
I personally think that the people who we should look at first when we re talking about audiences are the people making the game. The real reason the audience are dropping is because 30 year old people have more important endeavors than watching BO3s of poorly executed, low skill expression macro-slop drake stacking jungle tempo games. I will not blame the current design team who are trying to revert years and years of champions uniqueness and skill expression removal. Leave caedrel alone and make the game fun to watch. If we succeed at that people will watch, period













