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PettsuGD
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PettsuGD
@PettsuGD
Creator in Geometry Dash - Steamer on Twitch - Apart of @DTransitionsGD w Jolly -
Katılım Şubat 2023
262 Takip Edilen311 Takipçiler

@audieovisual love how you always have that Audieovisual feel to your levels but you switch it up everytime in styles and ideas. lovely execution here too
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@100_lizards nah not really, never was really broken, just need time to adapt to it. hopefully this tweet ages like milk in 2 years and ppl adapt to the editor more and push out more bangers, but as of the shift in lvls recently, ion know when thats gonna happen 🙁
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@PettsuGD there's just more creators now and pushing the boundaries is still hard bc 2.2 features are complicated and broken af
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@DolpheGD yea it kinda sucks. Wish higher quality levels were awarded better, like a high quality level being higher up on the feat tab rather then a feature made in 3 days being on the first page. even if rob dont like it the lvl, having that shift will change the future of levels imo
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@audieovisual ig? id just like to see more newer creators have the mindset of "legacy" and how would they like to be remembered in the game? yknow? longetivity and quality. rather then getting fast levels out for an extra 2 creator points, it doesnt last you as a rememberable creator for me
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@PettsuGD I appreciate both kinds of builders. There has never ever been an era where EVERYONE only posted high quality stuff, people have been parroting this sentiment for ten years now. You just gotta focus on the creators who cook hard on every release, theyre out there for u to find
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@TriDeapthBear yea cool im not ever gonna get mad at sm1 havin fun in the editor if that sacrifice is low effort. but its just that mindset aspect, having your page only have high quality instead of slop. "how would u want to be remembered in the game" typa mindset, u see what im sayin?
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@PettsuGD This isn't a thing. You only remember good old levels because the bad ones have been forgotten.
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@PettsuGD I do agree with you on that. I feel like if people make a level it should always be polished to the best of their abilities. Levels don't have to be crazy, but a certain bit of polishing is important imo. And in past rate waves, I feel like there is less and less of it sadly.. :(
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@DyltanGD77 these are insanely gas, lil goober on the end too is chill
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PettsuGD retweetledi

@PettsuGD sat down and shared some of his top advice for up and coming #GeometryDash creators and what inspires his creativity! Check out the latest #podcast interview here: youtu.be/FrHaMrsrI5Q

YouTube
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