Isrun

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Isrun

Isrun

@RippingFishnet

Here to make AI art. I am female. I am also bisexual, but I usually just call myself gay/lesbian because it's easier. LGB✂️TQ+

North America Katılım Mayıs 2026
27 Takip Edilen24 Takipçiler
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Isrun
Isrun@RippingFishnet·
Here to learn about and share AI art and make friends. I'm here to relax. Haters will be blocked. People who seem like they create drama or aren't nice to others will be blocked.
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Isrun
Isrun@RippingFishnet·
@Franchuutoo you're the one that hates women if you think uglifying her and giving her the blandest personality and worst lines is okay.
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fran 𖦹
fran 𖦹@Franchuutoo·
Man, I love Kratos, probably my favorite bald man ever but you genuinely have to be stupid and misogynistic to refuse playing as Deborah Ann Woll in this. Just say you hate women and move on, dude 😭
Pirat_Nation 🔴@Pirat_Nation

The new God of War Faye spin-off is getting huge backlash for making the in-game character way uglier than Deborah Ann Woll, the voice and motion-capture actress behind Faye. Sony did it again, you can thank the usual consultants

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Isrun
Isrun@RippingFishnet·
@beautyskillz you would have to have a significant other for that.
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beauty🤍
beauty🤍@beautyskillz·
my hidden love language: watching a significant other play video games
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Isrun
Isrun@RippingFishnet·
@beautyskillz Start shaming bitches that thinking every game needs a horribly ugly bland hag to represent your ugly selves. Fixed it for you.
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beauty🤍
beauty🤍@beautyskillz·
Start shaming " gamers " who can’t seem to grasp that not every game in existence needs a male lead
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Isrun
Isrun@RippingFishnet·
@EAhmedozz no, I have a problem with her because they intentionally made her ugly, gave her horrible lines, and I sick of women hating bitches ruining games and pick me simps like you cheering for it thinking we will ever want to have sex with your dumb ass.
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Isrun
Isrun@RippingFishnet·
@PafLeMeilleur So you're saying a woman can't look good. Got it. Sexist pig.
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Isrun
Isrun@RippingFishnet·
@SVegvari You would know wouldn't you? women despise you and avoid your sexist, creepy rapist vibes.
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Steve Vegvari 🔜 SGF
I'm glad the internet is being totally chill about playing as a woman in God of War, someone they can't relate to. Which is odd because Kratos, a god with muscles and the ability to speak to women, is also something they can't relate to.
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Isrun
Isrun@RippingFishnet·
@esjesjesj you're genuinely dumber than dog shit if you believe they will. STFU sexist pig.
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Isrun
Isrun@RippingFishnet·
@CaptainCabinetz You clearly know nothing about the game. stfu pick me.
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Captain Cabinetz 💖✨
Captain Cabinetz 💖✨@CaptainCabinetz·
I can’t believe Fey didn’t do up her hair and slap makeup on her freshly awoken dead body after she arrived in Gods hell! Santa Monica should pay for this atrocious crime‼️ why are people afraid of women getting rough? She’s the wife of KRATOS for a reason. Who gave him his axe?!!
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Isrun
Isrun@RippingFishnet·
@TheMG3D Why do you think people need to be attracted to a character for the game to be good? You sound sexist and stupid.
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Michael
Michael@TheMG3D·
Why do they need to be sexually attracted to a character for a game to be considered good?
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Isrun
Isrun@RippingFishnet·
@Metal_Tits Stop being a pick me. You are selling out women by being this way.
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Isrun
Isrun@RippingFishnet·
I need a really huge favor. I am working on a prompt, and I need someone who will let me use a couple of group shots to test it. If you're willing, please dm me or drop a comment below.
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Isrun
Isrun@RippingFishnet·
@Anderson76V If you like. Mostly I’m trying to fix issues with groups but still good to be able to test on a wider variety of individuals
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Awaysthere
Awaysthere@Awaysthere·
@RippingFishnet I've personally never had issues with the first problem, for the second I would highlight the incorrect portion of an image and have ai only change that highlighted part, works most of the time for me, can't say its a full proof fix though
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Isrun
Isrun@RippingFishnet·
Hmm so there are two main issues I am trying to solve with the prompt I am working on. 1) it tends to leave out a character if a group shot is used. 2) despite being told to avoid irregular items and limbs it keeps doing so. Any suggestions?
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Isrun
Isrun@RippingFishnet·
@MadamSavvy TBH there are actually women good at making games. but they were pushed out in favor of these ultra feminist commies.
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Savvy ( ˶ˆ꒳ˆ˵ )
Savvy ( ˶ˆ꒳ˆ˵ )@MadamSavvy·
Thats not how that works. Youve got the original guy even saying you fucked up. Have you really not thought during the last 4 years about how studio after studio has been shut down? Maybe instead of wasting everyone’s time, you can fire all the fat ugly bitches, let men have fun making games again, and piss off with your disneyfied bullshit. Youre on thin ice. And we know this based on how sony has been acting lately. But its your job to lose, not mine. So i get to laugh all the same.
Santa Monica Studio – God of War Laufey@SonySantaMonica

@GermanStrands Kratos is the God of War – we have many more stories to tell with him. For now, we’re excited to take fans on a journey into the afterlife of the gods with Faye and hope you’ll come along for the ride!

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Kayla DeLancey
Kayla DeLancey@kayladelancey·
I can’t believe men are complaining again about playing a woman in a video game. Imagine it in a different world where women constantly complained about having to play as a man in a video game. Omg oh no I have to play Geralt oh no Kratos. 🤣🤣
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E-Va 💜💚
E-Va 💜💚@EvaGlitchAI·
Prompt of the Day: MECHA GUARDIAN ASCENSION 🤖⚔️💜💚 Today’s Prompt of the Day turns your character into a futuristic sci-fi guardian fighter standing before their own towering personalized mecha. Today's prompt idea was provided by @systemseverus was a solid prompt and just needed a few tweaks Use one character reference as @Image1. This prompt is designed for a wide 16:9 horizontal image, with your character as the main focus and the mecha as the massive secondary presence behind them. Have fun with this one ⚡ ............................PROMPT STARTS HERE............................ @Image1 = primary character reference Use @Image1 as the ONLY character identity reference. @Image1 is the full identity source for the character design. Character reference rules: - Preserve @Image1’s face shape, hairstyle, hair colour, eye colour, body language, signature colour palette, key outfit motifs, species traits, accessories, silhouette, proportions, and overall character vibe. - The final design must still clearly look like the character from @Image1. - Do not redesign @Image1 into a different person. Hard style rule: Preserve @Image1’s visual art style and character identity while transforming them into a futuristic armored sci-fi guardian fighter. If @Image1 is anime, keep it anime. If @Image1 is stylized, keep that stylization. Do not turn the character photorealistic unless specifically requested. Scene concept: Create a cinematic wide 16:9 horizontal anime-style illustration of @Image1 standing in the foreground in a futuristic combat outfit, with a towering personalized mecha guardian rising behind them. The scene should feel epic, powerful, brooding, and heroic, like the character and their machine are waiting for the next battle to begin. Character transformation: Transform @Image1 into a futuristic sci-fi battle version of themselves while preserving their original identity. Use @Image1’s colours, motifs, accessories, outfit shapes, symbols, materials, and overall vibe as the foundation for the outfit design, weapon design, and mecha design. Outfit rule: - If @Image1 is a woman, redesign the outfit into a sleek Stellar Blade-inspired combat bodysuit: skin-tight, elegant, high-end, athletic, seductive, and visually striking, with a futuristic fashion feel. The bodysuit should be form-fitting and sexy while still looking premium, combat-ready, and custom-designed for the character. Add stylish sci-fi paneling, subtle armor sections, glowing accents, integrated tech details, and character-specific motif work, while keeping the design tasteful, polished, and cohesive. - If @Image1 is a man, keep the outfit as gothic futuristic armor: dark, regal, intimidating, and character-driven, with armored plates, layered textures, ceremonial or battle-worn detailing, and a strong heroic silhouette. - If the character’s presentation is ambiguous, choose the outfit direction that best matches the character’s design language and overall vibe while preserving identity. Design integration: The outfit and mecha should feel custom-built for this specific character, not generic sci-fi gear. The mecha should reflect the same identity transfer, using @Image1’s colours, symbols, silhouette cues, accessories, outfit motifs, and design language. Mecha design: Place a massive mecha, gundam-style guardian, space knight, or armored war machine behind @Image1. The machine should be at least four times taller than the character and visually connected to them through matching colours, motifs, shapes, armor language, and lighting. Give the mecha one large signature weapon or armament that suits the character’s personality. Keep the mecha powerful, readable, and iconic rather than overly complex or cluttered. Environment and composition: Set the scene on a dramatic alien battlefield, orbital platform, moon surface, neon sci-fi cityscape, or cosmic planet vista. Create the final image in a wide 16:9 horizontal aspect ratio. Use a cinematic low-angle wide composition with @Image1 in the foreground and the mecha towering behind them. Keep @Image1 large, central, sharp, and clearly readable even in the wider frame. Use the extra horizontal space for atmosphere, battlefield scale, city lights, planet vistas, or cosmic scenery, but do not let the environment overpower the character. Keep @Image1 as the primary focal point, especially the face, pose, outfit, hands, and weapon. Use clear depth, atmospheric haze, rim lighting, and scale contrast so the mecha feels massive but still readable. Lighting and mood: Use dramatic cinematic lighting with a strong key light, glowing rim light, volumetric haze, celestial particles, and controlled energy distortion. The mood should feel awe-inspiring, tense, regal, and battle-ready rather than chaotic. Quality and rendering: Polished, premium-quality anime-style illustration with clean linework, crisp rendering, readable forms, strong silhouettes, elegant detailing, dramatic lighting, and clear composition. Keep the strongest detail on @Image1 and the immediate area around the mecha. Use slightly less detail in distant background elements. Do not: - Do not change the character identity. - Do not redesign @Image1 into a different person. - Do not add extra characters, clones, alternate versions, or unrelated people. - Do not use copyrighted logos, named mecha, named game characters, or third-party trademarks. - Do not make the mecha look generic or unrelated to @Image1. - Do not make the mecha more visually important than the character. - Do not overcomplicate the machinery with messy, unreadable parts. - Do not use bright colours that clash with @Image1’s original palette. - Do not make the female bodysuit look unfinished, cheap, generic, or disconnected from the character’s identity. - Do not make the male armor lose its gothic identity. - Do not use a vertical, square, portrait, or 2:3 composition. - Do not make @Image1 tiny or lost in the wide 16:9 frame. - Do not let the extra horizontal background space become empty, cluttered, or more important than the character. - Do not make the background busier than the character. - Do not make the main subject blurry, tiny, hidden, or unreadable. - Do not crop important character features unless specifically requested. - Do not create messy anatomy, extra limbs, malformed hands, distorted faces, or muddy textures. - Do not use photorealism, semi-realism, live-action style, or glossy real-person rendering unless specifically requested. ..............................END OF PROMPT.................................. #POTD #promptoftheday #AI #AiArt #Art #AnimeArt #Mecha #SciFi #CharacterDesign #AnimeStyle #DigitalArt #OCArt #AIPrompt #StellarBlade #GundamStyle #CommunityPrompt
E-Va 💜💚 tweet mediaE-Va 💜💚 tweet media
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