Raeldon

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Raeldon

Raeldon

@RaeldonTV

RIP H1Z1 | FPS Coach/Analyst | ⚔ Kovaaks Legend | I trained people to use mice / ancient lvl40

United States Katılım Ekim 2015
1.2K Takip Edilen1.9K Takipçiler
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Raeldon
Raeldon@RaeldonTV·
It was October, 2011 I was feeling rough, but i decided to film this. I just wrote, "Today's blues...because i'm here today" <3 (had to edit down a little to get twitter length)
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Raeldon
Raeldon@RaeldonTV·
@Michaeldudufudu How to overthink everything in life when exposed to the world's population via social media 101
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Raeldon
Raeldon@RaeldonTV·
@Loeya Best place to find high end chairs is honestly a used office furniture place, usually you can find nice brands, and all of them will be better than any gamer chair out there!
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Loeya
Loeya@Loeya·
Need me a new ergonomic chair! Recommendations?
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Vince Langman
Vince Langman@LangmanVince·
74-year-old Lou Ferrigno looks like he's in his 50s. What's his secret?
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Daily Nostalgia Games
Daily Nostalgia Games@nostalgames69·
Champions of Norrath (2004, PlayStation 2)
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Roy Rogers Happy Trails Music Shop 
🎸 Reinhardt Buhr’s mesmerizing street performance is straight addiction. One man. Bowed guitar. Looping magic. Foot percussion. He builds entire worlds of hypnotic sound live on the pavement. “Desert Nomad” vibes that will have you hitting replay over and over. Pure genius. 🙌 #ReinhardtBuhr #StreetMusician
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Apogee Entertainment
Apogee Entertainment@Apogee_Ent·
Bobby Prince shares the story behind Commander Keen’s “Eat Your Vegetables”. Originally written for a Keen Dreams intro, this track went on to become the iconic theme of the Dopefish. Footage courtesy of @JoeSiegler.
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🔪 American McGee 🖤
🔪 American McGee 🖤@americanmcgee·
There was this one time at id Software when we were working on Quake 2 and everyone piled into Paul Steed's office to check out what Valve was doing was our tech. And there was a cinematic scene with characters moving around while a crane operating and multiple cameras panning around to convey some element of the narrative. Proper cinematic storytelling using the Quake engine! And I let out a breathless "WOW." The whole room turned around and scowled at me. Ha. That was the moment I knew, "OK, well. I want to tell stories with this tech. And these guys don't." That was why, on the day I was fired from id, I first cried... and then driving home with a box of my crap in the trunk of the car, I began smiling. Then laughing. And the first chance I was given to do something on my own with that tech? Well, I pushed it as hard as I could in relation to surreal visuals and cinematic storytelling. 26 years later and I can still say "Wow."
Memory Card@MemoryCardFiles

American McGee's Alice (2000)

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Guitar Obsession
Guitar Obsession@GuitarObsess·
Touch sensor 🤔yay or nay?🎸
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SPIN
SPIN@SPIN·
The iconic Seinfeld bassline was created with mouth noises and played on a synth. 🤯 Yada, yada, yada, that’s how Jonathan Wolff did it! (📹 via @seinfeldmusicguy)
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Roald Van Buuren
Roald Van Buuren@roaldvanbuuren·
Esports has an identity problem and it will suffer until we've solved it. For years we’ve tried to package it like traditional sports with jerseys, calling players athletes, commentators in suits and events and broadcast sets built to look like the Premier League or NBA. But the reality is, esports fans aren’t sports fans. In fact, most care less about sports than the average person. So why are we still building products that look and feel like something they never wanted in the first place? Fans in esports don’t stay loyal to teams the way football fans do. They follow games, stories and when a game shifts, so do they. We can try to fix it but that's the reality of how the ecosystem works. There's no point in fighting it or trying to fit it into something it's not. The problem is that our industry keeps forcing a sports template onto an audience that doesn’t relate to it. We act surprised when loyalty is weak, when trophies and results don’t build community and when fans don’t spend. We’re building for the wrong customer. Esports isn’t like traditional sports. Sure, it has a big competitive element, but really it’s about culture, entertainment and community. If we want to build something sustainable, we need to stop copying and start creating products that actually feel authentic to gamers; content that entertains, not just recaps wins and losses, events that are underground and authentic, not the next Superbowl. (This is Part 1 of 3 on esports audiences. Part 2 speaks about the differences per geograpic esports audiences and Part 3 on the differences between game titles)
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SUP3RM4N73
SUP3RM4N73@SUP3RM4N73·
@RaeldonTV I've been hearing that same sound in elevators and while on hold FOR YEARS. jk jk
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Raeldon
Raeldon@RaeldonTV·
@toshiki_soejima glad to have found your work! this one reminds me of Soulive, ill definitely be listening to more, great job
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ソエジマトシキ / Toshiki Soejima
New Release🚀 クリーントーンのリード、やっぱり好きだな。 Northern Drift - Toshiki Soejima feat. edbl アルバム「Komroebi」からの先行第4弾は、お馴染みUKのプロデューサーedblとの楽曲です。同じくUKから参加してくれたMatt Wildeのイントロも必聴です🔥
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Raeldon
Raeldon@RaeldonTV·
@toshiki_soejima i love this! im a big fan of larry carlton and lee ritenour - im sure youve heard them though :P what kind of pick are you using here? i usually use big stubby picks and it looks similar
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ソエジマトシキ / Toshiki Soejima
Tokyo - 2nd Album Scene 家でレコードと共にギターをつま弾くひととき オフィシャルECで長らく在庫切れとなっていた「Scene」のLPを再プレスしました!レコードで聴く音楽は格別です。ぜひ手に取ってみてください。
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Raeldon
Raeldon@RaeldonTV·
@AkihiroMorimoto im getting so many japanese guitar videos since they gave us the option to see other languages im seeing a lot of interesting techniques!
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森本章裕 / Akihiro Morimoto
森本章裕 / Akihiro Morimoto@AkihiroMorimoto·
ハーモニクスはフレーズの合間などで装飾的に使われることが多いですが、主旋律の途中で一瞬使うことで、ギターが裏声で歌っているかのような効果が出せます (↓11秒〜13秒辺り)
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