Mack Altavilla

116 posts

Mack Altavilla banner
Mack Altavilla

Mack Altavilla

@RenderMeRight

Visual Effects Expert. Blender 3D // Motion graphics // FLIP Simulations // Hardsurface Modeling. IG @Nodestradamus_

Peabody, MA Katılım Kasım 2021
100 Takip Edilen41 Takipçiler
Mack Altavilla retweetledi
♡mc♡
♡mc♡@cadiemampbell·
highly recommend falling in love with your best friend. giving it a chance has been the best decision i ever made 🥲 i love this man, fr fr
English
0
1
1
118
Mack Altavilla
Mack Altavilla@RenderMeRight·
Ok so I haven't tried this yet, plan to purchase today. But this might be a game changer for those of us who typically need technical layouts for CAD models, Architectural Layouts etc (which I often use Rhino for) makertales.gumroad.com/l/Measurable
English
0
0
0
30
Mack Altavilla
Mack Altavilla@RenderMeRight·
Ok so I haven't tried this yet, plan to purchase today. But this might be a game changer for those of us who typically need technical layouts for CAD models, Architectural Layouts etc (which I often use Rhino for) makertales.gumroad.com/l/Measurable
English
0
0
0
25
Mack Altavilla retweetledi
Neil deGrasse Tyson
Neil deGrasse Tyson@neiltyson·
While casting shade on @elonmusk for what he’s done, is doing, or will do, try to pause & remember that he made electric cars a normal thing in society and he commercialized space — for cargo, satellites, & people. Count him among those who are inventing civilization’s future.
English
19.1K
15.2K
188.3K
30.8M
Mack Altavilla
Mack Altavilla@RenderMeRight·
Every time @Mrdodobird tweets back to me I feel like I've been touched by the hand of God.
English
0
0
0
0
Andrew Price
Andrew Price@andrewpprice·
Just to confirm my assumptions, if you get to this stage in a model then realize the cylinder looks too jagged and needs more vertices, there's no easy fix right? Aside from manually create 32 loopcuts then inflating to match as best you can?
Andrew Price tweet media
English
79
73
1.6K
0
Mack Altavilla
Mack Altavilla@RenderMeRight·
@andrewpprice Also, worst case scenario I just manually bevel them to smooth them out.
English
0
0
0
0
Mack Altavilla
Mack Altavilla@RenderMeRight·
@andrewpprice Yeah everyone's done it. But I also feel it's a result of 3D artists often being too conservative of our poly counts. Glad I work in content/rendering/film where I only have to worry about my PC specs allowing me to handle rendering it for the most part. As opposed to game dev.
English
0
0
3
0
Ian Hubert
Ian Hubert@Mrdodobird·
Always wondered how the Columbia River managed to erode a gorge straight through the Cascade Mountain range- turns out it predates the mountains, and just carved as they rose around it! Pretty cool.
English
10
6
151
0
Mack Altavilla
Mack Altavilla@RenderMeRight·
@kevbinge Havent tried it yet Kev. But I will tomorrow. Is this similar to using the cubesurfer add on from awhile back? It used to let you remesh particle sims in a very optimized way. But they still looked like metaballs, which only looks good in certain cases.
English
1
0
0
0
Kev Binge - cara.app/kevbinge
Happy Black Friday! I have nothing for sale. Here’s a tip for #b3d people. Grab the new experimental simulation branch. Run a sim. Turn it into a volume. Remesh it. Call it a fluid simulation. Enjoy.
English
1
3
21
0
Mack Altavilla
Mack Altavilla@RenderMeRight·
@JesseMiettinen A little variation in elevation might really bring it to life as well. Love this
English
0
0
0
0