Ian Wilson

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Ian Wilson

Ian Wilson

@OfficialWils

Made @KickBastards now I'm messing around with other stuff Check out Jamie's twitter (he works on the games with me): @jwils_SSG

im in scotland Katılım Mayıs 2014
589 Takip Edilen2.2K Takipçiler
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Ian Wilson
Ian Wilson@OfficialWils·
We just launched a MASSIVE update for Kick Bastards!! Kick Bastards 2.0 feats: - Spider-Person Mode (A new way to play the game) - 15 New Levels - Major Improvements to all parts of the game!! Get 20% OFF Kick Bastards on Steam NOW!
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Ian Wilson
Ian Wilson@OfficialWils·
Honestly there has never been a better time to pick up Kick Bastards, we've put out a couple great updates this year and the game is better than ever + it is 30% off right now on Steam! You can (and should!!) get it here: store.steampowered.com/app/1737400
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Ian Wilson
Ian Wilson@OfficialWils·
I think it's technically illegal to make a game where you play as a snake if it doesn't grow as you eat stuff (might have bumped the numbers a tiny lil bit for the clip)
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Ian Wilson
Ian Wilson@OfficialWils·
I've been really focusing a lot of my efforts so far into making the raw gameplay feel sublime but I've recently started working on some more gamey systemsy stuff so it's actually turning into a real game now
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Ian Wilson
Ian Wilson@OfficialWils·
I've updated the camera position in big scary snake monster game and now the game is feeling quite a bit more dynamic and 'in the action'
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Ian Wilson
Ian Wilson@OfficialWils·
slithering and munching in my snake game is really fun now ngl
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Ian Wilson
Ian Wilson@OfficialWils·
Messing around with the idea of making a big snake game
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Ian Wilson
Ian Wilson@OfficialWils·
gonna be on the other site as my main place to be from now on (I have the same username there too!) but will still cross-post everything and check in here regularly too for now!
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Ian Wilson
Ian Wilson@OfficialWils·
@wombatstuff If someone spoke about their assumptions about the goals (because unless the designer tells you you don't know for sure) and then talked about how the game successfully met those goals or not. They could maybe then make a good video because then it would have specificity
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Ian Wilson
Ian Wilson@OfficialWils·
@wombatstuff Yeesss good/bad game design talk tends to ignore the design goals of the game or feature and will just talk as if the goals of maximum fun and maximum smoothness of play for the broadest possible audience is the only available goal for a game designer.
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Stuffed Woombat
Stuffed Woombat@wombatstuff·
Good Game Design ~ 11 minutes super rambly no shirt link below
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Ian Wilson retweetledi
Pierre Flasse
Pierre Flasse@pierreflasse·
It's time to announce my first electronic single release! Those who will have been following this conversation about whether to release multiple genres under the same name will be familiar with this duel of music, but I've decided to go ahead.
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Ian Wilson retweetledi
YoshiBull
YoshiBull@RealYoshiBull·
I know it's a tad late, yet here are the stretch goals I've mustered together for the donation drive to visit my girlfriend! Thanks to @Bonnie_yun28 for the art, and please retweet and share this post! If you'd like to donate, follow this link: streamlabs.com/yoshiarchives/…
YoshiBull tweet media
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Ian Wilson
Ian Wilson@OfficialWils·
@AnderssonKev Holy hell thiss is cool, it's such a perfect fit with the overall aesthetic
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AnderssonKev
AnderssonKev@AnderssonKev·
Hold on here a minute... the stop motion is kinda cool. Right?!
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