need it, the livecoding extension will also be available for GMS1! A small demo by @Waltruss (tweaking weapons in Voidigo):
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Vadym is elsewhere too
Vadym is elsewhere too@YellowAfterlife·
Will do a more impressive demo later, but wanted to let you know that this works on all native platforms, including mobile ones. #GameMaker
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