Oniyaki

976 posts

Oniyaki banner
Oniyaki

Oniyaki

@Oniyaki

Fight me.

California, USA Katılım Mayıs 2009
729 Takip Edilen208 Takipçiler
Tyler
Tyler@Angrybluebird16·
@Oniyaki So it’s gamer girl bath water again? What’s next? Kasane armpit water? Neru thigh juice?
GIF
English
5
0
105
19.2K
Oniyaki retweetledi
Katsuhiro Harada
Katsuhiro Harada@Harada_TEKKEN·
I finally made it to WAFFLE HOUSE. The staff are always friendly, and when I asked if they would sell me a menu, they sold me one for $5. Next time, I’ll be back at 3 a.m. for fight time. #WAFFLEHOUSE
Katsuhiro Harada tweet mediaKatsuhiro Harada tweet mediaKatsuhiro Harada tweet mediaKatsuhiro Harada tweet media
English
1K
22.6K
164.5K
4.8M
Oniyaki retweetledi
Katsuhiro Harada
Katsuhiro Harada@Harada_TEKKEN·
「ダブルドラゴン」「くにおくん」は大好きな作品で、開発人生においても大きな影響を受けました。今でもテーブル筐体に基板を常駐させて遊んでいます。開発者の方々が逝去されるたび、影響を受けたことや感謝をもっと伝えておけば良かったと強く悔やみます。岸本さん、本当にありがとうございました。
くにおくん公式アカウント@Kunio_Kun_PR

【訃報】 「くにおくん」や「ダブルドラゴン」などの 名作シリーズを生み出した岸本良久氏が4月2日に逝去されました。 世界中のファンから愛される伝説的クリエイターの 早すぎる訃報に接し、誠に残念でなりません。 楽しい思い出の数々をありがとうございました。 心よりご冥福をお祈りいたします。

日本語
0
389
2.1K
92.1K
Oniyaki retweetledi
Patraman🌸
Patraman🌸@patramanchan·
Big studios: "Market risk too high". Indie devs: curling with office chairs it is 🪑🎯 Game: office chair curling #SteamNextFest #indiegame
English
124
3.4K
34.5K
968.1K
Oniyaki retweetledi
baimon @ COMBO BREAKER
baimon @ COMBO BREAKER@baimonart·
Happy birthday to the fighting game icon Chun Li! Here's a drawing of my Street Fighter 6 cast in the arcades from 2025 where I drew her #StreetFighter6 #ChunLi
baimon @ COMBO BREAKER tweet media
English
19
1.3K
8.8K
97.4K
Oniyaki retweetledi
Dexerto
Dexerto@Dexerto·
A bride and groom have gone viral after 1v1ing each other in Soul Calibur at their wedding
English
249
4.1K
40K
1.6M
Oniyaki retweetledi
AGAWA
AGAWA@agawawaga·
こちら中野で明日まで販売してます
日本語
269
4.3K
47.6K
4M
Oniyaki retweetledi
Katsuhiro Harada
Katsuhiro Harada@Harada_TEKKEN·
LOL hahaha. Of course. Here’s the reality: video game nerds like us spent our weekend nights inside games. When we were young, after school or work, we weren’t just “playing” ..we were living in arcades, battling for high scores, dissecting strategies. Every year brought new massive cabinets and motion-based machines, and that raw excitement was irreplaceable. Unlike the normies, gamers like us were grinding gold and coins long before crypto and digital wallets became trendy buzzwords. Back in the early internet days of the 1990s, farming items, gold, and platinum in Diablo, Ultima Online, and EverQuest was busier than our actual day jobs. And the first moment the world truly connected through online games? That was unreal. On Ultima Online’s official launch day, players were introducing themselves by country, saying things like: “My grandfather and yours fought in WWII — and now we’re playing together. How insane is that?” That was the first time the world genuinely felt connected. The virtual world outshined real nightlife districts by a mile. This was the narrowband era. Servers were fragile, and just putting an image on your homepage could get you treated like a criminal. Early Ultima Online? One step could take minutes. No exaggeration. We weren’t using undersea fiber from Japan to North America. Japanese players literally signed contracts with American AT&T providers and dialed by phone line all the way to Lake Superior servers. The lag was borderline unbelievable but no problem at all because fun. Going out to real-world parties? Not even remotely an option. When EverQuest hit its peak, anyone who invited you out on a Friday or Saturday night was friendship-ending. If you had time for nightlife, you clearly weren’t camping rare named spawns. Why go drinking when you could go dragon hunting? And yes.... the excitement was bladder-bursting level. We literally couldn’t leave to use the bathroom. Then PC performance went insane. Overclocking, benchmarking, higher resolutions.. nonstop. Then came story-driven shooter campaigns like Medal of Honor and Call of Duty, plus multiplayer games that simply never ended once you started. At some point, our lives even turned into nightly virtual bank robberies. Gamers were absurdly busy. There was zero time for old men’s social gatherings, elite banquets, or brain-dead club parties. The truth? Video games completely surpassed real-world entertainment. When my wife first came to my place, she was horrified and asked: “Why is there an arcade table cabinet in your living room? Does it cost 100 yen per play?” “Why is the next room filled with towers of empty boxes, CDs, and DVDs?” “Why are there so many screens and PCs ,,,, are you trading stocks?” “Why are hoses filled with green liquid running from all these PCs to giant metal towers on the balcony?” “Why are arcade controllers everywhere?” “Why are PC parts literally covering the walls?” Because at night I was being a blacksmith, a cute elf, a soldier, a bank robber, and a world saver — then going to work to make games, talking games, “researching” games by playing them, rushing home, and staying busy landing headshots. How long do you think it took before that finally made sense to her? I’ve lived a life that was insanely busy! and incredibly fulfilling. I’m proud. I’ve experienced every kind of place, moment, and community in the game world... and traveled the real world too, talking about games with people everywhere. It’s been an overwhelmingly fun life. There was no time wasted in decay. Every second was converted into XP, coins, or skills. And yes,,, even within the same game industry, there are plenty of people who have never written a line of code, drawn a single pixel, composed a bar of music, or written a line of specs.... yet somehow stay busy burning entertainment budgets with outsourcing vendors and license holders. They still love saying “when we made this game,” dropping the word "made", while bragging about nightlife war stories like that’s an achievement. For the record, those fake “industry guys or producers” (and there are a lot of them) live in a completely different world from us.
Katsuhiro Harada tweet media
English
359
3.8K
28.1K
831.8K
Oniyaki retweetledi
BossLogic
BossLogic@Bosslogic·
For this week’s BLKOUT Select Spotlight, we’re shining a light on someone who didn’t just exist in (The fight game) gaming culture. He helped steer it for this generation and the ones to come. From the place I still like to call home, the FGC. Let me introduce the man with the love for the craft and the discipline to show up every single day. Maximilian Dood. Max isn’t just a streamer. He’s a historian of the fight game. A dude who carried entire franchises on his back through pure dedication, community energy, and that signature “LET’S GO” chaos we all know too well. From MvC to Guilty Gear to Street Fighter to Tekken, you name a best'em Up, Max made sure fighting games never faded. When publishers went quiet. When trends moved on. When attention spans got shorter. He was still there. Uploading. Breaking down tech. Reacting. Teaching. Keeping the flame alive. He didn’t just play the games. He built culture around them. People love Max because he’s real. He respects the art form. He puts people on without talking down. He makes deep mechanics feel approachable. He celebrates the vets and welcomes the newcomers. And he did all of this long before it was cool to care again. Max is one of those rare creators who didn’t change to fit the industry. The industry changed around him. Whether it’s the hype moments, the netcode blessings, or the way he protects the legacy of the FGC, Max feels like that older brother at the arcade. Hands you a token. Shows you a combo. Then still beats you with a smile. To me, Max is proof of what passion looks like when you stay consistent. The BLKOUT Select Spotlight is for creators who move culture through presence, passion, and consistency. This week, that light belongs to Max.
BossLogic tweet media
English
96
919
5.5K
253.1K
Oniyaki retweetledi
PsyopAnime
PsyopAnime@PsyopAnime·
working on this has brought me indescribable joy. all i can show for now.
English
640
5.5K
39.6K
878.7K
SuperSisi
SuperSisi@SuperSisi·
What is your favorite Capcom game that IS NOT street fighter?
SuperSisi tweet media
English
1.6K
150
2.6K
194.4K
Oniyaki
Oniyaki@Oniyaki·
While #Tekken wasn't the absolute biggest fighting game franchise, the #FGC wouldn't be anywhere near what it is today without the legendary @Harada_TEKKEN at it's core.
San Carlos, CA 🇺🇸 English
0
0
0
117
shipz ✧
shipz ✧@heyshipz·
your ex is drowning and your third emoji is your reaction
shipz ✧ tweet media
English
57.8K
2.8K
86.5K
11.7M
Oniyaki retweetledi
MEKNI
MEKNI@MEKNI_TEKKEN·
This guy’s the best tekken content creator to me
English
13
428
3.6K
73.7K