

Rao Fu
10 posts









How far can we push the limit of in-hand manipulation dexterity? Introducing our work on motion capture: DexterCap & DexterHand ! DexterCap: A high-fidelity motion capture system for intricate in-hand manipulation motion. DexterHand: A dataset featuring true in-hand dexterity, reorientation, finger gaiting, and even manipulating a Rubik's Cube like a speedcuber ! 🧩 - Project Page: pku-mocca.github.io/Dextercap-Page/ - Experience it via our online interactive visualization: lyt0112.com/projects/Dexte… #Animation #CharacterAnimation #MotionCapture #Graphics #EmbodiedAI #DexterousManipulation

🕸️ Introducing SPIDER — Scalable Physics-Informed Dexterous Retargeting! A dynamically feasible, cross-embodiment retargeting framework for BOTH humanoids 🤖 and dexterous hands ✋. From human motion → sim → real robots, at scale. 🔗 Website: jc-bao.github.io/spider-project/ 🧵 1/n



