

Not Your Typical Dev
1.5K posts

@NYTypicalDev
Hey there! I'm Thomas and Not Your Typical Dev is my online persona | Co-Founder of Mission Control Studios | Senior Level & Game designer at @RuniverseGame



The best design lesson I ever got didn't come from a talk or a textbook. It came from pausing a game and asking: why don't I want to put this down? 7 games. 7 disciplines. One question. 👇 thomasguana.substack.com #gamedev #leveldesign #gamedesign #gaming #gamedev #indiegames





A quest that says "collect 10 wolf pelts" and one that says "gather medicine for a sick child" can have identical mechanics. The difference is entirely in the meaning around them. New article on quest design is live. 👇 thomasguana.substack.com/p/what-makes-a… #gamedev #questdesign #rpg #indie

Still figuring out the floating platforms, but I built spline-based vines that adjust to any length. Easy to place, bend, and add foliage. Going to try random flowers next #screenshotsaturday






I spent years designing open worlds before I sat down to write about what actually makes them work. New article on POIs, player freedom, and the quiet architecture behind worlds worth exploring. Grids, Dots & Design is live. 👇 open.substack.com/pub/thomasguan… #gamedev #IndieGameDev



I spent years designing open worlds before I sat down to write about what actually makes them work. New article on POIs, player freedom, and the quiet architecture behind worlds worth exploring. Grids, Dots & Design is live. 👇 open.substack.com/pub/thomasguan… #gamedev #IndieGameDev


