Quiet Bench Zen retweetledi
Quiet Bench Zen
196 posts

Quiet Bench Zen
@QuietBenchZen
Game Developer https://t.co/4dhUAAjKTb https://t.co/1cL3NquUUk https://t.co/GtElkCK7o2 For business inquiries, [email protected]
United States Katılım Eylül 2020
352 Takip Edilen75 Takipçiler
Quiet Bench Zen retweetledi
Quiet Bench Zen retweetledi

@richtaur Slog Swamp 😭. But i will finish even if it takes me a while
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@ArfhisTheWizard I prefer instant. It more clearly connects the outcome with the action the player just took
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Quiet Bench Zen retweetledi
Quiet Bench Zen retweetledi

@ArfhisTheWizard I like the idea of the smoke but I think its a bit too much, id make it smaller or more directional
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@moulinauxbulles I think this is pretty clear except for smash. Do I hit the direction harder? or hold it a bit? I think I understand what glove does but maybe renaming it 'dash attack' would be clearer to average reader, that should be a familiar concept to most.
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Quiet Bench Zen retweetledi

Developing a new Logo
Need more opinion
Top or bottom?
#indiegamedev #Logodesigner #gamedev #pixelpunch

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Got all my stuff in the new place but still surrounded by moving boxes. Wanna keep progressing on unpacking but I've got my computer set up and gonna do a short stream with some playtesting/bug hunting and planning out future work.
#gamedev #indiegame
twitch.tv/quietbenchzen
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No dev stream this week and next since I'm packing and moving soon. But I recently updated Vine Game to address the most common notes in feedback. Biggest thing was optimization, my test laptop went from 45->75fps on medium
Play Here: newgrounds.com/portal/view/93…
#gamedev #indiegame
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@moulinauxbulles I think it's all about contrast so if that greyish background is the typical bg color then I'd go with white, stands out better
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