Vitalii Revchuk | Game Publishing

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Vitalii Revchuk | Game Publishing

Vitalii Revchuk | Game Publishing

@RevchukVE

Game Developer and QA, Game Publisher, Just Gamer

Kyiv/Estonia/Canada Katılım Kasım 2012
233 Takip Edilen64 Takipçiler
Vitalii Revchuk | Game Publishing retweetledi
Our Freedom - Wishlist now!
Our Freedom - Wishlist now!@CodeMyGod1·
Now the player is always aware of the villagers’ needs❗️ If something happens and the villagers run out of food or critical resources, the player will receive a notification in the upper-left corner of the screen. Notifications expand to detail the specific issue and then minimize to an icon. Also, when the player embarks on an adventure and leaves the settlement, the notifications are minimized into a single icon, which can always be expanded to see what’s happening in the settlement (the visual here is still a draft). Notifications are divided into several types, ranging from positive (a new settler, completion of construction) to critical (raid, famine). #gamedev #pixelart #indiegames #indiedev #colonysim
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Vitalii Revchuk | Game Publishing retweetledi
Our Freedom - Wishlist now!
Our Freedom - Wishlist now!@CodeMyGod1·
Our Freedom isn’t just a colony sim; it’s a game that blends genres, and it includes survival elements as well. Why is this necessary? First and foremost, to give the player a constant sense of “I built this all by myself.” You’ve definitely felt something like this when playing sandbox games and constructing massive structures. The feeling that you’ve built something grand, block by block, triggers a rush of dopamine. In Our Freedom, this is felt in terms of “I gathered stones with my own hands, turned them into a pickaxe, used it to gather iron, turned that into swords for my soldiers, led them into battle, and together we created our own kingdom.” Essentially, this is progression through mechanics, but for me, it’s also progression through genres: from survival to RPG, from RPG to colony sim. Don’t mind the fact that I started making the game from the end, and now I’m literally working on the first few minutes of open-world gameplay 😅 #indiedev #gamedev #rpg #solodev #devlog
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Vitalii Revchuk | Game Publishing retweetledi
Forest Escape: Last Train
Forest Escape: Last Train@FE_LastTrain·
Play the Demo & Unlock the Exclusive Steampunk Mask To celebrate our participation in #SteamNextFest, we're giving players an exclusive cosmetic reward: the Steampunk Mask. This exclusive item: ✅ Can only be obtained by playing the demo ✅ Will carry over to the full version of the game ✅ Is available both in the demo and at launch ❌ Cannot be unlocked through any other method Download the demo, unlock the Steampunk Mask, and let us know what you think! See you on the last train. 🚂🌲 #Reward #SteamDemo #IndieGame
Forest Escape: Last Train tweet media
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Vitalii Revchuk | Game Publishing retweetledi
Our Freedom - Wishlist now!
Our Freedom - Wishlist now!@CodeMyGod1·
Lots of small updates today 👌 • All tools, armor, and weapons now have durability. It gradually decreases as the item is used. An item’s total durability is determined by its material: stone tools wear out fairly quickly, while iron ones last longer. • These same items now have quality. Armor quality affects how much damage it absorbs. Weapon quality affects the amount of damage dealt, and tool quality affects their effectiveness. To improve the quality of the items you create, you must first use the anvil accurately, second, level up your Crafting skill, and third, have a little bit of luck. Sometimes, even with a low level and accuracy, you can create an item of “Good” quality. For “Excellent” quality, all the stars have to align 😁 • Also, items that the player selects for their inventory are now displayed at the bottom of the quick access panel #indiedev #gamedev #rpg #solodev #devlog
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Vitalii Revchuk | Game Publishing
Друзі! Ми старалися зробити крутий трейлер на реліз Демо! Зацініть, будь ласка! youtu.be/UTwE5yyQDhs?si… А Ваші лайки і коментарі під відео в YouTube ну дуже сильно допоможуть нам донести до більшої кількості гравців про вихід нашого Демо! #uagames #fraglab #coopgames
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Vitalii Revchuk | Game Publishing retweetledi
Forest Escape: Last Train
Forest Escape: Last Train@FE_LastTrain·
🚂 THE DEMO IS HERE! The Forest Escape: Last Train Demo is now available on Steam! After thousands of players helped us test, share feedback, and improve the game, we’re excited to open the doors for everyone to experience the nightmare. 🧩 Solve puzzles 🌲 Explore the mysterious forest 🤝 Team up with friends Play the demo now and wishlist the game to follow our journey! store.steampowered.com/app/4090360/Fo… See you on the Last Train #indiedev #horror #coophorror #gaming
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Vitalii Revchuk | Game Publishing retweetledi
Our Freedom - Wishlist now!
Our Freedom - Wishlist now!@CodeMyGod1·
Gradually incorporating an old mechanic into the gameplay loop — blacksmithing 🛠 Previously, this was just an episodic mechanic dedicated to crafting your first sword. Essentially, it showed the player in the prologue that the game also features interactive minigames and crafting. Now, the player can place a forge, bellows, a water barrel, and an anvil in their settlement to melt down ore or ingots and pour them into molds. I want to maintain a balance between tedium and depth, so I didn't add the process of pouring and refining ore in crucibles, like it’s done in Vintage Story, for example. Instead, the player can either pour ore directly into a mold using the furnace or melt down ingots. The only difference here is speed: ore takes much longer to melt. #indiedev #gamedev #rpg #solodev #devlog
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Vitalii Revchuk | Game Publishing retweetledi
Forest Escape: Last Train
Forest Escape: Last Train@FE_LastTrain·
@fanconua Missed Day 1? You still have a chance! Head over to the Forest Escape: Last Train booth and get exclusive early access to the demo. Better yet, bring up to 3 friends and experience it together. The Frag Lab team is already on-site and excited to see you at Day 2 of the festival! 🙂
Forest Escape: Last Train tweet mediaForest Escape: Last Train tweet media
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Vitalii Revchuk | Game Publishing retweetledi
satellite235_official
satellite235_official@satellite235·
Greetings, captains! Today we officially launch the public playtest. Everyone can join, try the game, and leave feedback. We will be very thankful for constructive reviews that help us make the game more comfortable and enjoyable for players. store.steampowered.com/app/4249000/St…
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Vitalii Revchuk | Game Publishing retweetledi
Vitalii Revchuk | Game Publishing retweetledi
satellite235_official
satellite235_official@satellite235·
Greetings, Captains! 🚀 Today we celebrate the International Day of Human Space Flight — a reminder to explore beyond Earth. We’ve shared some of our game’s soundtracks on YouTube to capture that feeling. Playtest soon. Stay tuned ✨ youtu.be/SuBOhkjll1I
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YouTube
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