Pards

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@PardsFPS

Obsessed with improvement Twitch : pardsfps

Brussels Katılım Mart 2023
12 Takip Edilen12 Takipçiler
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Zitoune🇩🇿🇹🇳
Zitoune🇩🇿🇹🇳@ZitouneJaune·
@neekabun nvm vous et vos detresse de fdp il son riche en jouant a des jeu quel detresse la chatte a ta mere la pute vien a l'interim jv tapprendre c koi la detresse sale pute
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Pards@PardsFPS·
@_spicyhoney derien pour ce river aatrox et shen j'ai feed mes games mais j'etais visionnaire
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Sidy⚡️
Sidy⚡️@SidyZer·
C’est quoi votre multiplication préférée ? Je commence :
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πR sans le 2
πR sans le 2@KovaaksEnjoyer·
Artisan Aimer vs Faceit lvl 8-9
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Pards@PardsFPS·
@PlayIce_4 @Chipsette_FR mdr merci pr la pub boss ms jsuis un nobody et juste de la théorie c pas vendeur
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Chipsette 💢 チプセッテ
Chipsette 💢 チプセッテ@Chipsette_FR·
Hellooo j'aimerai travailler mon aim sur Valorant ! Je cherche un coach ! ( rémunéré ) hésitez pas si vous avez des @
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bliv
bliv@bliv_ow·
🪐Overwatch x Cowboy Bebop Bundle Giveaway 🪐 How to Enter! 1. Follow @uhblivion_ 2. Like and retweet! 3. Tag 2 friends! (extra entry if you follow the twitch) Giveaway ends Friday, March 15th! See you space cowboy 🤠
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Pards@PardsFPS·
@spyrosate @OWCavalry in what way ? you get what you deserve playing a hard to master character ofc if you aim correctly you will have more impact than a mercy and that's perfectly normal, like you have more impact playing widow and landing hs than spamming with junkrat.
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Overwatch Cavalry
Overwatch Cavalry@OWCavalry·
Here are all the balance changes in #Overwatch2 Invasion 📋 🟧 Armor health damage reduction is now additive and caps at 50% 🐰 DVa Boosters: → Cooldown reduced from 4 to 3.5 seconds. Eject Mech: → Pilot is now damage immune for 0.4 seconds while ejecting. 👊🏿 Doomfist Seismic Slam: → Cooldown reduced from 7 to 6 seconds. Power Block: → Now reduces damage from stuck projectiles. 🐎 Orisa Fusion Driver: → Damage falloff range increased from 15 to 20 meters. Fortify: → Fortify health bonus increased from 75 to 125. 🔮 Ramattra Block: → Now reduces damage from stuck projectiles. Annihilation: → Ultimate cost increased 12%. 🦶🏻 Sigma General: → Base movement ground deceleration increased to match standard heroes movement. 🦍 Winston Tesla Cannon: → Secondary fire charge time reduced from 1.2 to 1 second. → Secondary fire recovery time increased from 0.5 to 0.75 seconds. 🧢 Bastion A-36 Tactical Grenade: → Maximum explosion damage falloff reduced from 70% to 50%. → Detonation time reduced from 0.5 to 0.35 seconds. → Recoil adjusted to recover more quickly. → Projectile size increased from 0.2 to 0.25. → Impact damage increased from 15 to 30. Configuration Recon: → Reload time reduced from 1.5 to 1.2 seconds. Configuration Assault: → Transforming into Configuration Assault now repairs 50 armor health. Configuration Artillery: → Targeting state movement speed increased from 20 to 25 meters per second. 🤠 Cassidy General: → Base health increased from 200 to 225. Peacekeeper: → Peacekeeper damage falloff range rescaled from 25-45 meters to 25-35 meters. Magnetic Grenade: → Projectile now has a maximum travel time of 1.5 seconds. → Slow amount reduced from 30 to 25%. 🏹 Hanzo Storm Bow: → Arrow draw progress is no longer preserved while wall climbing. 🎖️ Soldier: 76 Helix Rocket: → Explosion damage reduced from 90 to 80. Tactical Visor: → Ultimate cost increased 10%. 👾 Sombra EMP: → Ultimate cost increased 15%. → No longer destroys Lifeweaver's Tree of Life. 🧰 Torbjorn General: → Weapon swap time reduced from 0.5 to 0.4 seconds. Rivet Gun: → Primary fire recovery time reduced from 0.55 to 0.48 seconds. Forge Hammer: → Swing recovery time reduced from 0.75 to 0.6 seconds. 🦅 Ana Biotic Rifle: → Damage and healing per projectile reduced from 75 to 70. → Unscoped projectile size increased from 0 to 0.1. 🪛 Brigitte Barrier Shield: → Barrier Shield health reduced from 300 to 250. Rally: → Ultimate cost increased 6%. 🦊 Kiriko Protection Suzu: → Knockback removed. → Healing reduced from 50 to 40. → Now heals for an additional 30 health when cleansing a negative effect. Kunai: → Damage increased from 40 to 45. → Recovery time reduced from 0.55 to 0.5 seconds. → Critical damage multiplier reduced from 3 to 2.5x. 🪷 Lifeweaver General: → Base health reduced from 200 to 175. → Base shield health increased from 0 to 50. Thorn Valley: → Reduced spread for one of the two Thorn Volley projectiles fired per shot by 25%. Rejuvenating Dash: → Healing increased from 25 to 50. Life Grip: → Mobility lockout duration increased from 0.45 to 0.75 seconds. Tree of Life: → 50% of Tree of Life’s overhealing is now converted into Overhealth, up to 100 maximum Overhealth. 🎧 Lucio Crossfade: → Self-healing penalty is now reduced from 60 to 0% for the duration of Amp It Up. 🪽 Mercy Caduceus Staff: → Secondary fire damage boost reduced from 30 to 25%.
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Pards@PardsFPS·
@spyrosate @OWCavalry but if you could tell us in what way this is unfair I'd be pleased to read
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Pards@PardsFPS·
@spyrosate @OWCavalry that's what ppl at blizzard use to see if a hero whether needs a readjustment or not
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Ellie
Ellie@GarciaFanny15·
@PardsFPS go faire un speedtest stp montre moi
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Ellie
Ellie@GarciaFanny15·
🫡
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Pards@PardsFPS·
my man got melted
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Pards@PardsFPS·
prolly the best clip of my entire life
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Pards@PardsFPS·
skill issue
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Pards@PardsFPS·
@GarciaFanny15 la mm on m'a placé bronze 4 alors que j'ai 12% de win rate en b5 depuis 3 saisons c'est fucked up
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