RetroDan
1.9K posts

RetroDan
@RetroDan75
Retro computers and gaming, particularly the Atari ST.
Weston-super-Mare, England Katılım Ekim 2021
221 Takip Edilen161 Takipçiler

@RetroDan75 Never too late to start and it’s easier than ever in the era of vibe coding (I barely write a line of code these days).
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@dad_prg Haha. I used to type in listings from electron user back in the day but never really grasped how things actually worked 😕 Wish I had studied it more as always liked the idea of being able to program and regret it even more with the resurgence of retro machines
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@RetroDan75 I’ve been building software one way or another for about 30 years now so I’m decent enough at it now. Wife thinks I’m a bit odd coding all day for work and then coding in the evening for fun..
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@toys_retro Preferred the early episodes with the absolutely gorgeous @erikaeleniak 😍
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@JudgeDrokk Commonwealth Games by Tynesoft and the fantastic Galaforce by @KevEdwardsRetro on my Acorn electron are still regular go to Games for me
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@RetroDan75 I admire your restraint. That’s much cleaner than mine!
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Not posted on here for ages, so time to start again 😊
If you're after a new soundbar at a discounted price then check out my latest YouTube video where I have exclusive discount codes for my viewers 😊
youtu.be/0v3rsNAl468?is…

YouTube

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Popular belief holds that Dune II was the first "big" RTS game, and there are many arguments for that. It was certainly the one that put RTS on the world stage, with excellent reviews and huge commercial success.
However, other RTS games existed before it. One of them was Mega-Lo-Mania, developed by Sensible Software and released in 1991 for Amiga and Atari ST.
You take control of one of four gods - Scarlet (red), Oberon (yellow), Caesar (green), or Madcap (blue) - to conquer 28 islands across different ages, from prehistoric (9500 BC) to futuristic (2001 AD).
You start with 100 men per island, gather minerals, research tech trees to unlock units from cavemen to tanks, planes, and lasers, and build towers for defense. It didn’t have the same scope or impact as Dune II, but it should not be forgotten as one of the games that paved the way for the genre's popularity.
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Air Vice-Marshall Sir Arthur “Fuffers” Fuffington DSO, DFC and Bar is kipping with the fan blowing directly on him.
The boy has sense!
#cat #Catsociety #cats

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Best thing about Atari Twitter? Chatting with people who have seen incredible stuff and are kind enough to share it. Marko is of course the chap behind the legendary atarimania - he's done amazing things for the community.
Marko Latvanen@maraka77i
@dad_prg This for example was the front page of Crystal Atari Browser on one of the hard drives, cached with the date 23.10.1995 11.55AM.
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Just aced the @emma_finance quiz with a perfect 5/5 score! 🎉 Think you can beat me? #EmmaQuiz
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@RetroDan75 Hmm maybe I should write something nice about them some time!
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(1/12) Let's talk a bit about the STe. ST Format first revealed the machine in issue 3, a brief snippet in news and a more substantial feature a few pages in. It's clear the STe was built with a brief to beat the Amiga. Given the boost to audio capabilities, the blitter to speed up graphics operations and the expanded 4096 colour palette it's clear that was the target, though either magazines were speculating wide of the mark or the spec changed over time to meet a price target. Note the claims in the article of ST/Amiga format predicting the STe a year ago are wide of the mark.


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(12/12) Where will the story end? Find out more next week.. same bat time, same bat channel. If you like this stuff, chat in the replies, hit like, all that social media stuff. I'm just here to have fun, start some interesting conversations and meet some fellow nerds. Let's all have a good time.
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Let's teleport back 42 years...
Boulder Dash was an action-puzzle game released in 1984 by First Star Software. You play as Rockford, a miner, digging through dirt to collect diamonds while racing against a time limit. Sounds simple? Well, it wasn't.
The genius lies in the realistic physics: boulders (and other objects) stay put until you remove the dirt beneath them, at which point they fall, potentially crushing you or enemies. You must strategically dig paths, drop rocks to kill enemies or create new diamonds, and reach the exit without getting squished.
The game's title was a pun on "balderdash" (meaning nonsense). In 2011, Boulder Dash was included in the Smithsonian's "The Art of Video Games" exhibition.
It's one of those rare timeless gems, maybe not quite on the same level as Lode Runner or Pac Man, but I'm sure that you played Boulder Dash if you were a gamer in the 80s.
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@exQUIZitely The electron was my first computer follow by Atari STFM, STE and then the Falcon
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@RetroDan75 Sadly I never had that system. My oath was Atari 2600, C64, Amiga, PC. Your first was…?
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@RetroDan75 I think later on a lot of budget issues constrained the mags with an ever shrinking market so maybe with a staff shortage they had to use the screenshots the publishers gave them, and maybe some of the reviews they played Amiga versions with a bit of hopium for an ST release?
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