Mike Breese

429 posts

Mike Breese

Mike Breese

@RiotRogueFool

Game designer on Modes, specifically Arena @riotgames @LeagueOfLegends || Tweets are my own || He/Him

Katılım Temmuz 2011
71 Takip Edilen2.4K Takipçiler
Vi 🏳️‍🌈 🏳️‍⚧️
hey @RiotRogueFool twin mask is looking pretty buggy as of late, im currently in a game and this singed is getting virtually no stats, and on top of that last night i had a game with my boyfriend where despite both of us being ap i was getting -50 ap or so from the item.
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Frzzn
Frzzn@frzzn01·
@RiotRogueFool is essence reaver not having sheen and ldr not having giant slayer intentional?
Frzzn tweet mediaFrzzn tweet media
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Mike Breese
Mike Breese@RiotRogueFool·
Hey Arena fans, we've got some new augments with a new Fame track, and the new items we're introducing to all modes. Head to PBE to check these out in our PBE only 2v2 Arena queue!
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Mike Breese retweetledi
Eduardo Cortejoso (Riot Cadmus)
Time for me to be more active here! ARAM Mayhem still going strong - we're very excited to make adjustments ya'll would be excited about. Some planned changes are coming in the next few patches but I still wanna know - What's working? What's not? Gimme your favorite stories
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Keiven Scene
Keiven Scene@SceneKeiven·
@RiotRogueFool Can I have mine lift yet? I played for a whole day and still 10 mins queue
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Mike Breese
Mike Breese@RiotRogueFool·
Hey Arena players In 25.18 we did some work to detect AFK players in Arena. We dropped the ball and have gotten some false positives where players were flagged as afk when they weren't. We've disabled the feature and are working to rectify all accounts that were impacted.
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Mike Breese
Mike Breese@RiotRogueFool·
Progress for things like the Arena God title are maintained, and you can view it in the challenges section of your profile.
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Mike Breese
Mike Breese@RiotRogueFool·
Hey Arena players, I'm seeing some confusion around the Season 3 Fame reset regarding Arena God progress. There is a new Fame track for the season, but don't worry, you didn't lose access to the augments; they have all been added to the base augment pool.
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Mike Breese
Mike Breese@RiotRogueFool·
@hhhhertz We tried some versions that gave more gold or was tied to takedowns and it was a fair bit of power. Arena's gold economy is very breakpoint reliant so while this isn't a massive amount of gold over a full game, its still a nice buff, we're open to tuning this further if needed.
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Mike Breese
Mike Breese@RiotRogueFool·
For Arena enjoyers you'll be seeing a new Fame track along with some Bravery buffs, and adjustments to champion select in 25.17. As always, we're interested in your feedback, and I'm excited to see you in the grand reckoning!
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Mike Breese
Mike Breese@RiotRogueFool·
@xkem0x All augments from the current fame track will be added to the general augment pool.
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Mike Breese
Mike Breese@RiotRogueFool·
@xkem0x This will be a new Fame track; all augments in the previous track will be added to the default pool. Everyone will be unlocking these new augments over the next few months.
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Kemo
Kemo@xkem0x·
@RiotRogueFool i have 150k fame so suppose i’ll get the new augments instantly? also can’t bravery be linked to Adapt to all situations challenge so it favors unwinned champs more? maybe psuedo random favoring my less played champs?
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Mike Breese
Mike Breese@RiotRogueFool·
@GenisObrado Bravery is 100% random, sometimes random doesn't feel random and can result in streaks or patterns, and the human brain is REALLY good at finding patterns.
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Soy muy fan de Rasmus Caps Winther
@RiotRogueFool Goated changes I'm curious because I'm a bit paranoid with my bravery champion picks but, is it really fully random or does it have any kind of rules like favoring X champions based on whatever factors?
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Mike Breese
Mike Breese@RiotRogueFool·
For Bravery, we're making a few changes: -You'll still gain your bonus stat anvil. -2 > 1 bonus starting reroll. -stat anvil rounds grant 2 bonus rerolls. -+ 100 bonus gold on legendary item rounds.
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Mike Breese
Mike Breese@RiotRogueFool·
I'm not going to spoil all of the new augments, but they are some of my favorite ones we've made to date. We're also changing Champion select so that everyone picks their champion simultaneously. Our goal is to reduce the time spent in champion select.
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Mike Breese
Mike Breese@RiotRogueFool·
@BodyThoseFools Hitting the AS let's us better target high level play, where they can better utilize the stat, and how multiplicative the item can be. High AS is for sure fun, but this helps carve out that space on lightning strikes and dual wield as the best tools for high AS gameplay.
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Body
Body@BodyThoseFools·
@RiotRogueFool I am sad to see the reapers toll attack speed % nerf. Would rather the true damage be slightly adjusted than nerf the ability to stack large amounts of attack speed with a perfect high roll (very fun)
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Mike Breese
Mike Breese@RiotRogueFool·
25.16 is going to be a great Arena patch; we've got exciting gameplay changes, but also some quality of life features we've heard you asking for. Target dummies will spawn after 5s, and damaging them will no longer prevent you from undoing your item purchases.
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Mike Breese
Mike Breese@RiotRogueFool·
I'm also very excited because this patch also releases with Yunara, along with a brand new Yunara exclusive augment that turns your basic attacks into a Lazzzzzzzzer hitting everyone (plants included) in a line.
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Mike Breese
Mike Breese@RiotRogueFool·
Regarding Bel'Veth, we're reverting a change we did previously that would have her start combat with her true form once she had leveled her ultimate. We're pairing in with some compensation buffs, but we expect this to still be a meaningful nerf.
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Mike Breese
Mike Breese@RiotRogueFool·
I'm seeing some of the Arena 25.14 balance changes are popping up, I thought I'd share an overview. Buffs Garen Naafiri Taric Shyvana Urgot EscAPADe Serylda's Grudge Nerfs Aurelion Sol Bel'Veth Lux Ryze Doomsayer Lightning Strikes Silver and Gold AP stat shards
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