Sabitlenmiş Tweet
odjn.bsky.social
5.7K posts

odjn.bsky.social
@Odjn_Sphere
I talk about Animation | Videogames | IT/EN Data and Social Media Mod for @AniListco
Katılım Mart 2018
598 Takip Edilen689 Takipçiler
odjn.bsky.social retweetledi

@s___hiv Yes, and the individual Episode Directors for each episode.
English

@Odjn_Sphere Uhuh. And so the hands on stuff is where the assistant director would come in (for witch hat I'm assuming)
English

"He did both" is quite the overstatement.
Watanabe is a very hands off director, he sets the course during pre-production and if you're lucky he directs a couple of episodes or the OP.
Unless it's a feature film, don't expect him to particularily involved.
narancia gaming@naranciagaming
WHAT DO YOU MEAN HE DID BOTH???????????????
English

@s___hiv He does the things befitting his role: goes over and approves scripts, designs and general Art Direction and Photography
I'm sure he's is most of the planning meetings, just not the day to day of actual production
He storyboards some key episodes, but never directs them himself
English

@Odjn_Sphere So what does he even do/is good at? I know his storyboards are incredible ever since I saw his work on children of the sea, what role does he play in the production the
English

@StellaNoxEclair Also Also, the music in the series is generally great but the 4th game has one of my favorite soundtracks ever. The composers are Fukusawa (worked on Tsukihime) and Jamie Cristopherson (the MGR: Revengeance guy).
youtube.com/watch?v=VEWZPT…

YouTube
English

@StellaNoxEclair Also, since a lot of later games is based on having companions and such there's light chose your on adventure mechanics based on your affinity with them. Or metroidvania like elements of "go back to this old level with this character to unlock more stuff"
English

I think I just had a mini epiphany, because Devil May Cry 1 was always my favorite one due to its level design and I'm now realizing it's because my soul longed for Resident Evil all along
Boa@Boaiatach
@StellaNoxEclair i played dmc1 and its very funny seeing the castle level because you can just tell the game used to be re4 it looks exactly like the re4 castle's assets
English

@StellaNoxEclair Even with it's more action focus in later titles, the games never go too over the top. Even the (currently) latest title, Dawn of Dreams, is still not as actiony as DMC1.
To sell you, none of them have a jump button.
English

@StellaNoxEclair It's the other Capcom series that spawned from Resident Evil.
Gameplay wise it sits somewhere in-between classic RE and DMC1, with a Japanese hystorical setting.
Later chapters in the series evolved the formula to include many other playable characters and a more action focus
English
odjn.bsky.social retweetledi

🪭━━━━━━━━━━━━
TVアニメ『あかね噺』
ノンクレジットオープニング映像
━━━━━━━━━━━━🪭
▮オープニング主題歌
桑田佳祐「 人誑し / ひとたらし」
▸youtube.com/watch?v=33pSxv…
#あかね噺 #桑田佳祐 #人誑し

YouTube
日本語

@dotdotprivate Every time this guy's post land on my timeline I groan. Kvin wannabe circa 2017 or something.
English
odjn.bsky.social retweetledi

@dotdotprivate Overall I'm also not a big fan of "arcs" in the traditional sense of how many manga/anime implement them.
It's often a rigid structure born from utilitarism more than anything. Storytelling shouldn't be so strict and fragmented, things should bleed in and out more.
English

@dotdotprivate In cases like this, I prefer the option of just getting on with it
S1 rearranged the material toward the end to give it a more "climax" feel, leaving the viewer pondering all the right questions
This season not wasting any time and going straight into it could be seen as a plus
English








