Kevin
134 posts

Kevin
@PlantThatWheat
Indie game developer making "Plant that Wheat!" a space exploration game w/ little creatures (and other projects!)
Texas, USA Katılım Ocak 2019
512 Takip Edilen84 Takipçiler

My new incremental game MeowRig has launched its store page on Steam. Please add to your wishlist.
#construct3 #cozypuzzlegames #indiegame #gamedev
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Spotlight interactive UI for choosing the current robot you want to work on in my cozy repair game!
#gamedev #indiegame #indiedev
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This painting trick in Photoshop changed my life with making tiling / seamless textures.
Don't compromise on texture quality by mirror + blend if you're painting by hand 🎨
youtu.be/gOAMZ5CXQqI

YouTube
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Player silhouettes when blocked from view, tree opacity masks, camera offset rotation behind large objects... etc.
#indiegame #gamedev
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@chriswade__ Oh my gosh, reminds me of the best part of Grow Home / Grow Up. Will definitely need to pick this up

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People connect with the frog and the art style, but the real secret sauce of BIG HOPS is Veggies. Bringing gimmicks with you anywhere and being able to combine them gives the game a fresh feel. #nintendoswitch #3dplatformers #bighops
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I'm trying to simplify the game loop of the robot repair game and just focus on fun little puzzles (sorry rouge-lovers it's got to go).
First test for some 3D UI here.
#gamedev #indiedev #indiegame
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Loving this, and the trees here are stunning btw.
I just put out a Burst 2D pathfinding package if you want a free key to stress test it or give it a shot later dm me!
assetstore.unity.com/packages/tools…
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1,000,000+ different characters ⚡
Built a procedural generation system so no two runs look the same.
It only gets weirder from here.
#gamedev #indiegame #devlog
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I made a Unity Asset Store Package!
JPS4+ 2D Pathfinding 🏞
For Game Developers! Burst, Dynamic Obstacles, Jump Point Search Pathfinding in 4-connected Grids (Johannes Baum 2025)
assetstore.unity.com/packages/slug/…
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Finally got part-avoidance working!
Dropped parts now slide, shift, and settle using an octree so nothing overlaps 🤖✨
#devlog #indiegame #gamedev
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@AggroCrabGames Deserved, patching every 2 weeks for the audio occlusion is so wild, praying there’s some CI/CD to help with this 🙏
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@MortMort_ Away from other people ideally late night / early morning has always been my best time to squeeze dev in. If you can, Starbucks 5/6am is a godsend
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Making new bots & adding quality of life workbench features! This guy is a floater + bunsen burner 🔌
ദ്ദി ˉ͈̀꒳ˉ͈́ )✧ #gamedev #indiegame
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Here are those reward calculations in action 🦸
Get creative with part combinations to complete robot repairs in my incoming rougelike.
#indiegame #gamedev #screenshotsaturday
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