Ângelo RCM

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Ângelo RCM

@Mugamy

Ilustrador. Amante de quadrinhos, games, cinema e algumas séries.

Katılım Mayıs 2010
86 Takip Edilen29 Takipçiler
Ângelo RCM
Ângelo RCM@Mugamy·
@WanderleyMajes1 Imagine uma história de ficção científica +18(Gore Puro estilo metal gear rising) com elementos adaptados da mitologia greco-romana?? HQ que estou montando.
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Ângelo RCM
Ângelo RCM@Mugamy·
@dasfrack1 Não entendi. Me disseram que BF6 era totalmente online... Tem ou não tem campanha?
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Pedro
Pedro@dasfrack1·
Atualizando a listinha de 2026 com mais um clássico
Pedro tweet media
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Ângelo RCM
Ângelo RCM@Mugamy·
@dasfrack1 Vou abrir um ticket para mudar a forma de contabilização. Tá por conquista pelo xbox e não por gamescore.
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Ângelo RCM
Ângelo RCM@Mugamy·
O app está fora do ar. Servidor com problemas?? @YGPsocial
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Ângelo RCM
Ângelo RCM@Mugamy·
@itsgriffithstar spore eu gostava muito das primeiras fases. Quando chegava na tribo enjoava...
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⛧ Griffith ⛧
⛧ Griffith ⛧@itsgriffithstar·
E eu que tenho quase Game of Thrones inteiro em DVD e o Spore mais expansão em mídia física kkkkkkkkkkk
⛧ Griffith ⛧ tweet media
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Ângelo RCM
Ângelo RCM@Mugamy·
@another_ted_2 Actually, she does in some interpretations. It depends on the artist or the 3D modeler. Usually, Lady Deathstrike is portrayed with very long claws extending directly from her fingertips. In this version, though, she seems to have claws more similar to Sabretooth's.
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Ângelo RCM
Ângelo RCM@Mugamy·
@robertbitten_ Menos mal então. Tem remaster de outros estúdios que não vem.
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robert bittencourt ™
robert bittencourt ™@robertbitten_·
REMASTERS DE FALLOUT 3 E NEW VEGAS CONFIRMADOS, GANHAMOS DEMAIS
robert bittencourt ™ tweet media
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Ângelo RCM
Ângelo RCM@Mugamy·
@dropadordejogos Ok mas... mas se duvidar não vem legendado e vão cobrar o preço de triplo AAA...
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Lies of Pedro K.
Lies of Pedro K.@dropadordejogos·
ESTOU ILUDIDO
Bethesda Game Studios@BethesdaStudios

A NOTE FROM BETHESDA GAME STUDIOS We love making these worlds as much as you love playing in them. Today, we want to share what's next for Bethesda Game Studios and what you can expect from us in the years ahead. For forty years, we've built games that have entertained almost half a billion players. More than just games, these are worlds. Worlds for you to explore, shape, and make your own. Worlds we return to together. That's what's driving us forward. We're investing more deeply in the worlds players love, giving creators a bigger role in shaping their experiences, and bringing our teams closer together so we can get our games into your hands sooner, support them longer, and continue building them alongside you for decades to come. STARFIELD CONTINUES With over 17 million players logging almost a billion hours to date, Starfield remains an important part of our future. As we enter Year 3, we'll continue expanding the Settled Systems with new stories, targeted gameplay improvements, and additional updates, while preparing for the launch of new Starborn content next year. More than 40% of players already customize their experience through Creations, and we'll continue investing in creators and giving players new ways to make Starfield their own. CREATED BY PLAYERS We've believed from the beginning that our worlds belong not only to the people who make them, but also to the people who play them. That's why we've long provided players with the tools to create their own experiences, dating back to the Morrowind Construction Set. This year marked another major milestone for Creations with its expansion to Fallout 4, joining Skyrim and Starfield. We're proud to say Creators have already earned more than $10 million in royalties from their work. THE FUTURE OF FALLOUT Fallout is one of our biggest priorities today. Fallout 5 remains our long-range destination, and we have multiple Fallout projects in active development right now. Fallout 76 continues to be home to millions of players exploring Appalachia together. With nearly 70 free updates released to date, the journey is far from over. In fact, we have a major Fallout 76 expansion planned for next year: Raven Rock, a prequel story to Fallout 3. Fallout 4, the most award-winning game in the franchise, just celebrated its 10-year anniversary and recently passed over 35 million copies sold, continuing to attract a new audience every year. We also know many players want to revisit previous Fallout experiences. While we're not announcing any dates today, we have been working on remasters for both Fallout 3 and Fallout: New Vegas. Fallout Shelter continues to be the most popular way to experience Fallout on the go, with more than 250 million players. There’s more ahead for Fallout Shelter, including new Seasons. An unscripted Fallout Shelter television project is also in the works with our partners at Amazon Studios and Kilter Films. We'd like to congratulate Kilter Films and Amazon Studios on the 10 Emmy nominations for Fallout Season 2. Production on Season 3 is already underway. And while we won't host a traditional Fallout Day broadcast this year, we're already planning something special for Fallout's 30th anniversary in 2027, when Fallout Day will be celebrated live in Washington, D.C. STUDIO COLLABORATION The wasteland continues to expand as we team up once again with our longtime friends at Obsidian Entertainment. We're happy to confirm they're working with us on a new Fallout project. We'll have more to share in the future. We're also bringing our teams closer together across Bethesda. ZeniMax Online Studios will partner closely with Bethesda Game Studios on The Elder Scrolls franchise, while continuing to deliver incredible new experiences for The Elder Scrolls Online. Season One: Return of the Thieves Guild recently launched, and the team has more planned for the future. By aligning more directly across the franchise, we can create even better experiences for players. Bringing our teams closer together is helping us build a stronger foundation for everything we create next. THE ELDER SCROLLS AND BEYOND That foundation extends beyond our teams to the technology, tools, and systems that will power the next generation of Bethesda RPGs. Our teams are now developing The Elder Scrolls VI and Fallout 5 on Creation Engine 3, a shared technology platform we've been building since Starfield's launch. It allows our teams to support multiple projects simultaneously with new tools, rendering, and systems that define our games. Fallout 5 is currently in preproduction. The Elder Scrolls VI is our primary development focus today, with the majority of our team currently working on the next chapter of the franchise. With over 65 million copies sold, players are still exploring Skyrim 15 years later, but we know it’s been a very long wait for the sequel. The next chapter is on the way. We’re where we planned to be, loving how it looks, and playing it every day. THE ROAD AHEAD Across Bethesda Game Studios, we're building for the future of Fallout, The Elder Scrolls, and Starfield. We're investing in our technology, bringing teams closer together, supporting our live games, expanding into new forms of entertainment, and developing the next generation of Bethesda RPGs. We couldn’t be more excited for what’s ahead and wanted to share as much as we could today. We can’t thank you enough for all you’ve given to us and these worlds. And we can’t wait to continue them together. –Bethesda Game Studios

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Ângelo RCM
Ângelo RCM@Mugamy·
@CormacLuke Eu pretendo fazer 100% que já tá no caminho de Dragon Age Origins Dragon Age 2 e Dragon Age Inquisition. Mas me recuso e nem jogo se me derem de presente o Veiguard. O mesmo com Spider-Man 2. Tenho o 100% do 1 no Ps4 e Steam. Miles Morales Farei 100% no ps4 e steam.
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Luke Cormac
Luke Cormac@CormacLuke·
Ninguém é obrigado a miletar ou platinar, mas se a pessoa quer falar de algum jogo, no mínimo tem que ter zerado. Era isso que o Chief defendia e eu concordo plenamente. O que eu vejo muito são pessoas cobrando outras por jogar sendo que quem cobra nem joga.
Luke Cormac tweet media
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Ângelo RCM
Ângelo RCM@Mugamy·
@rpcs3 Killzone 3, God of War Ascension and splatterhouse need upgrade. Uncharted Trilogy also.
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RPCS3
RPCS3@rpcs3·
You will be able to play PS3 games WITHOUT installing the PS3 firmware in the future! Another PS3 system module - cellSysmodule - is now fully implemented on RPCS3 instead of being loaded from the PS3 firmware, thanks to capriots, bringing us a bit closer to this long-term goal.
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Ângelo RCM
Ângelo RCM@Mugamy·
@elyelgow The last of us 2 no punitivo de ser Ó.. uma delícia...
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Elyel 🎮Ω
Elyel 🎮Ω@elyelgow·
Esses foram os jogos que eu platinei em 2026.
Elyel 🎮Ω tweet media
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Ângelo RCM
Ângelo RCM@Mugamy·
@RRichard1012 Wolverine sem X-Men não faz sentido... Lady Deathstrike apesar só traje estar fiel às garras estão curtas. Não sei se elas vão se alongar no jogo. Mas o jogo em si eu não espero nada e nem tô com Hype... Tô mais ansioso pro Gears E-Day.
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Ângelo RCM
Ângelo RCM@Mugamy·
@oTioZero Fiz 100% dele no Xbox 360. Jogaço. Tão bom quanto ele é Dante's Inferno e Splatterhouse.
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Zero
Zero@oTioZero·
Jogo bom do Wolverine que eu lembro:
Zero tweet media
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Ângelo RCM
Ângelo RCM@Mugamy·
@itsgriffithstar 1 e 3 são bons. o 2 é o mais fraco. Não é ruim mas fraco. Degustador de vinho FDP...
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⛧ Griffith ⛧
⛧ Griffith ⛧@itsgriffithstar·
Se você sabe onde fica esse lugar então posso te dizer que você já jogou um dos jogos já feitos...
⛧ Griffith ⛧ tweet media
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