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Retroplayer
415 posts

Retroplayer
@Retrogamer2121
Deep Learning. LLM architect. LangChain. Matlab. Developer and 3D Designer. iOS , AndroiD, C# C++, Py... SAP analyst converted to the dark side. CEO of Ryalite.
Spain Katılım Ekim 2017
120 Takip Edilen31 Takipçiler

When @nvidia was days from bankruptcy in 1996, @SEGA converted a failed Dreamcast GPU contract into a $5M investment that saved the company. Jensen flew to Japan, admitted failure, and asked anyway — Sega believed in him. ❤️
30 years later, Jensen’s in Japan. May he return the favor with the ultimate SEGA console?

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@TheOfficial_FFG Sony announcing the end of physical formats...
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"No F***ing Way" — This Remote Viewer Just Described the Moment the World Reacts to Something Nobody Expected
Remote Viewer Daz was tasked blind — no target given. What came back is unexpected:
"Thousands of people watching something on a screen. It felt like a huge announcement — crowds watching, all eyes up."
"They're shocked, surprised, and upset by the outcome. Almost a mass hysteria — a group psychosis. This kind of bad, ominous feeling."
"Some people get angry, riot. Primarily USA-based. A decision-led process. Very emotional energy release — emotions running high."
"It feels like a male leader's decision causes this ripple effect — this emotional shock. And I had this drawing at the end of all these people looking up saying 'no f***ing way' — surprised at this shock event.
"Full session with our private membership — link below.
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@rhayadercompute I will never understand how the hell they programmed these awesome games in so early stages of the C64 development life...
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@exQUIZitely Play those vector games emulated in an oled 4k monitor...Try it.
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@mmoroca Mientras no te pase como a mí ayer, la maquina arcade me deja de funcionar, no hay imagen, nothing nada. Nervios, sudores fríos, noche en blanco.
Resulta que se había gastado la pila de la placa base, sin pila no detecta la tarjeta externa ATI ni nada,cambio la pila y todo ok.😅
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@exQUIZitely The only problem it was for 2 players mandatory....
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Closing in on half a century...
The Atari 2600 launched in 1977, and with it the truly epic "Combat" - making it the console's first official game.
It was based on Atari’s earlier arcade game Tank (released in 1974).
In Combat, you control a tank, biplane, or jet and fight against another player. The gameplay was simple to grasp, yet the skill ceiling was surprisingly high. You had to carefully judge enemy movement, shot trajectories, and your own positioning to avoid getting hit. For a game that’s soon approaching 50 years old, it was remarkably advanced.
It remains one of the most iconic games of early gaming history. Younger generations will probably never come across it - and if they did, they’d likely laugh at its primitive graphics. But for those who grew up with it, Combat was one of the best two-player experiences of its era.
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🚨 BOMBAZO HISTÓRICO 🚨
California acaba de aprobar una ley que cambiará el gaming para siempre (Ley AB 1921) 🤯
🎮 Adiós a que te borren tus juegos:
• Las empresas estarán obligadas a avisar 60 días antes de cerrar los servidores de cualquier juego.
• Deberán ofrecer una solución para seguir jugando (modo offline, parches o permitir servidores de la comunidad).
• Si no lo hacen, se enfrentarán a multas del Fiscal General o a tener que reembolsar el dinero.
⚠️ Detalles clave:
• Entrará en vigor para juegos vendidos a partir del 1 de enero de 2027.
• No afecta a juegos Free-to-Play ni a suscripciones de catálogo.
💬 ¿Qué te parece esta medida? ¿Debería aplicarse también en Europa?

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Blastar, December 1984. PC and Office Technology magazine, South Africa.
A 12-year-old Elon Musk writes a sprite-based space shooter in Microsoft BASIC for the Spectravideo SV-328. Sells it to the magazine for $500. Page 69.
The Spectravideo SV-318/328 used the TI TMS9918A video chip, the same chip that powered the ColecoVision, the MSX, and the TI-99/4A. The TMS9918A has real hardware sprites. 32 of them, 8x8 or 16x16, with collision detection and a dedicated attribute table. Spectravideo BASIC exposes them through PUT SPRITE, SPRITE$, and the ON SPRITE GOSUB collision interrupt, all of which appear in the Blastar listing.
Elon even wired up an interrupt-driven collision handler instead of just polling coordinates.
The code survived because Maye Musk kept the issue. Ashlee Vance reprinted the page in the 2015 biography, and a Google engineer transcribed it into a playable HTML5 build.
Everyone starts somewhere.

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@tetsuoai For everyone's information: The "Google engineer's" HTML port really misrepresents the game. Way slower, added bugs and completely wrong font. At this link someone made a faithful one using emulation, and provides instructions how to run the original code: altctrldlt.itch.io/blastar
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@PLAION_Americas King of the Monsters... When you release it..
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