Diwakar Kaushik

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Diwakar Kaushik

Diwakar Kaushik

@Pentropy

CEO at Shuru. Helping companies achieve aspirational AI and Product engineering goals through our stellar team of AI Native Engineers and PMs.

Dubai, UAE Katılım Haziran 2008
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Diwakar Kaushik
Diwakar Kaushik@Pentropy·
Shuru tribe grows. Udaipur edition.
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Diwakar Kaushik
Diwakar Kaushik@Pentropy·
Since I tweet once in a blue moon, it should be something that I relate and agree so much to 💪
Will Ahmed@willahmed

You have no experience. You’ve never started a company. You’ve never had a full time job. Nike is going to kill you. You’re a kid. You don’t have technical skills. You shouldn’t build hardware. Apple is going to kill you. You can’t build hardware. You can’t measure heart rate non-invasively. Athletes don’t care about recovery. Under Armour is going to kill you. It won’t be accurate. You don’t listen. You’re an ineffective leader. You can’t recruit great talent. You’re going to have to pay every athlete. You can’t measure sleep non-invasively. It’s too expensive to research. Athletes are a small market. The product costs too much to make. The product costs too much to sell. Your valuation is too high. Consumers aren’t going to want it. Hardware is too hard. You should measure steps. Fitbit is going to kill you. You can’t build a marketing engine. You can’t raise enough money. You need a real CEO. Google is going to kill you. You can’t be a subscription. You can’t build a brand. You can’t do consumer in Boston. Your valuation is too high. You shouldn’t make accessories. You shouldn’t make apparel. Lululemon is going to kill you. You can’t predict Covid. Stay in your niche. You are going to run out of money. You can’t build a health platform. Amazon is going to kill you. You can’t measure blood pressure. You can’t get medical approvals. The market is too small. You don’t understand AI. The market is too competitive. It won’t work internationally. The supply chain is too complicated. You can’t build an AI. You can’t raise enough money. It’s too competitive. Healthcare isn’t going to want it. … Just keep going ✌️

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Indira Negi
Indira Negi@indiranegi·
Hi All, I’ve been quiet recently, because I’ve been heads down building. 

Introducing Confident Pose - the first posture monitor with Muscle-Sensing Tech 💪that ensures you are activating the muscles to support your spine.
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Priyanka
Priyanka@thepenwoman·
Returning from X hiatus - I'm hiring for my team for three roles - Product Designer (2-3 Years) - Product Design Intern x 2 - Marketing Associate (0-1 Years) Remote roles based out of India. JD and the rest of the details are here - drive.google.com/drive/folders/…
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Diwakar Kaushik
Diwakar Kaushik@Pentropy·
Been rarely active here lately. Have been in trenches building this solid team of AI Native engineers helping startups and enterprises across the world. Extremely grateful for this bunch and excited for the future. Here are some pics from our recent team outing. #IamShuru Back to the grind! 💪
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Diwakar Kaushik@Pentropy·
Hi good friend of twitter, I’ll be in Bay Area next week for work and would love to meet. If you’re building tech, startups or engineering and product teams we would have a lot to chat about. So DM please. And repost too. See ya!👋
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Diwakar Kaushik
Diwakar Kaushik@Pentropy·
Do you eat at restaurants without checking their rating?
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Div
Div@0xdiv·
inaugurated our office today with a ceremony and the priest literally marked down ‘W @noiceagent’ on the floor foreshadowing?
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Soumil
Soumil@100milesss·
namma bengaluru! this was cooked at 2 am at @noicedotso home btw :)
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Julie Zhuo
Julie Zhuo@joulee·
Most product feedback sucks. It's an immediate gut reaction: "Ooh, I love this!" or "Meh." Want to get better at actually giving useful, actionable product feedback? Run yourself through these 7 questions. 1) What is the user journey to get here? You can’t furnish a room if you don’t know how someone lives. So learn the context: Who is the user? When do they use this product? Why? How did they arrive here, and what's on their mind? Don't critique unless you know this. 2) What do we want users to feel and achieve here? “If you don’t know where you’re going, you’ll end up someplace else.” Let’s understand what a successful outcome looks like before we start lobbing feedback about the design. 3) How important is this page/experience? In a perfect world, we make everything perfect. In the real world, let's spend more collective energy on the stuff that really matters. More eyeballs? More high-stakes? = more thorough inspection of every detail. 4) What is our scope/timeline/team? If speed is critical, let’s get the greatest bang for the least effort. If we have more time and people, then let's remove constraints (#7) and dream bigger. The "best" design differs according to the time/people/money you have. 5) For every proposed design change, am I confident it is better that what currently exists? If no: a) cut it b) iterate on / improve the design c) get more user feedback d) A/B test it 6) What can we remove from this experience and have it work just as well? When faced with a problem, we bias toward adding stuff to solve it rather than removing. So gut check if it's necessary. 7) If we could throw all our constraints away, would we still design it like this? While we can't typically throw all constraints away (see #4), it's still worthwhile to ask because we accept some things as constraints (due to legacy, etc) when they really aren't.
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Vlad Mihalcea
Vlad Mihalcea@vlad_mihalcea·
As a software engineer, it's very important to learn about Gall’s Law, which states that complex systems cannot be created successfully from scratch. In reality, even large systems, such as Netflix, Google, or Facebook, have started small and built incrementally over the course of decades.
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