PerlinNoise
55 posts

PerlinNoise
@OpenSimplex
Programmer I like uh bunnies and like uh birdss you knnowww
Katılım Aralık 2025
19 Takip Edilen28 Takipçiler

🔔News🔔
Technoblade will not be coming as a survivor/skin to BlockBound, as it would be disrespectful to add him to a game where you die over and over. The new confirmed survivor, wit is not a replacement for Technoblade.
#BLOCKBOUND
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#BLOCKBOUND
uhhh i'm not gonna work on this anymore cause theres a desert map so one final render

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@BLOCKBOUNDdev oh hell yeah the wither storm can’t follow me there
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@Mista_blobman @ShadedCastle @BLOCKBOUNDdev how do you redesign the staff and arch to not look like their incredibly iconic design without straying too far
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@ShadedCastle @BLOCKBOUNDdev Yeah wait, why ARENT these two part of the roster
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@hash_twt @BLOCKBOUNDdev what yam said, also hadrian is a trapper while romeo would most likely be a rushdown
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@BLOCKBOUNDdev I like the inclusion of Lily and John but I feel like Psycho Girl (nostalgia bait, WP fills the role of a serial killer better), Hadrian (less interesting Admin), Lukas (too similar to Jesse) and Derlord (what would he even do) aren't very good picks.
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@DavidBaszucki Very impressive @DavidBaszucki - we are also big believers in interactive video generation where streaming enables anyone with a browser to be a director
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We’re on the verge of interactive, real-time, photorealistic video generation with what are called World Models. These require a fair amount of expensive compute, but costs will come down over time. Today, these interactions are essentially real-time dreams. They lack the persistence and shared logic that turns a video into a multiplayer game. Or concert. Or classroom. Or the holodeck.
We believe the ultimate architecture for gaming (and the holodeck) is Roblox Reality. It’s a hybrid architecture that marries the structured data and logic of the Roblox Engine and Roblox Cloud with the generative power of Video World Models. The Roblox Engine provides the underlying synchronized ground truth—the score, physics, multiplayer sync, etc.—while our video model acts as a Super Upsampler to layer on photorealistic detail.
We believe this will ultimately remove barriers to high-fidelity creation, allowing a team of three people to build a narrative-driven, photorealistic masterpiece in a single week. This is an early look at turning solitary AI dreams into a social, playable reality.
about.roblox.com/newsroom/2026/…
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Here is my official Nameless One voicelines concept video for #BLOCKBOUND #Minecraft #Minecraftdungeons
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@dungeonsgame Hey girl ahah are you dungeons 2 haha because I've been waiting for you for so long haha
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"Sweet Crunch, Wright Smiles!!"
"Sweetheart ennard"
Fan skin concept for Ennard that I came up with. I wanted to see what I could do with a candy theme :0] I’m proud of how it turned out.
#bitebynights #fnaf

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New #BLOCKBOUND map!!!! 👀👀👀👀👀
Its called "Twisted Field" 😮😱
Scheduled to be out on release as the MOST balanced map in the game 🔥🔥




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@happyghast5000 @rblxforsaken @kacklebox blockbound is hella likey to be taken down not even a day after release
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For this years April fools 👀
Model by Aren4tatos & Render by @kacklebox
Small little teaser for the people, we've been working on stuff in da background 😺

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It can always get better
[ I haven't posted any of the normal library parts as they're way more unfinished but here they are (was inspired by scar's design)]
#BLOCKBOUND



PerlinNoise@OpenSimplex
Librarian's Rest rework update #BLOCKBOUND
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