The demo for Rapid Escalation is OUT NOW.
Fight through short, high-intensity space battles, earn massive upgrades, and grow stronger every run.
Win Fast. Grow Faster.
Play the demo on Steam:
store.steampowered.com/app/4411170/Ra…
I have been working on this fast-paced incremental space shooter game built around short, explosive battles and permanent progression is awesome.
- Fight fast
- Upgrade smart
- Escalate rapidly
An arcade game with feeling, It's called Rapid Escalation.
#screenshotsaturday
This fast-paced incremental space arena game built around short, explosive battles and permanent progression is awesome.
- Fight fast
- Upgrade smart
- Escalate rapidly
Play the demo now, It's called Rapid Escalation.
tgiant.itch.io/rapid-escalati…#indiegame#wishlistnow
With the end of July also comes the end of our Monthly WIP (work-in-progress) thread!
Check out July's monthly WIP thread to see all of the cool games and projects that jMonkey devs have been working on lately!
hub.jmonkeyengine.org/t/july-2025-mo…
jMonkeyEngine v3.8.1-stable has recently been released!
This version comes with improvements to our PBR shader, a new API for custom render pipelines, and much more!
Check out the full release notes to see everything new with v3.8:
github.com/jMonkeyEngine/…#gamedev#indiedev
My first steam game ISLANDS&TRAINS has just released!! What began as a tiny hobby project has grown into something I’m so thankful, excited and proud for.
It would mean the world if you could give this a retweet and try the game on Steam💌🌻s.team/a/1957760