
Jennifer Griffin
21.6K posts

Jennifer Griffin
@MsJenniferG
Founder of TVPulse Magazine (& ScreenSpy Magazine sold to Box20 Media). Dog person. Cat person. Person person. https://t.co/GkMMlozQeO
Katılım Mayıs 2012
190 Takip Edilen310 Takipçiler




@TheAmeliaNathan but … but … they’re graceful, serene creatures! Poetry made flesh! Gods and goddesses in animal form!
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@MsJenniferG Not really... they're just like white sharks with feathers 🫠😱🥹
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@TheAmeliaNathan I’ve never met anyone who hates swans before. I feel there must be a bad swan origin story in there?
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Jennifer Griffin retweetledi
@MsJenniferG Our youngest cat Gandalf, purely gets by on his looks. He's extremely chilled (like a stereotype Californian surfer stoner dude) and a friendly, fluffy marshmallow but he's definitely not running much in the brain department lol
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@Zoot_Sax He’s very beautiful and very stupid and the world is often too much for him.
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@AldousBurnstein No formal casting announcements yet apart from Sean Durrie and Courtney Hope.
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@MsJenniferG He is a handsome boy! What's his name if you don't mind me asking please?
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Raise your hand if you were a fan of this one.
Some games excelled at storytelling with minimal or even no dialogue. Another World comes to mind, but Flashback (Delphine Software, 1992) did it extremely well too. It’s a great game, often mistaken for a sequel to Another World. However, the two are unrelated, and Éric Chahi was not involved. It was created by Paul Cuisset, who had previously worked with Chahi on Future Wars, which may explain the similarities in gameplay and design.
Similar to Another World, Flashback was highly cinematic and story-driven for its era, relying mostly on short animated cutscenes and very brief text-based dialogue. The story unfolded primarily through stunning visuals that still hold up well today.
The game was very well received and sold nearly a million copies, a great number for the early 90s. If you were a gamer in that era, chances are you played Flashback. I enjoyed it, but it didn’t have the same "wow" factor that Another World did when I first played it. Maybe the expectation was unfair, since you will always cherish the "original" more, I suppose?
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