Ruofan Liang

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Ruofan Liang

Ruofan Liang

@RfLiang

Ruofan Liang, PhD Student @UofT (#OpentoWork)

Katılım Ağustos 2013
207 Takip Edilen221 Takipçiler
Ruofan Liang retweetledi
NVIDIA GeForce
NVIDIA GeForce@NVIDIAGeForce·
Announcing NVIDIA DLSS 5, an AI-powered breakthrough in visual fidelity for games, coming this fall. DLSS 5 infuses pixels with photorealistic lighting and materials, bridging the gap between rendering and reality. Learn More → nvidia.com/en-us/geforce/…
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Ziyi Wu
Ziyi Wu@Dazitu_616·
📢Introducing 360Anything, our method for lifting any perspective image or video to gravity-aligned 360° panoramas without using any camera or 3D information. This enables consistent novel view synthesis and 3D scene reconstruction. Project page: 360anything.github.io 🧵
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Ruofan Liang
Ruofan Liang@RfLiang·
Excited to share our new work: LuxRemix ✨ We leverage diffusion models to decompose complex light transport into individual sources. You can interactively remix room lighting in 2D images or 3D GSplats 💡🎛️ Try the interactive light controls here: 🔗 luxremix.github.io
Christian Richardt@c_richardt

We’re excited to share LuxRemix: interactive light editing for indoor scenes! 🏠💡 Capture a room once, then turn individual lights on/off, change colors, and adjust intensity – all in real-time 3D from any viewpoint. 💡 luxremix.github.io 📄 arxiv.org/abs/2601.15283

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Ruofan Liang
Ruofan Liang@RfLiang·
🚀Beyond the easy video types we previously used for model training, I also tried a lot of vibe coding to add an experimental support for physics-based object drop simulation. I never get tired of watch such object dropping videos 😆
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Ruofan Liang
Ruofan Liang@RfLiang·
The generated data can be used for training generative rendering models such as our Diffusion Renderer, UniRelight, and LuxDiT. 🌐 Github Repo: github.com/nexuslrf/compo…
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Ruofan Liang
Ruofan Liang@RfLiang·
Just dropped a Blender-based data generation tool that can be used to render randomly composed synthetic scenes with all G-Buffer attributes. 😋
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Ruofan Liang retweetledi
Huan Ling
Huan Ling@HuanLing6·
🕹️We are excited to introduce "ChronoEdit: Towards Temporal Reasoning for Image Editing and World Simulation" ChronoEdit reframes image editing as a video generation task to encourage temporal consistency. It leverages a temporal reasoning stage that denoises with “video reasoning tokens” to "reason" on physically plausible edits. See the attached video for results. Project Page: research.nvidia.com/labs/toronto-a… Arxiv: arxiv.org/abs/2510.04290 Code and model are coming.
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Ruofan Liang
Ruofan Liang@RfLiang·
LuxDiT, like our earlier works #DiffusionRenderer and #UniRelight, is another exploration into using generative models for inverse rendering, enabling high-quality lighting estimation from casually captured footage.
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Ruofan Liang
Ruofan Liang@RfLiang·
💡 Introducing LuxDiT: a diffusion transformer (DiT) that estimates realistic scene lighting from a single image or video. It produces accurate HDR environment maps, addressing a long-standing challenge in computer vision. 🔗Paper: arxiv.org/abs/2509.03680
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rishit dagli
rishit dagli@rishit_dagli·
thanks, very useful review
rishit dagli tweet media
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