
Bxrs
2.7K posts

















If not ESL, then who? Maybe we’re asking the wrong question. ESL is one of the largest and oldest esports production houses globally, Simply changing the esports partner, won’t magically fix everything. Device announcement delays, a lack of clear marketing, lapses in visa coordination, qualifier hiccups, and a broken appeal system weren’t all on ESL. What ESL did deliver was a flawless LAN experience, top-tier coverage, and world-class event production. The visa chaos wasn’t entirely ESL’s fault. Outside of China, nearly half of rejected visas were due to teams’ poor planning and decision-making, not just administrative lapses. Blaming ESL alone oversimplifies a complex web of issues. Problems like, shrinking prize pools, minimal investment in local esports sustainability, and the absence of direct communication with organisations like GodLike, who have kept CODM esports alive in India, are shared failures among publishers, partners, and orgs. The challenges CODM faces are collective, not individual. ESL has been made a scapegoat, but this is not to defend them, fixing CODM esports means addressing every gap, not just switching out the event operator. The ecosystem needs an overhaul, coordinated communication, strategic investments, and stakeholder accountability. Only then can we restore and grow what makes CODM esports special. ✍️Nivedita Jha / op-ed



New year, new format? 👀 The Call of Duty®: Mobile World Championship is back for 2026! Here's everything you need to know:



























