Rembones

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Rembones

Rembones

@Rembones38

You don’t even know me.

Katılım Ekim 2022
30 Takip Edilen3 Takipçiler
MrBeast
MrBeast@MrBeast·
First person to reply with the exact number of pennies in this room win $10,000
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Rembones
Rembones@Rembones38·
@MercuriusFilius Here is a better frame for the question with the same numbers. (10, 11, 12, 13, 14, 15, 16, 17, 18, ?, ?, ?) so it would be 19, 20, 21 which turns into 192, 021. You’re welcome.
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Mercurius
Mercurius@MercuriusFilius·
How would you answer this common Deutsche Bank interview question?
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Sorcerer
Sorcerer@SorcererDesk·
Deleting in 24 hrs, whoever Iikes and says “hi”, we’ll send you a surprise dm! 🧙‍♂️
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Venomous
Venomous@VenomousSneak·
@JankosLoL Dude. Jungle is the most powerful role. It's been like that for years. Not the most popular because of how frustrating it is, but powerful nonetheless.
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Marcin Jankowski
Marcin Jankowski@JankosLoL·
To be clear, I'm absolutely in favor of JG role getting nerfed It just feels really weird to not get any new feature or power creep to work towards, when other quests are so strong. It wouldn't feel as bad if they removed some JG power and make it more interesting to compensate Currently we're losing on power without gaining anything, while role stays as scapegoat to get blamed for objectives/early game/ no ganks. There's a reason it was one of least popular roles for a while until S15
Marcin Jankowski@JankosLoL

Just watched Top laners get lvl 20 + TP + XP Mid gets free tempo from recall + lvl 3 boots ADC 7th Item more gold AND 200% Crit Supp gets extra gold + inventory for control wards JG GETS SLOWER CLEAR. NO PERMANENT BONUS JUST LIL XP AND GOLD? WHAT THE FUCK? MS BONUS SO I CAN DIE TO AMBESSA LVL 20 FASTER? ???

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Rembones
Rembones@Rembones38·
@JaylinkNA @JankosLoL “Main character” with a permanent built in 1-3 level deficit compared to mid and top will now have a 2-5 level deficit from game design. Good one.
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Jay
Jay@JaylinkNA·
@JankosLoL Yeah you’ve only been the main character the last 10 seasons. Damn.
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Marcin Jankowski
Marcin Jankowski@JankosLoL·
Just watched Top laners get lvl 20 + TP + XP Mid gets free tempo from recall + lvl 3 boots ADC 7th Item more gold AND 200% Crit Supp gets extra gold + inventory for control wards JG GETS SLOWER CLEAR. NO PERMANENT BONUS JUST LIL XP AND GOLD? WHAT THE FUCK? MS BONUS SO I CAN DIE TO AMBESSA LVL 20 FASTER? ???
League of Legends@LeagueOfLegends

.@RiotMeddler and @RiotPabro are joined in this Dev Update by @RiotPhreak, @RiotEndstep, @DashiJador, and Riot CallMeKT to talk about: 🏰Season 1 2026 Theme 👀Summoner's Rift Gameplay Changes 🥇Ranked ⏩Swiftplay ⌨️WASD 😢And more Timestamps: Intro: 0:00 Season One Theme: 00:37 Summoner’s Rift Changes: 02:17 Ranked: 10:29 Swiftplay: 14:44 WASD: 17:31 ???: 20:34 Outro: 20:57

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Rembones
Rembones@Rembones38·
@httcfjhy @JankosLoL This isn’t “more economy” the more gold and exp is only from LARGE monsters, so blue and red and obj will give your more but that will not even come close to making up for the level gap already there, not to mention the increase exp buff top is getting. It’s so cooked.
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Darean
Darean@httcfjhy·
@JankosLoL more economy less tempo what is actually bad about it?
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Rembones
Rembones@Rembones38·
@i0ki_LoL Meanwhile jungle: here’s 5 extra movement speed in the jungle. 🙏🏻
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ioki
ioki@i0ki_LoL·
No way that they gave all the other roles SUPERPOWERS and Support gets a 20% off coupon for Control Wards 😭
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Rembones
Rembones@Rembones38·
@drewlevin Ranked changes seem good though, too bad the game is unbalanced trash.
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Rembones
Rembones@Rembones38·
@drewlevin This season is so cooked. Guess we will check in next season. I won’t get my hopes up.
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Drew Levin
Drew Levin@drewlevin·
ok gamers let's hear it did we save solo queue or make it worse or some secret third thing
Matt Leung-Harrison@RiotPhroxzon

2026 Ranked Changes! The ranked changes this year were heavily inspired by feedback from you all about pain points and things where we could improve. 1. Queue times, especially in apex 2. Experience around autofill and autofill balance 3. Dodging and time to game Queue Times In the graph attached, we've been cooking on some optimizations to get queue times down without affecting match quality. As Meddler mentioned, these changes have now been rolled out in all regions for Ranked. In Season Start, we're also in testing on some more optimizations, that we hope can get times down even further. Some of the reasons why queue times are long today is because our current matchmaking algorithm spends a lot of time trying to make games have autofill & secondary role parity, but those optimizations are extremely costly to queue times. We believe we've found some optimizations that are in testing that can bring those times down, without compromising game quality (more to report back in January!) Autofill You've told us that y'all really don't like it when autofills are imbalanced by teams and that can make the game feel doomed in champ select. At the same time, some players detest playing autofill at all. Unfortunately, we can't cash that check to remove autofill today 😢 as players would be in queue forever. So the path we took was to make those autofill games more rewarding and incentivize you to play them out. Our changes in the new season will also make autofill balance in-role more effective (eg. fill jgl vs fill jgl) While Aegis of Valor is launching with a C or higher and no disruptive behavior transgressions (like AFK), we are open to increasing the requirements if we observe players messing around with this. Dodging Finally, on the dodging front, chain dodging has become a pretty big problem, especially in high MMR, where lobbies are repeatedly dodging the same person. At Master and higher, dodging will cost the same MMR and LP as a loss In these lobbies, repeated dodging and target bans have the biggest impact on game quality, so we want to incentivize players to play out those games. We understand that there are some games where it might feel like you're at a comp diff, but we hope that better balance around autofills in 2026 will make those games meaningfully more fair. We don't consider someone having had their lane counterpicked as a reasonable reason to dodge, as the game starts in champ select. In the same way you can't dodge after someone gets first blooded, we want to normalize champ select experience as part of the game. Having said that, we know that people being disruptive with lobby hostaging and other disruptive behaviors are still major pain points for you all. These are high priority for us to solve and we hope to have updates we can share soon. Check out the Ranked blog we wrote for more details! leagueoflegends.com/en-us/news/dev…

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