Raasclark
20.5K posts

Raasclark
@Raasclark
Content Creator with Brows https://t.co/u50uWbX79L https://t.co/fuk3kKRzLl 300K+ Subs https://t.co/LG6FmBngT9 Email: [email protected]

UE6 got announced twitch.tv/rocketleague/c…

Community Crunch 508: Side by Tide 🌊 survivetheark.com/index.php?/art…









Check out the trailer for Fantastic Tames Season 1: Burrowbuck and the Araneo TLC now! 🕷️ youtu.be/K__ETRVdSrw



Today was a good day. I got a carbo to do multiple laps round the slide, using aggro mechanics to get it up the top. I was originally going to use follow mechanics but having it on follow was sometimes causing it to get stuck and not slide down.

So this indie dev wants to make an open-world survival game where you play as bugs & fight each other to survive - Grow up, eat and drink - Play as different bug types - I felt something crawling on me after watching this No name yet, but you can follow the dev below.


Spot on @Nekatus exactly why more Unreal Engine devs should jump into UGC and modding. Studios are poaching modders and UGC creators left and right because they already understand these games inside-out: systems, balance, player behavior, performance; all the stuff you don’t learn in pure engine work. Mod kits and UGC tools (like ARK’s) give you that instantly. Even a small project for this mod jam can level you up fast and build a killer portfolio. UGC and modding aren’t just “hobbies” anymore they’re one of the smartest career moves in game dev right now. #UnrealEngine @CurseForge #UGC #Modding


Community Crunch 507: Tunnel, Tear, and Transform! 💥 survivetheark.com/index.php?/art…







