BrightParts

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BrightParts

BrightParts

@PartsBright

Founder @Labfold

Katılım Ocak 2021
105 Takip Edilen518 Takipçiler
BrightParts
BrightParts@PartsBright·
@Kighty_ @ninjamello666 i remember getting them during the last time they went onsale, had to pick between silverthorn or amethyst antlers and only had enough robux for one prized possession at this point haha
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triffy
triffy@triffywiffy·
real talk: if this roblox shit doesnt work out idk what I'm going to do with my life dude. I've spent so long learning code and building skills. Seeing AI progress every single day and consuming that social media really takes a toll on your mental health. How do you guys feel about all the shit going on in the world today
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BrightParts
BrightParts@PartsBright·
@julien_x Please allow us to give dev perms PER game under the same group I remember that was planned but
GIF
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Blushney
Blushney@Blushneyy·
@PartsBright A terrible but addictive game with a smooth FTUE and strong algorithm knowledge can explode in CCU. A great game with weak algorithm understanding may never reach the front page. The real play isn’t what you may know, it’s how you apply it to specific scenarios.
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BrightParts
BrightParts@PartsBright·
@Blushneyy why are we flexing stat access? i could dm 100 games right now and get analytics in a bunch of them 🫠
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Blushney
Blushney@Blushneyy·
@PartsBright 3- As mentionned in prev posts, I've had stats access to more games than you'll ever make yourself, even if I didn't have any games to my name, I have games I marketed for free/have access to stats to back my knowledge up.
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BrightParts
BrightParts@PartsBright·
@Blushneyy that’s like saying you have insider information on a specific stock and not investing accordingly i wasn’t hating in my first reply, just thought the word “any” was funny in the context
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Blushney
Blushney@Blushneyy·
@PartsBright 1- Never claimed I made games myself, only claimed I knew stuff 2- Even if I had games, you likely wouldn't know about it as I'd prefer staying in my own corner than flexing to everyone on how a game of mine hit the algo and dies 3 weeks later
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Kale
Kale@Kale_3D·
Fantasy Revolver for a Client! 🌊 Looking to order? Let's CHAT! 📩 | #Roblox | #RobloxDev |
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BrightParts
BrightParts@PartsBright·
got verified on roblox 😁 2026 so far: - 15k CCU peak w/ front page game - verified 2026 gonna be a good year #roblox #robloxdev
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BrightParts
BrightParts@PartsBright·
@EvanZir agreed, but for people to learn that, they have to try it passion games (that require the needed game design skills) are long, expensive and risky 3 words most people dont like don't get me wrong id love to see more high quality games on this platform and even make one myself
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Evanbear1
Evanbear1@EvanZir·
Unpopular opinion: Most Roblox devs aren’t building games, they’re building Twitter screenshots. CCU peaks. Revenue graphs. Benchmark percentiles. Have you noticed that most people who post a screenshot of their game peaking at 25k CCU are at 30 players just a month or two later? They’re building games that peak high but don’t last. The studios that are most successful work towards something way less flashy: Retention. Not “add a new pet” or “drop a random update and change the thumbnail cause CCU dipped.” Instead they prioritize: • Gameplay systems that get deeper overtime and ease players into them • Progression that feels meaningful • Live ops that are intentional, not desperate @Twin_Atlas is a great example of this. A spike feels good for a weekend and makes for a nice screenshot to post on Twitter. A well-designed game retains players who will continue spending their time and money for years. It’s a skill, and it’s learnable, but not to say it’s easy.
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BrightParts
BrightParts@PartsBright·
Looking for brainrot modelers to work with me on upcoming updates Paying YOUR rates 💸 Contact me on discord: brightparts or dm me #roblox #RobloxDev
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kye
kye@kyexyz·
He benefits much more from being off the platform so he can keep blaming Roblox for every child tragedy and getting publicity
surreal@BLOX

@plasma_node Bro you realize he benefits more from being ON the platform than off right? Yes he got a big boost of publicity initially when it first happened, but eventually that dries up I don’t see why he would decline Roblox’s offers in bad faith when it would benefit both him and them

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