Future Tech

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Future Tech

Future Tech

@Multiverse_FTL

People at the heart of Social Software. Future Tech Group of companies believe people are at the heart of all technology, and software needs to reflect that.

The Metaverse Katılım Aralık 2019
71 Takip Edilen639 Takipçiler
Future Tech
Future Tech@Multiverse_FTL·
Multiverse events this week, including a Morcheeba concert this Saturday! Check Quest and / or Discovery Menu in app for local time! youtube.com/watch?v=MaqR_k…
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Future Tech
Future Tech@Multiverse_FTL·
@GamerSan I speak on behalf of our entire staff when I say we're all thrilled about our raises and stock options!
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Ben Lang
Ben Lang@benz145·
One of the biggest oversights I’ve seen in multiplayer VR games—which persists to this day—is not giving people something to do when matchmaking. People will give up on matchmaking if it takes more than 2 minutes and they’re staring at a ‘looking for players’ screen. But they will wait in queue significantly longer if you let them do something meaningful while they wait (ie: practice whatever activity they’re waiting for, whether it’s a firing range or a combat dummy, etc). Getting people to wait in queue longer means more opportunity for matches to be found, and reduces the number of people who will simply give up on matchmaking and assume the game is dead, causing them to permanently remove themselves from the game’s matchmaking population. Or take it to the next level and let players fully start their activity while matchmaking happens in the background. If you’ve been playing Helldivers 2 recently, you see this idealized version in action. You can literally drop into a mission and not even think about matchmaking… you might play for 25 minutes before people show up—you just waited in queue for 25 minutes without thinking about it! I know it’s a ton of extra work to build a feature like this, but it’s a worth investment when the alternative is greater chance of a game hitting a self-reinforcing death spiral where players only sit in queue for 2 minutes and then assume the game has no population to match with.
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