SHYLOH

638 posts

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SHYLOH

SHYLOH

@NanoNynja

I'm a CryEngine fanboy! CryEngine is the best engine for Maximum gaming. More fighting games should be achieved with CryEngine. FYGHT ON!

Katılım Ağustos 2024
31 Takip Edilen17 Takipçiler
SHYLOH
SHYLOH@NanoNynja·
@KazuCrash_ House of the dead Overkill on Wii is the G.O.A.T
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KazuCrash
KazuCrash@KazuCrash_·
Sega games are so awesome for stuff like this.
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colteastwood
colteastwood@Colteastwood·
Fallout 76 Next Gen: 2027 Fallout 3 Remaster: 2027 Fallout Obsidian: 2028 Starfield DLC: 2028 Elder Scrolls VI: 2028 Fallout NV Remaster: 2029 Fallout 5: 2032
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Valuetainment
Valuetainment@valuetainment·
NEW: XBOX's next console, Project Helix, is rumored to include a physical disc drive.
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ASHA
ASHA@asha_shar·
Todd Howard just shared plans for the Fallout, The Elder Scrolls, and Starfield franchises. These worlds have earned a special place with hundreds of millions of people over many years. I'm looking forward to what's next, including the partnership with Obsidian on a new Fallout game and closer collaboration with ZeniMax Online Studios on The Elder Scrolls. The achievements of these franchises are remarkable: The Elder Scrolls V: Skyrim has crossed 65 million units sold, becoming one of the 10 best-selling games of all time, Fallout 4 has also crossed 35 million units sold, joining the top 25, and Starfield will soon reach over 1 billion hours played.
Bethesda Game Studios@BethesdaStudios

A NOTE FROM BETHESDA GAME STUDIOS We love making these worlds as much as you love playing in them. Today, we want to share what's next for Bethesda Game Studios and what you can expect from us in the years ahead. For forty years, we've built games that have entertained almost half a billion players. More than just games, these are worlds. Worlds for you to explore, shape, and make your own. Worlds we return to together. That's what's driving us forward. We're investing more deeply in the worlds players love, giving creators a bigger role in shaping their experiences, and bringing our teams closer together so we can get our games into your hands sooner, support them longer, and continue building them alongside you for decades to come. STARFIELD CONTINUES With over 17 million players logging almost a billion hours to date, Starfield remains an important part of our future. As we enter Year 3, we'll continue expanding the Settled Systems with new stories, targeted gameplay improvements, and additional updates, while preparing for the launch of new Starborn content next year. More than 40% of players already customize their experience through Creations, and we'll continue investing in creators and giving players new ways to make Starfield their own. CREATED BY PLAYERS We've believed from the beginning that our worlds belong not only to the people who make them, but also to the people who play them. That's why we've long provided players with the tools to create their own experiences, dating back to the Morrowind Construction Set. This year marked another major milestone for Creations with its expansion to Fallout 4, joining Skyrim and Starfield. We're proud to say Creators have already earned more than $10 million in royalties from their work. THE FUTURE OF FALLOUT Fallout is one of our biggest priorities today. Fallout 5 remains our long-range destination, and we have multiple Fallout projects in active development right now. Fallout 76 continues to be home to millions of players exploring Appalachia together. With nearly 70 free updates released to date, the journey is far from over. In fact, we have a major Fallout 76 expansion planned for next year: Raven Rock, a prequel story to Fallout 3. Fallout 4, the most award-winning game in the franchise, just celebrated its 10-year anniversary and recently passed over 35 million copies sold, continuing to attract a new audience every year. We also know many players want to revisit previous Fallout experiences. While we're not announcing any dates today, we have been working on remasters for both Fallout 3 and Fallout: New Vegas. Fallout Shelter continues to be the most popular way to experience Fallout on the go, with more than 250 million players. There’s more ahead for Fallout Shelter, including new Seasons. An unscripted Fallout Shelter television project is also in the works with our partners at Amazon Studios and Kilter Films. We'd like to congratulate Kilter Films and Amazon Studios on the 10 Emmy nominations for Fallout Season 2. Production on Season 3 is already underway. And while we won't host a traditional Fallout Day broadcast this year, we're already planning something special for Fallout's 30th anniversary in 2027, when Fallout Day will be celebrated live in Washington, D.C. STUDIO COLLABORATION The wasteland continues to expand as we team up once again with our longtime friends at Obsidian Entertainment. We're happy to confirm they're working with us on a new Fallout project. We'll have more to share in the future. We're also bringing our teams closer together across Bethesda. ZeniMax Online Studios will partner closely with Bethesda Game Studios on The Elder Scrolls franchise, while continuing to deliver incredible new experiences for The Elder Scrolls Online. Season One: Return of the Thieves Guild recently launched, and the team has more planned for the future. By aligning more directly across the franchise, we can create even better experiences for players. Bringing our teams closer together is helping us build a stronger foundation for everything we create next. THE ELDER SCROLLS AND BEYOND That foundation extends beyond our teams to the technology, tools, and systems that will power the next generation of Bethesda RPGs. Our teams are now developing The Elder Scrolls VI and Fallout 5 on Creation Engine 3, a shared technology platform we've been building since Starfield's launch. It allows our teams to support multiple projects simultaneously with new tools, rendering, and systems that define our games. Fallout 5 is currently in preproduction. The Elder Scrolls VI is our primary development focus today, with the majority of our team currently working on the next chapter of the franchise. With over 65 million copies sold, players are still exploring Skyrim 15 years later, but we know it’s been a very long wait for the sequel. The next chapter is on the way. We’re where we planned to be, loving how it looks, and playing it every day. THE ROAD AHEAD Across Bethesda Game Studios, we're building for the future of Fallout, The Elder Scrolls, and Starfield. We're investing in our technology, bringing teams closer together, supporting our live games, expanding into new forms of entertainment, and developing the next generation of Bethesda RPGs. We couldn’t be more excited for what’s ahead and wanted to share as much as we could today. We can’t thank you enough for all you’ve given to us and these worlds. And we can’t wait to continue them together. –Bethesda Game Studios

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Warhorse Studios
Warhorse Studios@WarhorseStudios·
We're going live... Right now! Come join us as we chat all things community and take a look at Henry in Heave Ho 2 (Plus we have game keys to give away!)
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IET ARCADE
IET ARCADE@IETArcade·
Taking a look at Furia Royale UE5 without Lumen dynamic lighting. Much lighter on the GPU, yielding a locked 60 FPS and hella smooth, stutter-free gameplay.👍 Features: -Stage Lighting and format updates -Character skin shader updates #gamedevelopment #solodev #IndieGameDev #gamedev
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Fighting Game Anniversaries
Fighting Game Anniversaries@FGAnniversaries·
On this day 13 years ago, the box artwork for Ultra Street Fighter IV was originally unveiled by Capcom. The box artwork is displayed below.
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ぱいん:pineahead88
ぱいん:pineahead88@PINOGAMES·
XBOXアルティメットセール到来! クソキャラ列伝でも紹介された対戦格闘ゲーム、キラーインスティンクトのセールが始まったぞ! XBOX版(Windows)Killer Instinct: Anniversary Editionを購入だ! 2801円オフの1379円!! お求めはこちらから xbox.com/ja-JP/games/st…
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Game Unlocked
Game Unlocked@gameunlocked26·
What is the best game from 2011? for me: Battlefield 3
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GermanStrands
GermanStrands@GermanStrands·
What's the greatest video game console of all time?
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