
Ozzyinspace
5.5K posts

Ozzyinspace
@Ozzyinspace
Twitch Partner https://t.co/SepUst793u YouTube: https://t.co/OfEuroRHF5 Business inquiries [email protected]
Katılım Haziran 2015
196 Takip Edilen443 Takipçiler

With this resurgence in @KerbalSpaceP we're now seeing, as a result of @NASAArtemis - I genuinely hope the thought of lost sales keeps the old KSP 2 decision makers up at night. On the flip side, it's never been better to get into KSP 1 than it is right now. Happy spacing!
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KSP - Volumetric Clouds v5 and the Sol mod youtu.be/_3ojgzrGNz8?si… @GiantWaffle Hope this helps

YouTube
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@lulusoccer Been using the streamlabs bot forever it seems. There should be a place your bot stores that data for backup. Though I'm not sure how easily it'd translate. Happy to help if needed.
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@TorkieTweets I know if I died, it was on me. No sus... and honestly I've had more fun in Tarkov now (returning to it after a couple year break) than I ever did before. I can't honestly see myself going back. Sure there are things (extract camp, coop extracts) that won't happen. But thats ok.
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To all the #EscapefromTarkov PVE ers.
What makes you play PVE over PVP?
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@ArcRaiderAlerts I'd love to see a more ramped up pve coop mode. A real contender for the laughably mismanaged helldivers 2 experience.
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Black ops is live!!!🚨 Who’s playing?? #BlackOps7 #BO7
James@Cornrow_Wallace
I've worked on 6 Black Ops titles in my 13 years at Treyarch, and release days never get old. I hope you're all enjoying the game. ❤️
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@CohhCarnage I personally think that last minute tension is part of the appeal.
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Got a random game design idea for Arc Raiders...
Read this and let me know: Should they change the final extraction mechanic?
Now I immediately want to say No. It's fine how it is. But after really thinking about it, I believe, design wise, it's flawed.
Because the mechanics of the game do not allow for instant looting, it is not possible to successfully down someone AND loot them while the green lights are on in extraction. It's not feasible because of the rules of the game world.
However, the game absolutely let's you kill and punch out players during this time, denying them of loot.
So, in its essence, the game has built a "trolling window" into its main loop. A 4 second period where players can decide, in some situations, to ruin another players round just because they can. Again, the only thing in the game here that would be gained is a small amount of XP (which, to be clear, you can use as a valid argument to KEEP the mechanic just how it is).
This seems... unintentional. I can't imagine that a team would want to foster this kind of behavior in their game. But I mean, maybe I'm totally off base here? Maybe that is the EXACT level of griefing-style gameplay Embark wants to offer?
Anyway, my suggestion? Any body, dead or alive, gets out successfully if the lights are green and the doors close on em'.
Seems OP at first but the if you think about it, the only thing it would get rid of is that final 4 second grifing that happens as the doors close.
But again... maybe that feeling of "Oh shit, I could lose all my gear in the LAST SECOND..." is a dragon that folks want to chase?
I'm curious here, tell me your thoughts on this. Wondering where most people stand on it. The general options here are "suck it up, part of the game" (which is totally valid, I wouldn't really mind if it wasn't changed) or "maybe this wasn't an intended outcome for this mechanic" (which means that fundamental 4 seconds during green light extract may want to be worked on, in some way or form).
Anyway, just for my info, what are you thinking there?
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@EmbarkBulletin @GreenSasquatch Agreed. Its part of the games accessibility. The fast paced, just get in and go style. Start dialing it back and it becomes a different game, I feel.
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@GreenSasquatch I agree. If they were full of really good loot I could see it being a bigger issue.
Some of the calls people have made to dimish the free load outs have been wild.
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Ozzyinspace retweetledi

@LFGamingChairs @ARCRaidersGame Didn't get the chance to play, but definitely looking forward to it on release.
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Server Slam is closed...anyone else left speechless by @ARCRaidersGame ?
ARC Raiders@ARCRaidersGame
📡Raiders, thank you all for joining us on the Server Slam this weekend. Your participation was vital to help us collect information, and our team is working around the clock to fine-tune the game for launch. But we know what you want are the important facts: community stats 👇 For more details on the feedback we collected and will apply, check our blogpost! arcraiders.com/news/server-sl…
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@Helldiversmedia Frankly, I'm just thankful there is a wide range of viable options now... and not the same old incendiary breaker quasar combo we were stuck with for the longest time.
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Helldivers, the anniversary surprises are not over!
It has been a year of hard fighting: of high stakes, of victories, and of losses. To commemorate this momentous year, we call on you, Helldivers, to pay your respects to all that has transpired.
Comment "F" on any of our social media channels. Should the respect quotient be met, High Command may reward you all for your dedication. The required quota remains classified.

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