Nodes and Biscuits

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Nodes and Biscuits

Nodes and Biscuits

@NodesBiscuits

A Godot Gamedev Podcast

Bratislava, SK Katılım Ocak 2024
6 Takip Edilen134 Takipçiler
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Manuel 'TheDuriel' Fischer
Manuel 'TheDuriel' Fischer@the_duriel·
I just added easy blending and masking of textures to #GodotEngine BlendedImageTexture2D allows use of almost all Photoshop blending modes right in the editor. And MaskedImageTexture2D allows per channel masking. And: You can NEST these! No shaders required!
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