Soul Dier Dev

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Soul Dier Dev

Soul Dier Dev

@ProjectSouldier

We are the devs of "Soul Dier", an indie story-driven grid-based and turn-based tactical JRPG. Wishlist: https://t.co/uF0pyfnPz1

Katılım Aralık 2020
317 Takip Edilen957 Takipçiler
Soul Dier Dev retweetledi
Godot Engine
Godot Engine@godotengine·
Although the vast majority of contributors are busily working on Godot 4, a small group refuse to stop improving Godot 3 They've been working hard on the newest (oldest?) feature branch: #GodotEngine 3.7. Read all about it in our latest blog post: godotengine.org/article/dev-sn…
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#TurnBasedThursday - Turn-Based Game Showcases
It's #PitchYaGame today, a worldwide hashtag showcase of all kinds of indie video games: If you're making a turn-based game, reply with a *link* to your pitch tweet! 🚨 Gamers, click in and support promising games with a like, retweet, or wishlist! 🙌
#TurnBasedThursday - Turn-Based Game Showcases tweet media
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Soul Dier Dev
Soul Dier Dev@ProjectSouldier·
Tactical RPG➡️store.steampowered.com/app/2134980 🔫Focuses on ranged directional attacks & positioning with cover 🚀30+ hand-crafted levels, each with new enemies/mechanics 🎖️Streamlined progression with automatic post-level rewards 🎸40+ tracks OST ranging from jazz to metal #PitchYaGame
Soul Dier Dev tweet mediaSoul Dier Dev tweet mediaSoul Dier Dev tweet media
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Soul Dier Dev retweetledi
🦊九狐魅靈⛩️【偽技術系HKVtuber】
有幸收到《凋靈戰士 Soul Dier》的邀請✨ 兩個🇭🇰香港人用五年製作嘅角色扮演戰棋遊戲(JRPG) 仲要有自己編寫嘅音樂🫵 ♥️7/10/2025 22:30HKT♥️ 到時約定你啦 d(✪ω✪)b
🦊九狐魅靈⛩️【偽技術系HKVtuber】 tweet media
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Soul Dier Dev
Soul Dier Dev@ProjectSouldier·
@CruxDiaries I was also struggled at this decision for my game a few years ago. I finally chose perspective and I don't regret it at all. Unless you have a very specific aesthetic style you want to achieve, I think perspective is usually the better choice.
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Soul Dier Dev
Soul Dier Dev@ProjectSouldier·
@ukesmegma Our game was completely designed with mouse in mind and we also want to allow players to switch between control methods on the fly so that's a challenge, but handheld PC seems to be quite popular lately so I guess it makes sense to add it.
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Soul Dier Dev
Soul Dier Dev@ProjectSouldier·
@ukesmegma Wow, so you are one of the very few people who played the old demo. What a legend. The current controller support is quite janky and lacked some features like viewing status effect info. We had a discussion on either actually support it or remove the half-baked implementation.
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