Retro X Wolf

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Retro X Wolf

Retro X Wolf

@RetroxWolf_

Lead Game Analyst for @player1stgames and @wbgames | Multiversus Dev

Waterbury, CT Katılım Eylül 2016
226 Takip Edilen634 Takipçiler
Retro X Wolf
Retro X Wolf@RetroxWolf_·
@tekoa Hoping that its a good turn out for you! Cant wait to watch
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tekoa.
tekoa.@tekoa·
with MultiVersus sadly coming to an official end, i would like to announce my/THE final MultiVersus tournament .. 'The Finale MultiVersus' will be hosted on May 29th at 6:30PM EST, with a large prize poll of $100. link to the tourney in the reply's below | #MultiVersus.
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IGN
IGN@IGN·
Though MultiVersus will shut down in May, sweeping changes to combat speed have fans enjoying its gameplay now more than ever. bit.ly/3Q5ahdS
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AJAX
AJAX@AJAX_HQ·
I know we didn't have an Into the Verse episode, but #MultiVersus artists one more time. This time drop your favorite art you ever made. Extra points to anyone who can make funny art with Bob the Pufferfish.
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gast0ned
gast0ned@gast0ned_·
So they may have removed all in game transactions, so I'm just gonna leave this link here.... I know I'm grabbing a few things to remember the game by... #SaveMultiVersus wbshop.com/collections/mu…
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Justin M. Patry
Justin M. Patry@JustinMPatry·
I think the @multiversus trailer today shows the base can & will be excited when things are allowed to be organic, fun, & authentic. Perhaps enough positive response can turn the ship around & allow time. The team at @Player1stGames poured themselves into this & deserve love.
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AJAX
AJAX@AJAX_HQ·
I've legitimately been losing sleep over the past few days watching as all of these has been happening to Tony. The man who would stay up past midnight with us watching streams and listened for fun ideas from the players. The man who took the time to read so many messages and respond to so many people when he didn't have to. The man who spent countless hours working with every department to try and improve things we could in the weeks we had to do it. The man who went out of his way to hire so many of us from the community and gave us a shot at being involved in something so special. Tony is not who he is being painted out to be. I know things aren't the best right now and everyone is looking for answers. Receiving threats of physical harm against him is not and will never be the way. PFG poured their heart into this game and we still hope everyone enjoys season 5. We never stopped pushing for improvements and again you will see 50 pages worth of them this season. I hope everyone can take the time to read through what Tony has to say, and I hope you will all think things through.
Tony Huynh@Tony_Huynh

Hey all, I wanted to say a few words as I reflect on the recently announced news about MultiVersus. While I'm sad about the outcome, I will forever be grateful for the opportunity given to us by Warner Bros. Games and to each and every developer on the Player First Games and WB Games teams. Also to every IP holder thank you for entrusting us with your babies, we hope we made the characters true to themselves and felt authentic to your fans. I couldn’t be prouder of the work the PFG team did. Their endless creativity and passion never ceased to inspire and amaze me. And of course I wanted to thank every player who has ever played or supported MultiVersus. Delighting and serving players is Player First Games objective. I apologize for not addressing things sooner, there’s been a lot going on and I’ve been focused on the game and the team, but now more-so the team. Thank you for sending us all the great fan art, character ideas, and personal stories. They were the highlight of every day and always excited the team. I’m sorry if we couldn’t get to your favorite character. I do think Aquaman and Lola are really cool and I hope you all check them out. Character selection comes down to bunch of things including development time, listening to what the community wants, working with IP holders and approvals, if there is a cross-marketing opportunity available to support, and of course if the team is inspired to make the character. So a lot goes into to it. For instance BananaGuard came about because the team was enthusiastic about making it and on their own produced it over the weekend as a fun, quick-to-make character. When inspiration and enthusiasm spark we want to reward that and we got BananaGuard because of that. It wasn’t at the expense of another character. It was because the team was excited about making the character. I don’t have the power some you think I do. PFG is a highly collaborative team and ideas are encouraged and can come from anyone and we promote delivering value to players. I also hope that the community notices that we try to listen and act. Like any developer we’re limited by time and resources. I know that this is painful for everyone, and I know every member of PFG feels it too, but I have to call this out, you’re entitled to what you say and think, but when there are threats to harm it’s crossing the line. I hope that you can take a step back and realize that this is an extremely sad time for the team. I am in deep mourning for the game. Nobody wanted this outcome and it wasn’t from lack of caring or effort. I sincerely hope that Season 5 is enjoyed with the time we have left and that you will all continue supporting other platform fighter and fighting games as these games have impacted me in many positive ways. I’ve made so many friends and created so many great memories because of these games, and a big reason why we worked so hard at PFG was to share that with you. I hope that we played a small part and that you can look back on MVS and find some joy in the friends you made and the memories you shared. Thank you for allowing this dream to become a reality even if for a briefer time than we would have wanted. I don’t know what the future holds for any of all of us, but I just wanted to say thank you. It has been an honor to work alongside the team at PFG to serve our community and players.

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Tony Huynh
Tony Huynh@Tony_Huynh·
Hey all, I wanted to say a few words as I reflect on the recently announced news about MultiVersus. While I'm sad about the outcome, I will forever be grateful for the opportunity given to us by Warner Bros. Games and to each and every developer on the Player First Games and WB Games teams. Also to every IP holder thank you for entrusting us with your babies, we hope we made the characters true to themselves and felt authentic to your fans. I couldn’t be prouder of the work the PFG team did. Their endless creativity and passion never ceased to inspire and amaze me. And of course I wanted to thank every player who has ever played or supported MultiVersus. Delighting and serving players is Player First Games objective. I apologize for not addressing things sooner, there’s been a lot going on and I’ve been focused on the game and the team, but now more-so the team. Thank you for sending us all the great fan art, character ideas, and personal stories. They were the highlight of every day and always excited the team. I’m sorry if we couldn’t get to your favorite character. I do think Aquaman and Lola are really cool and I hope you all check them out. Character selection comes down to bunch of things including development time, listening to what the community wants, working with IP holders and approvals, if there is a cross-marketing opportunity available to support, and of course if the team is inspired to make the character. So a lot goes into to it. For instance BananaGuard came about because the team was enthusiastic about making it and on their own produced it over the weekend as a fun, quick-to-make character. When inspiration and enthusiasm spark we want to reward that and we got BananaGuard because of that. It wasn’t at the expense of another character. It was because the team was excited about making the character. I don’t have the power some you think I do. PFG is a highly collaborative team and ideas are encouraged and can come from anyone and we promote delivering value to players. I also hope that the community notices that we try to listen and act. Like any developer we’re limited by time and resources. I know that this is painful for everyone, and I know every member of PFG feels it too, but I have to call this out, you’re entitled to what you say and think, but when there are threats to harm it’s crossing the line. I hope that you can take a step back and realize that this is an extremely sad time for the team. I am in deep mourning for the game. Nobody wanted this outcome and it wasn’t from lack of caring or effort. I sincerely hope that Season 5 is enjoyed with the time we have left and that you will all continue supporting other platform fighter and fighting games as these games have impacted me in many positive ways. I’ve made so many friends and created so many great memories because of these games, and a big reason why we worked so hard at PFG was to share that with you. I hope that we played a small part and that you can look back on MVS and find some joy in the friends you made and the memories you shared. Thank you for allowing this dream to become a reality even if for a briefer time than we would have wanted. I don’t know what the future holds for any of all of us, but I just wanted to say thank you. It has been an honor to work alongside the team at PFG to serve our community and players.
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NAKAT
NAKAT@darknakat·
Too many characters to name, but Raven is one of the best designed characters in the entire genre. Tom & Jerry is a burning example of what creativity mixed with passion produces. Wonder Woman is one of the best feeling characters to control I ever got to play. Jason, a horror character, finding his way into the genre was so hype. I was so happy when you all got to see his inclusion. I loved memeing with this character. I didn't know anything about Nubia prior to her inclusion, but she ended up being one of the coolest characters I got to play. I am really thankful for that. Gizmo was always a nice throwback to the past. I am glad he was included. I love the roster. Very happy with the fighters that you got to play. I hope they mean something to you too.
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AJAX
AJAX@AJAX_HQ·
Alot to say and alot to process, but thanks for everyone reaching out today. I'm going to save my much larger post regarding how much this game means to me and everyone on the team, as well as how much you all mean to us for this Monday alongside all the amazing things coming to Season 5. This game, this team, and this community mean the world to me, and I hope you all enjoy the 50 ish pages worth of patch notes for all the gameplay improvements coming to this season. See you Monday, and thank you #MultiVersus
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Retro X Wolf
Retro X Wolf@RetroxWolf_·
Watched through all of Haikyu and probably one of my top 10 favorite anime’s. I can’t wait to see the conclusion in the final movie hopefully it doesn’t take too long to come out. It made me happy to see growth of what the characters went through and over came. Nice kill!!
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Player First Games
Player First Games@Player1stGames·
With 2024 wrapping up we wish you a very pleasant New Year's! We hope you accomplished all of your goals in 2024 and that you find all of the success you are looking for in 2025 🎆🎇 Thank you for being the best part of what we do ❤️ #MultiVersus
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MrBeast
MrBeast@MrBeast·
BEAST GAME EPISODE 3 IS OUT NOW! To celebrate, I'm giving away $100,000 total to 10 random people who like and retweet this post! Go watch it here: amazon.com/beastgames
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Retro X Wolf
Retro X Wolf@RetroxWolf_·
@DR4C0Ottv This is caused by a bug that is not transitioning her base attack at max stacks into a bass finisher. This will be fixed in a future patch.
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KYOJIN 🕊️
KYOJIN 🕊️@KYOJIN_XII·
LeBron Tech Dunk can be Shield-canceled! Useful for if you're about to miss dunk, but you can also use it to bait/fake-out your opponent. I declare this: the Kyo-Cancel
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KYOJIN 🕊️
KYOJIN 🕊️@KYOJIN_XII·
Bring back "Wait in the Lab" Never seen anyone talk about this, but in Beta you could play in the lab while you waited to get into a match This would minimize downtime by a lot and be a pretty huge QOL change I think, especially in Ranked where queue times can reach 1 minute+
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