lewis

32 posts

lewis

lewis

@Reakktz

R6 PC champion LOL grandmasters singed otp

Katılım Ağustos 2022
15 Takip Edilen1 Takipçiler
lewis
lewis@Reakktz·
@nikgeneburn Wonderful delete the tweet and readd it ashame i haveba 2 hour no claim cuz it didnt work before
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Nikita Buyanov
Nikita Buyanov@nikgeneburn·
3 000 000 Tarcoins (approx. 30000 USD) giveaway! 150 Tarcoins promo. Limited 20000 unique players activations! FREETARCOINS Thank you and have a nice day!
Nikita Buyanov tweet media
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lewis
lewis@Reakktz·
@nikgeneburn Ashame it doesn't work W engagement bait
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lewis
lewis@Reakktz·
@RiotPhroxzon With ap antishielding item then i will have counterplay to rivens steraks gage on a 2nd cd lasting 1.5 seconds.
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Matt Leung-Harrison
Matt Leung-Harrison@RiotPhroxzon·
Patch 26.15 Full Preview! Belveth - This patch, we're launching a set of Bel'Veth changes that are aimed at making her gameplay pattern around her early levels weaker (which is currently very high skill skewed), in order to allow her to fulfil her fantasy as a late game scaling champion - The major changes here are making her Q at early levels function more like a regular dueling ability (4-1s CD) to still allow her to have high uptime on this skill, but also reduce just how heavily she can put certain champions behind with early invades in particular when her Q is at 1s CD - Historically, this has caused us to repeatedly nerf her when she is particularly strong at doing this, resulting in her being balanced around this capability at a loss to many of her other more core, resonant functions - While we acknowledge that there's a subset of Bel'Veth players who love this capability, broadly, we think it's paying too many tradeoffs for the rest of her audience - She's also receiving a pretty significant hit to her base stats to allow power budget for some of the other areas that Bel'Veth players have had strong fantasy and resonance with - Mainly, the major change on this patch is giving her empowered form infinite duration at level 16, which hopefully feels like a good blend of mechanics and fantasy alignment Riven - Since the release of Gluttonous Greaves + a lot of healing from Endless Hunger buffs and the surrounding ecosystem, she has risen to the top of the pack - As a light fighter broadly, she's having the shape that we think is reasonably healthy, though long term, giving her more choices in the first slot other than Axiom (eg. more durable paths as well) would be broadly desirable (though she synergizes very well with the ability haste there), that would allow her to have other modes of success that aren't just one shotting her target Morde - Morde's ult changes from last patch were really cool - However, they overshot in magnitude and we haven't been super happy with the ult gameplay after seeing it on live, losing a lot of the tension in whether or not he will successfully 1v1 them and also making Morde feel a lot weaker outside of his R moment - One of the core concepts of the Juggernaut class is that they should have windowed moments of target access, but should have on average less continuous target access than other classes (eg. lower base movespeed for example) - We think that Morde could do with more target access broadly, but through this type of windowed access, hence buffing his E
Matt Leung-Harrison tweet media
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lewis
lewis@Reakktz·
@RiotPhroxzon The patch we have all been waiting for. A riven nerf hopefully this is aint some bullshit like a 5hp base health nerf
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Matt Leung-Harrison
Matt Leung-Harrison@RiotPhroxzon·
Patch 26.15 Preview! Systems - Bastionbreaker has been a pretty niche item and is pretty expensive to deviate for a strategic output, so we're looking to make it more accessible - Jack of All Trades nerf was also pushed to this patch; it has been a bit too strong and too present, especially for users that opt into strong defenses and are able to also supplement that with strong offense - Sundered Sky has been strong and meta defining at the highest levels of play for quite a while now, so we're looking to take a pass at the fighter item system, now that we're out of the tournament windows - Notably, we think it's been suppressing a bit of meta diversity, especially for things like AP jungle, or Tank JG. Part of that is intentional but the magnitude is a bit off Buffs - Alistar has been closer to the bottom of the pecking order for the melee support. That said, our meta adjustments to move melee supports up relative to ranged supports has been reasonably successful, so we're pretty happy with how that's played out Nerfs - Locke is still pretty strong; he has been tapering off in the lowest skill brackets and the high skill brackets, but in the "skilled" skill brackets (around Emerald/Diamond), Locke is able to both take over the game and also not throw it - At the higher skill brackets, he can snowball but needs to play very well without throwing as he falls off sharply - At the lower skill brackets, the executional demands and constant throws can make him fall off faster - Overall, we feel his release has landed well More on other champs tomorrow with the detailed changelists
Matt Leung-Harrison tweet media
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lewis
lewis@Reakktz·
@Molkys_ @WhatleyLeague Every ad bruiser item is used on multiple champions unlike ap bruisers where akali and mages use rocketbelt, gragas takes cosmic drive whilst bloodletters is taken on singed occassionally, ad bruisers can take 5 bruiser items with some like darius taking tank items as well
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No Arm Whatley
No Arm Whatley@WhatleyLeague·
The current meta of League of Legends is: - Mage Botlaners - Ranged Toplaners - 4 Junglers a game (Supports Roam from level 3) And all of these are actively encouraged and defended by the current Riot Balance Team. It seems this is Riot's true vision for the game. It's shit.
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lewis
lewis@Reakktz·
@Molkys_ @WhatleyLeague Adc's get extra items because of the quest which is exploited by mages bot lane, adcs deal high damage unlike ap bruisers at the downside of not having defence or health. Ap bruisers have base kit shielding healing or defence to compensate for the lack of itemisation for melee.
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Molkys
Molkys@Molkys_·
@Reakktz @WhatleyLeague A mage isnt meant to be a tank 🤷 Why there is so many ap (mage specificly) item with HP. M'y first point was to say why so many ap item give HP, Armor, MR when ADC have almost none. I can agree AD bruiser have much more possibility than AP bruiser. But honestly do you see ad
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lewis
lewis@Reakktz·
@Molkys_ @WhatleyLeague The bruiser items hp are lower compared to ad counterparts, not a single ap item gives defence other than zhonyas and banshees both mage items. All ad bruiser items are nerfed for ranged counterparts unlike ap bruiser items where only riftmakers omnivmap is slightly lower
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lewis
lewis@Reakktz·
@Molkys_ @WhatleyLeague Whilst, the ad bruisers have more than enough items giving shields, tenacity, ad, omnivamp, missing health healing with crits, delayed damage with defence included, more haste availability. The only bruiser items actively taken on ap champs are riftmaker liandrys and bloodletters
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lewis
lewis@Reakktz·
@Molkys_ @WhatleyLeague An adc isnt meant to be a tank whilst sylas singed morde are ap bruisers with the smallest item pool of any bruisers needong to take tank items or mage items like sylas. Gwen has never taken rylais and rumble very rare. Rylais indeed needs a nerf for ranged ap champions
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lewis
lewis@Reakktz·
@Molkys_ @WhatleyLeague Singed has not taken roa in years. Not one singed player including myself takes roa. You listed 2 mages who rely on mana for damage. Yeah tell me other than singed and morde who takes rylais. Whilst brand, zyra, morgana, malzahar, swain all take it and they arent bruisers
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Molkys
Molkys@Molkys_·
@Reakktz @WhatleyLeague RoD ? Singed, Kassadin, Ryze... If you are honest a lot champ can play it. Ofc Liandrys took those nerf, it was stupid'y broken. Some ad item took those nerf too (botrk for example) Funny you talk about morde and say ''rylais is built on more mages than bruisers'' X)
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lewis
lewis@Reakktz·
@WhatleyLeague Next patch notes will have no riven nerfs, deaths dance buff, riftmaker nerf following a liandrys nerf, kaenic rookern deletion and several mage buffs and adc buffs. Everyone hated phreak till they realise how much hes needed because the current teams clueless
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No Arm Whatley
No Arm Whatley@WhatleyLeague·
To add to this: - Matchmaking currently the worst its been in 10+ years. - Champion balance is embarrassing (Riven, Locke, Sylas untouched) - Item balance is non-existent (Endless Hunger, Deaths Dance, 2800g Hubris) League isn't a serious project anymore. It's a Party Game.
No Arm Whatley@WhatleyLeague

The current meta of League of Legends is: - Mage Botlaners - Ranged Toplaners - 4 Junglers a game (Supports Roam from level 3) And all of these are actively encouraged and defended by the current Riot Balance Team. It seems this is Riot's true vision for the game. It's shit.

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lewis
lewis@Reakktz·
@Molkys_ @WhatleyLeague I would love for you to tell me what champion actively takes roa in 2026. And liandrys has been turbo nerfed over the last 2 years losing 30 ap u see more mages taking it than bruisers even mordekaiser doesnt build liandrys as often. Rylais is built on more mages than bruisers
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Molkys
Molkys@Molkys_·
@Reakktz @WhatleyLeague Wtf ur talking about. Ap item are already broken. ''Ap bruiser'' Half ap item are already made for bruiser. Rylai, RoD, Lyandri, Dusk, ... .
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lewis
lewis@Reakktz·
@WhatleyLeague Better game state would be all melee champions being op, atleast it would be more interactive than 5 ranged champions every match dealing the most damage whilat being safe at range
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No Arm Whatley
No Arm Whatley@WhatleyLeague·
To my understanding, the Live Pod (Balance Team) at Riot have three jobs. - Make sure champions/items are balanced within reason. - Make sure the meta is engaging and enjoyable. - Make sure matchmaking is fair and honest. How are the balance team failing at all three...?
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lewis
lewis@Reakktz·
@WhatleyLeague Need some new ap bruiser items or ap bruiser item buffs. game needs ap antishielding to even compete verse riven. Its at the point where vayne needs to be balanced for toplane not botlane and all mage items need nerfed range modifiers or lower mana on these items Game states shit
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No Arm Whatley
No Arm Whatley@WhatleyLeague·
- Almost every Top laner roleswapping away from Top. - Zero clue who you're playing vs in draft so cannot do runes/summoners properly - Every champ played in every position (Mages viable in 4 roles!) - Homeguards + Jungle movespeed means everyone is everywhere all the time.
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lewis
lewis@Reakktz·
@SaskioLoL No singed mention but has the 30 iq lux players in 120 iq is diabolical. Most of these champions otps have 80 iq maximum
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Tony Chau
Tony Chau@SaskioLoL·
If you play any of these champions I assume you have a high IQ
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lewis
lewis@Reakktz·
@axel__tv @nikgeneburn No flea should not give more points as it will encourage everyone to take it. Say it gave +10 so many will take it that there will be close to an even split which puts anyone with flea at a huge disadvantage in terms of abundance of resources and ofc at extortionate pricing
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Axel
Axel@axel__tv·
Looks like it’s gonna be hella of a season. Balance is looking great overall except 2 outliers in my opinion. I think kappa should be cheaper and no flea market should give WAY more points. Having no flea is a big nerf since it makes harder to do quests like gunsmith + you cannot buy items for hideout crafts or insta upgrade hideout ( since there is no fir restrictions ) Excited too see what else the season will bring ( the new battle pass for the main game included ) !
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Nikita Buyanov
Nikita Buyanov@nikgeneburn·
#kordbreach explained modifiers. (Their values ​​may change before the start of the season for balancing reasons)
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lewis
lewis@Reakktz·
@RiotPhroxzon I speak on behalf of the entire community with buff riven
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Matt Leung-Harrison
Matt Leung-Harrison@RiotPhroxzon·
Patch 26.14 Full Preview! Mages Bot - we've pulled brand from the patch given the concerns around mages bot - that said, we know this is a contentious topic, and I'll give some high level thoughts on how we see the situation (and more detailed thoughts in the patch rundown) - we see mages bot as creating healthy diversity for the bot lane experience overall (roughly 4:1 ratio of traditional marksmen to mages), even though for some traditional marksmen, they can be quite frustrating - it's important that players experience a mix of games at high intensity (eg. Playing adc against rengar/talon + mages bot) and also games that are more comfortable and low threat (maybe ivern jungle) as it creates the variety and flow state that keeps the game fun - too much intensity or too little intensity would make the game unfun in the long run as you'd never really feel those spikes of cortisol and triumph (which is one of the reasons assassins need to be strong for example) or be constantly stressed - marksmen are still the most popular bot carry in both pro and regular play - mages bot also need to be viable picks to allow teams to undoom themselves in champ select for an ad mid pick like zed/yone/Yasuo - that said, mages bot have pretty high winrates (often the highest), so aren't they overpowered? - The winrates don't really tell the full story, but they are definitely strong for several reasons. Mages, especially simple ones like brand, veigar or Swain for example have quite shallow mastery curves (usually only gaining 3-4% after playing ~50 games and also starting very high on game 1) in addition to not being deeply played in bot lane (ie. many mage bot players haven't progressed the mastery curve that far when you encounter them AND the mastery curve is not that steep) -> a similar effect to if you played autofilled malphite top (high skill floor) - adcs by contrast are typically harder to play but also reward that mastery depth more, meaning their winrates are relatively suppressed compared to mages bot - I'm not saying that mages at high levels of mastery/skill are weak (see them in pro play or high elo ranked), but mainly saying that winrates don't tell the full story and we see them as relatively similar in power level overall, just often more forgiving and can be more tolerant of matchup - adcs also have accelerated 3 item spikes in this season (compared to the other roles) due to bot quest, which also presents an interesting strategic balancing point (the mages a bit stronger on early item spikes and weaker on later ones) - another balancing aspect of mages bot is that they typically represent a composition tradeoff. Eg. ori + yunara/lulu bot lane and win on 2/3 items or AD mid plus ziggs+engage bot and need to end the game fast - if struggling with mages bot, champs like ezreal/sivir/zeri can be quite effective against them (dodge skills and have strong 2/3 item spikes and out scale) - anyway, a nuanced conversation that I'll dig into more in a video later Azir - players have been complaining about a bunch of bugged functionality for Azir ever since we made the changes to make on hits work on him - the team has fixed the vast majority of these bugs, eg. Things like jungle monsters not getting shuffled, pta not working, conq stacks, etc. - thanks to all your bug reports in helping track these down and keep them coming! Proto Harness - when looking at our jungle nasus nerfs, we ended up deciding that a better nerf would be to target proto harness - other users like shen jungle are also pretty strong, so we think pulling the champ nerfs and nerfing the item instead is a better direction and helps retain the power level of top nasus for example The other changes in this patch are relatively straightforward, but lmk if there's any more detail wanted and I can cover them in the rundown next week
Matt Leung-Harrison tweet media
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lewis
lewis@Reakktz·
@FireriderK97181 @RiotPhroxzon Its the same as them berfing the mid lane gluttonous greaves riven is op not because of the item, other users like zed are nerfed because of one champion. The protoplasm nerf is ridiculous the item becomes worse the later you take it so they've made it significanrly weaker early
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FireriderKaladin
FireriderKaladin@FireriderK97181·
@Reakktz @RiotPhroxzon The Protoplasm nerf just looks so random, because apart from Nasus, no champion that uses it is that strong. And honestly, that nerf is a pure joke for Nasus Jungle, this is not going to change much, maybe 0.5% winrate or something
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lewis
lewis@Reakktz·
@FireriderK97181 @RiotPhroxzon This years balancing as a whole has shown they are absolutely clueless, nerfing proto because 2 champions abuse it over nerfing the champions or considering to make the item cost 3k with a slightly higher armor mr ratio. The fact they nerf the mid boots over riven is insane.
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FireriderKaladin
FireriderKaladin@FireriderK97181·
@RiotPhroxzon A little confused about the Protoplasm changes, because no user apart from Nasus has an insanly high winrate or playrate, Shen included The Item isnt allowed to be good early game, and it isnt allowed to scale well into the lategame, so what exactly is the plan here?
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lewis
lewis@Reakktz·
@RiotPhroxzon Ain't no fucking way there is a singed nerf with a protoplasm nerf, hopefully this results in a buff for some ap ratios so ap singed becomes viable which is the more skill expressive version.
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