MVE Power retweetledi
MVE Power
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MVE Power
@Powerbh_
Alan • @Brawlhalla player for @MegaVolx • 🇦🇷 • 23y
Buenos Aires Katılım Kasım 2019
299 Takip Edilen2.9K Takipçiler

9th w @Fozeyxd
Terrible performance from me on qualifiers for t8 but uncs still have it in them 🧙♂️🧙♂️

English

@MounirKO_ happy birthday Mounir!! wish you the best always brother💪
English

Huge announcement everyone! We have signed @MAKbhh to compete under us in the winter championships, we’re so happy to have him compete with us in this tournament!
Please enjoy this small announcement video we have put together!
English
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Campeao do Sabrawldo depois de tanto tempo! Obrigado @SACwastaken pelas dicas
Português

Normalmente no hago este tipo de tweets de torneo, pero quería agradecer a todos los que fueron parte de este viaje.
Especialmente a @WiseSBC @Chagspc @akimkleo @Tsubasa_ssbu @EOmorbido , que me ayudaron muchísimo con el hospedaje, la comunicación, la info y muchas otras cosas.
Español

@GDSandstorm Will miss your gameplay brother, glad I got to know you, wish you the best in whatever you decide to do 🙌
English

I am officially quitting Brawlhalla in 2026. I no longer have any interest to play the game competitively or casually
The impact this game has had on my life could not be put into words. I am forever grateful for everything it has done for me
I have made a video explaining more on my channel, will link in the replies
I wish nothing but for the best for the game
English
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MVE Power retweetledi

@Brawlhalla (I'm using the translator) This needs to come into the game, seriously, this is perfect for nerfing that RIDICULOUS dash. If this is implemented, movement will become more precise, and players will actually have to learn how to move.

English
MVE Power retweetledi

MVE Power retweetledi
MVE Power retweetledi
MVE Power retweetledi

I think this does a good job highlighting what can easily be misunderstood from the player perspective. I think ultimately the way dodge availability is communicated to the player needs to be streamlined so that it’s easy and clear to both the attacker and defender.
Cyan@MrCyanGaming
@whosdovah @Brawlhalla @ProBrawlhalla @GDSandstorm @BarackObama You have to hit them before they touch the ground after air dodging, then they have to touch the ground 10 frames after leaving hitstun to get grounded cooldown back. It will only work for things like this
English
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