OakheartSoftware
29 posts

OakheartSoftware
@OakheartSW
Game developer using Godot - Currently making a Twitch Integration app and streaming it on https://t.co/o4Mej6v55X
Katılım Mayıs 2024
47 Takip Edilen16 Takipçiler


Going through chapter 0 of @Shiffman's #natureofcode. The first stage in the ecosystem project, a randomly wandering fly! Now maybe to add something for it to look for....
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@Luckyballa Looks like it is broken on Chrome, I just see a black screen on shadertoy
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The word "movie" comes from people calling the new moving picture shows a "movey", cause you know, it moves.
Just learned that #javascript has "truthy" and "falsy" values. I guess some things transcend generations...
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An incredibly scuffed #Godot head for testing my #Twitch integration. What do you think @godotengine, should we add it to the Press Kit?
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@ThomasStewartW Considering they spent so much time editing the world in your game, did they have any feedback on the building tools?
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@MikaShiyuVT "completely blind" - You're going to try and play blind-folded??? Good luck!
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My contribution to #jitiogram with a quick warmup sketch and messing around with chromatic aberrations lol

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New episode of coding adventures: exploring sound and the discrete Fourier transform! youtu.be/iA6wRgwl7k0
Many thanks to @3blue1brown for the great videos on the subject, which helped me to wrap my head around it.

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@BonkyDev The art in this comic is beautiful! Will the comic be in the game somehow?
Have you considered making the game in this art-style instead of the pixel art? You certainly have the talent for it!
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@BonkyDev Why choose, maybe the player could pick somehow? New feature, or just scope creep??
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💇♀️ I'm working on the new hair salon for Island Of Mine. I can't decide which flooring I like better. Which one do you prefer? Option A or B? 😊
#pixelart #gamedevs #indiedev #gamedesign #cozygames


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@Jitio_ It was awesome working with you and @Scarypastry! Still disappointed there were no slime characters though....
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I've been working on optimizing the ray tracer that I made a little while back. Here's a video about the process if you're interested! youtube.com/watch?v=C1H4zI…

YouTube
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@reduzio It always hurts when I Ctrl+Drag a node into the script editor for the onready, but it drops it somewhere I don't like so I Ctrl+Z and it undos in the scene tree instead of in the script editor
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