
Revenant666
1.1K posts







Subnautica 2 mod lets you kill all the fish you want 🪼 Mod: jibotron Submit your best clip for a chance to win $500! pcgamer.com/clips/?utm_sou… #Subnautica2 #pcgamerclips




"You can't kill ze Fish" >Meanwhile, other characters in the setting. Curious.



DO YOU UNDERSTAND WHAT JUST HAPPENED TO SUBNAUTICA 2.. > be Subnautica 2 developers > player politely asks why you can’t kill most creatures > level designer snaps back: "This is not a killing game, go play Sons of the Forest if you want violence" > another dev adds that big creatures will stay safe because "the game should feel right" The first Subnautica let you stab leviathans with a knife. Now they want you to peacefully coexist with 50-meter monsters like it’s a underwater yoga class. Why do developers treat their most loyal fans like this? Why can’t they just answer normally without being condescending and aggressive? Loyal players are the ones who supported you for years. If you keep talking down to them, they’ll simply stop playing. And in the end, you - the developers - will be the ones who lose the most. Peak "go touch grass" energy in 2026. You think this approach will help the game long-term or are we watching it slowly die?







Subnautica 2 devs say "go play Sons of the Forest" if you don't like its lack of violence. The game focuses on underwater exploration, and you cannot kill most creatures. On the official Discord, one player asked why killing is impossible in SN2 as it makes no sense. Level designer Artyom O’Rielly replied, “This is not a killing game, so go play Sons of the Forest if you want to kill.” Another developer said, “The team discusses this a lot inside the studio and may let players catch small fish for food, but large creatures will stay safe so the game feels right.” This idea comes from the first Subnautica, as the team wants players to discover things, feel wonder, and live with ocean life instead of fighting it. A fan-made mod already lets players kill creatures, and the studio is reading all feedback. It plans to add better ways to scare off creatures but will not add weapons. Early access is expected to last up to 3 years.






















