Planetary Primes

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Planetary Primes

Planetary Primes

@PlanetaryPrimes

Account moved to @TheSeekerGame

Katılım Kasım 2023
13 Takip Edilen353 Takipçiler
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The Seeker
The Seeker@TheSeekerGame·
introducing seeker chat 👁️ theseeker.xyz/chat/ a full-on discord replacement! custom-built for our community currently in alpha stage, but will soon support: - custom bots - holder verification - anything our community wants! ⬇️ invite code in comments!
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c12
c12@c12hz·
microtonal resonator almost ready for release 🫡
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c12
c12@c12hz·
seeker asset packs are LIVE the seeker is a 100% open source game *including art* our key artists: @8o1y_ra - early art direction @a0405u - main artist @franrekk - created 'moss' biome @a27o4 - npc & level design now available on itch! (link in comments) #gamedev #pixelart
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c12
c12@c12hz·
2.5 years of game dev progress 😅 still not fully 'good' yet but getting there! #indiegame #gamedev #bevyengine
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c12
c12@c12hz·
added tether pylons 🔋 they provide you with *harmonic grounding* so the planet doesn't take over your mind 🧠 expand your zone of influence through a network of tether nodes 🗺️ careful though, planetary immunity will see them as foreign bodies 🦠 #indiegame #gamedev
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c12
c12@c12hz·
trying out a new idea for intro sequence 👀 #indiegame #gamedev
c12 tweet media
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c12
c12@c12hz·
updated art for spike obstacles ⛰️ still gotta disable snow piles from generating at spike locations but looking much better already! #indiegame #gamedev
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The Seeker
The Seeker@TheSeekerGame·
we are now officially an @ord_net partner creator! 👁️ all seeker collections are available for trading, with updated traits and extensive metadata! 🔥 huge s/o to @lifofifo and @TheWizardsOfOrd for enabling this 🪄 see our collection links below ⬇️
The Seeker tweet media
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c12
c12@c12hz·
new enemy added! 👀 name suggestions appreciated 🙏 for now it's called buzzer 🐝 #indiegame #gamedev #pixelart
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c12
c12@c12hz·
gave the ice worm a (placeholder) head 🪱 also it can change horizontal direction now! #indiegame #gamedev
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c12
c12@c12hz·
testing a new mechanic: items you gather are unprotected (lose on death) until you deliver them to base inspired by dome keeper would probably look better if your backpack just gets bigger but current approach makes the risk more obvious 🤔 #indiegame #gamedev
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c12
c12@c12hz·
added a tent-building mechanic! ⛺️ tents provide shelter, fast travel, and an anchor for further exploration 🗺️ placeholder asset, but love the mongolian tent aesthetic #indiegame #gamedev
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c12
c12@c12hz·
attune + resonate 👁️ omw to build a microtonal plugin ecosystem
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c12
c12@c12hz·
more attune + pianoteq combo 👁️ making some music for my game 🎶 #indiegame #gamedev
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c12
c12@c12hz·
how builds work in my game 👀 every item combo = unique build in this example: 🔊 pulse echo - shoot projectiles on melee 💠 prism - projectile split 🔥 fire crystal - turn damage to fire ♻️ permutator - cdr on alternating skills result: flame thrower? 😅 #indiegame #gamedev
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c12
c12@c12hz·
added another passive item 🧑‍🍳 pulse echo 🪩🔊 ⚔️ melee attacks release waves of energy 💠 prism can be used as wave splitter #indiegame #gamedev
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c12
c12@c12hz·
finished the inventory UI (mostly) ✅ also came up with genre name for my game: extraction-vania 👀 explore a deep alien cave system, while the planet's 'immune response' increases the longer you stay below surface 👽 come back alive to save progress 🔐 #indiegame #gamedev
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