
Rayko
213 posts

Rayko
@Rayko_wang
Previously worked at ByteDance and Tencent. Currently building ReelQuest, an AI-video-driven game engine.













What if an Alice in Wonderland game was filled with princes? 👑✨ A dreamy world where you wander through magical forests, tea parties, glowing castles, and mysterious gardens — meeting charming princes along the way, each with their own story, secrets, and kingdom. This is a real payable games made using AI videos! (The buttons in game are really clickable) Workflow: GPT Image 2.0 for game UI -> Seedance 2.0 video for motion and make some regions clickable And eventually you got a real clickable, intractable game! This is literal "video game" 😂 No code and 3D models needed, we generated this game in less than an hour









You can actually make a real playable game now with Seedance 2.0 + GPT Image 2. Not static AI videos anymore, but actual games where you can click, interact, talk to characters etc. No 3d modeling. no coding. no game engine. Imagine a game world where every pixel and frame is streamed through an AI model based on your actions. Me and @olivy2333 built a demo called Reelquest. (1/5)


You can actually make a real playable game now with Seedance 2.0 + GPT Image 2. Not static AI videos anymore, but actual games where you can click, interact, talk to characters etc. No 3d modeling. no coding. no game engine. Imagine a game world where every pixel and frame is streamed through an AI model based on your actions. Me and @olivy2333 built a demo called Reelquest. (1/5)

You can actually make a real playable game now with Seedance 2.0 + GPT Image 2. Not static AI videos anymore, but actual games where you can click, interact, talk to characters etc. No 3d modeling. no coding. no game engine. Imagine a game world where every pixel and frame is streamed through an AI model based on your actions. Me and @olivy2333 built a demo called Reelquest. (1/5)

You can actually make a real playable game now with Seedance 2.0 + GPT Image 2. Not static AI videos anymore, but actual games where you can click, interact, talk to characters etc. No 3d modeling. no coding. no game engine. Imagine a game world where every pixel and frame is streamed through an AI model based on your actions. Me and @olivy2333 built a demo called Reelquest. (1/5)

