Evan O’
39.5K posts

Evan O’
@PhasmophobicBoi
Yo, Ding Dong, man. Ding Dong. Ding Dong, yo. (Ding/Dong) | ~90% posts/retweets of things I think are funny | Ethan Winters Enthusiast | #ReleaseTheDominikCut



"Chosen one" roleplaying games are so incredibly boring and I really wish we made a return to playing everyday plebs who build legends. I've never enjoyed playing as some destined hero, chosen by fate to save the kingdom or universe. In fact, I think the beauty of starting as a nobody, building your rep and then finding your crew is one of the best things about RPG's. Probably the reason I love the OG Fallout games and New Vegas, because despite having a background - you're still just some guy. I also love the idea of being someone who wanders town to town, growing your skills and unravelling the main story. I think Morrowind and Oblivion does this well, primarily because of the different guilds and houses. I guess what I'm saying is that I value games that are actual RPG's and not banal ego boosting "pick me" games.



this being his phm review by the way. just buzzword after buzzword


We would like to address questions regarding the use of AI in Crimson Desert. During development, some 2D visual props were created as part of early-stage iteration using experimental AI generative tools. These assets helped us rapidly explore tone and atmosphere in the earlier phases of production. However, our intention has always been for any such assets to be replaced, following final work and review by our art and development teams, with work that aligned with our quality standards and creative direction. Following reports from our community, we have identified that some of these assets were unintentionally included in the final release. This is not in line with our internal standards, and we take full responsibility for it. We also acknowledge that we should have clearly disclosed our use of AI. While these tools were primarily used during early production, with the expectation that these assets would be replaced prior to release, we recognize that this does not excuse the lack of transparency. We sincerely apologize for these oversights. We are currently conducting a comprehensive audit of all in-game assets and are taking steps to replace any affected content. Updated assets will be rolled out in upcoming patches. In parallel, we are reviewing and strengthening our internal processes to ensure greater transparency and consistency in how we communicate with players moving forward.



























